Player Matchup

Medusa
Medusa
JamesPaws32
Medusa
Level 144
God Stats
4W - 3L
1,647 SR
Queue Stats
198W - 176L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
JosesUmbrella
Ah Puch
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 218L
1,552 Elo+
Party 1
Hachiman
Hachiman
MR YATZ 04
Hachiman
Level 57
God Stats
10W - 8L
1,606 SR
Queue Stats
498W - 456L
1,494 Elo+
Party 2
Chronos
Chronos
Negative IXP
Chronos
Level 120
God Stats
1W - 4L
1,263 SR
Queue Stats
196W - 178L
1,572 Elo+
Solo
Discordia
Discordia
TVAUSSIE
Discordia
Level 142
God Stats
1W - 0L
1,570 SR
Queue Stats
35W - 24L
1,935 Elo+
Party 1
Team Averages
Level 110
1,517 SR
1,621 Elo+

VS

Team Averages
Level 137
1,547 SR
1,529 Elo+
Anhur
Anhur
CQCWOMBAT
Anhur
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
109W - 103L
1,466 Elo+
Party 4
Hera
Hera
Nidaja
Hera
Level 147
God Stats
4W - 3L
1,596 SR
Queue Stats
83W - 84L
1,553 Elo+
Party 4
Jing Wei
Jing Wei
The 0w0 Bean
Jing Wei
Level 116
God Stats
0W - 1L
1,462 SR
Queue Stats
28W - 24L
1,541 Elo+
Party 3
Chernobog
Chernobog
ZyroTime
Chernobog
Level 119
God Stats
1W - 1L
1,288 SR
Queue Stats
50W - 35L
1,580 Elo+
Party 3
Fafnir
Fafnir
rpgfanatic2014
Fafnir
Level 160
God Stats
9W - 9L
1,672 SR
Queue Stats
1,641W - 1,684L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
9 / 1 / 10
10,093
918
16,787
9,828
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
14
3 / 2 / 12
8,540
776
6,073
8,748
3,122
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MR YATZ 04
Hachiman
14
0 / 2 / 13
8,369
761
8,132
7,844
2,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chronos
Negative IXP
Chronos
16
6 / 1 / 16
9,624
875
8,021
10,143
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
TVAUSSIE
Discordia
18
9 / 1 / 15
10,475
952
13,448
8,532
3,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CQCWOMBAT
Anhur
13
2 / 7 / 2
7,877
716
4,559
10,892
4,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Nidaja
Hera
16
2 / 3 / 1
8,808
801
13,771
7,317
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
The 0w0 Bean
Jing Wei
13
1 / 6 / 1
7,683
698
2,301
10,132
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
ZyroTime
Chernobog
15
1 / 6 / 4
7,556
687
11,825
12,786
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 4
7,679
698
4,977
15,968
18,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
27
Kills
6
7
Deaths
27
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
CQCWOMBAT
Anhur
2
7
2
0.43
W
Medusa
9
1
10
14
W
Ah Puch
3
2
12
4.5
W
Hachiman
MR YATZ 04
Hachiman
0
2
13
3.25
W
Chronos
Negative IXP
Chronos
6
1
16
14
L
Hera
Nidaja
Hera
2
3
1
0.83
W
Discordia
TVAUSSIE
Discordia
9
1
15
16.5
L
Jing Wei
The 0w0 Bean
Jing Wei
1
6
1
0.25
L
Chernobog
ZyroTime
Chernobog
1
6
4
0.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,461
Damage
37,433
45,095
Taken
57,095
17,873
Mitigated
36,913
26,174
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CQCWOMBAT
Anhur
4,559
1,011
1,118
1,423
10,892
4,566
0
5,250
5,642
0
8,636
W
Medusa
16,787
6,373
4,556
4,469
9,828
4,284
3,097
4,637
5,191
0
41,072
W
Ah Puch
6,073
247
1,377
1,527
8,748
3,122
245
3,729
5,019
14,752
0
W
Hachiman
MR YATZ 04
Hachiman
8,132
3,986
2,610
1,777
7,844
2,858
179
3,321
4,523
0
17,333
W
Chronos
Negative IXP
Chronos
8,021
972
2,911
3,473
10,143
4,059
181
3,779
6,364
16,524
0
L
Hera
Nidaja
Hera
13,771
2,154
1,165
1,858
7,317
3,207
0
3,341
3,976
29,263
0
W
Discordia
TVAUSSIE
Discordia
13,448
551
1,677
1,797
8,532
3,550
190
3,282
5,250
25,945
0
L
Jing Wei
The 0w0 Bean
Jing Wei
2,301
1,848
88
519
10,132
4,034
731
5,016
5,116
0
10,350
L
Chernobog
ZyroTime
Chernobog
11,825
3,517
331
1,837
12,786
6,141
989
6,856
5,930
0
26,362
L
4,977
759
1,376
4,307
15,968
18,965
0
7,079
8,889
9,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,101
Gold Earned
39,603
131
Minions Killed
124
0
Camps Cleared
0
1,058,082
Distance Traveled
848,329
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,877
716
11
1
0
142,428
0
W
Medusa
10,093
918
29
3
0
214,381
0
W
Ah Puch
8,540
776
21
2
0
202,893
0
W
Hachiman
8,369
761
23
2
0
218,117
0
W
Chronos
9,624
875
23
2
0
221,489
0
L
Hera
8,808
801
46
4
0
211,701
1
W
Discordia
10,475
952
35
3
0
201,202
1
L
Jing Wei
7,683
698
21
2
0
126,669
0
L
Chernobog
7,556
687
36
3
0
185,129
0
L
Fafnir
7,679
698
10
1
0
182,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role