Player Matchup

Ares
Ares
Black_HAMMOND
Ares
Level 17
God Stats
3W - 4L
1,651 SR
Queue Stats
19W - 26L
1,269 Elo+
Solo
Xing Tian
Xing Tian
Crackkorn
Xing Tian
Level 15
God Stats
13W - 8L
1,371 SR
Queue Stats
288W - 318L
1,299 Elo+
Solo
Thor
Thor
Re4md_NahZ
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,326 Elo+
Solo
Anubis
Anubis
aliloraf
Anubis
Level 28
God Stats
19W - 18L
1,564 SR
Queue Stats
36W - 40L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
thiagolwnl
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,378 Elo+

VS

Team Averages
Level 20
1,433 SR
1,437 Elo+
Artemis
Artemis
AuspicousCow
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,666 Elo+
Solo
Loki
Loki
Candice9669
Loki
Level 30
God Stats
11W - 12L
1,245 SR
Queue Stats
52W - 68L
1,128 Elo+
Solo
Gilgamesh
Gilgamesh
DaddyCremo17
Gilgamesh
Level 27
God Stats
12W - 14L
1,494 SR
Queue Stats
53W - 67L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Rat-_-Bandit
Baron Samedi
Level 26
God Stats
10W - 10L
1,427 SR
Queue Stats
205W - 214L
1,403 Elo+
Solo
Ymir
Ymir
mjbenson100
Ymir
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 10
10,358
471
6,494
23,934
16,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Crackkorn
Xing Tian
15
3 / 4 / 6
10,149
461
5,694
14,860
12,598
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
7 / 6 / 8
11,622
528
10,568
18,274
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
aliloraf
Anubis
19
12 / 9 / 4
13,715
623
18,314
21,502
11,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
thiagolwnl
Tsukuyomi
9
1 / 9 / 6
8,146
370
4,001
9,508
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AuspicousCow
Artemis
20
11 / 4 / 9
13,434
611
21,907
20,333
7,121
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 9 / 10
11,610
528
14,513
17,757
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
DaddyCremo17
Gilgamesh
7
2 / 1 / 0
8,386
381
963
1,049
304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Rat-_-Bandit
Baron Samedi
18
17 / 4 / 13
12,993
591
25,550
19,653
7,511
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
2 / 7 / 2
7,388
336
1,248
7,008
3,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
23
Kills
39
40
Deaths
25
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
AuspicousCow
Artemis
11
4
9
3.88
L
0
12
10
0.42
W
7
9
10
1.33
L
Xing Tian
Crackkorn
Xing Tian
3
4
6
1.5
W
Gilgamesh
DaddyCremo17
Gilgamesh
2
1
0
2
W
Baron Samedi
Rat-_-Bandit
Baron Samedi
17
4
13
5.88
L
7
6
8
1.83
L
Anubis
aliloraf
Anubis
12
9
4
1.56
W
2
7
2
0.43
L
Tsukuyomi
thiagolwnl
Tsukuyomi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
64,181
88,078
Taken
65,800
51,732
Mitigated
26,707
11,832
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AuspicousCow
Artemis
21,907
13,957
0
10,257
20,333
7,121
7,928
9,235
11,098
0
92,202
L
6,494
508
0
0
23,934
16,843
1,661
9,417
14,445
20,580
0
W
14,513
3,800
0
243
17,757
8,000
1,649
8,718
9,039
0
59,837
L
Xing Tian
Crackkorn
Xing Tian
5,694
1,194
0
488
14,860
12,598
3,087
4,558
10,272
36,551
0
W
Gilgamesh
DaddyCremo17
Gilgamesh
963
414
0
10
1,049
304
0
301
748
0
3,330
W
Baron Samedi
Rat-_-Bandit
Baron Samedi
25,550
2,329
2,259
8,977
19,653
7,511
1,699
9,753
9,900
68,472
0
L
10,568
3,089
0
1,869
18,274
6,893
0
2,910
15,364
0
60,681
L
Anubis
aliloraf
Anubis
18,314
621
0
8,595
21,502
11,671
2,893
6,154
15,340
79,046
0
W
1,248
445
0
174
7,008
3,771
48
2,495
4,513
6,054
0
L
Tsukuyomi
thiagolwnl
Tsukuyomi
4,001
934
0
880
9,508
3,727
150
3,649
5,859
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
53,811
361
Minions Killed
320
0
Camps Cleared
0
1,582,017
Distance Traveled
1,277,888
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,434
611
128
6
0
371,487
2
L
Ares
10,358
471
19
1
0
374,817
0
W
Loki
11,610
528
95
4
0
360,088
0
L
Xing Tian
10,149
461
64
3
0
330,719
1
W
Gilgamesh
8,386
381
6
0
0
35,177
0
W
Baron Samedi
12,993
591
80
4
0
361,013
1
L
Thor
11,622
528
112
5
0
359,983
1
L
Anubis
13,715
623
135
6
0
309,785
0
W
Ymir
7,388
336
11
1
0
150,123
0
L
Tsukuyomi
8,146
370
31
1
0
206,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role