Player Matchup

Hun Batz
Hun Batz
KillaCrossBonez
Hun Batz
Level 8
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 8L
954 Elo+
Party 1
Thor
Thor
Mendregara
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 34L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
fuzzyballs2016
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,264 Elo+
Solo
Sylvanus
Sylvanus
polkadot banana
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
954 Elo+
Party 1
Medusa
Medusa
rustydabeast
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,042 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,132 Elo+

VS

Team Averages
Level 20
1,435 SR
1,305 Elo+
Sylvanus
Sylvanus
Daddamage
Sylvanus
Level 17
God Stats
17W - 16L
1,636 SR
Queue Stats
65W - 70L
1,252 Elo+
Solo
Bellona
Bellona
DonnieEckstaCee
Bellona
Level 28
God Stats
34W - 32L
1,451 SR
Queue Stats
107W - 131L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Playmaker251
Danzaburou
Level 15
God Stats
13W - 25L
1,265 SR
Queue Stats
35W - 42L
1,237 Elo+
Solo
Kukulkan
Kukulkan
Sermetut79
Kukulkan
Level 24
God Stats
78W - 82L
1,438 SR
Queue Stats
89W - 94L
1,370 Elo+
Solo
Kali
Kali
jellyfan1
Kali
Level 17
God Stats
3W - 2L
1,386 SR
Queue Stats
120W - 138L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
4 / 11 / 5
11,556
1,156
13,217
17,824
7,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 13 / 8
11,295
1,130
10,760
18,978
7,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
fuzzyballs2016
Tsukuyomi
16
7 / 9 / 3
11,799
1,180
13,960
13,549
4,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
16
0 / 12 / 9
9,876
988
6,987
22,892
28,302
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
1 / 9 / 5
9,650
965
5,559
13,392
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Daddamage
Sylvanus
14
0 / 1 / 5
8,887
889
780
2,308
1,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
22 / 3 / 19
14,969
1,497
26,990
13,112
10,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Playmaker251
Danzaburou
18
4 / 5 / 21
11,809
1,181
7,322
15,283
6,458
Kukulkan
Sermetut79
Kukulkan
19
13 / 2 / 16
12,905
1,291
21,276
10,076
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
19
14 / 4 / 11
13,462
1,346
17,795
17,729
9,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
125
15
Kills
53
54
Deaths
15
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Daddamage
Sylvanus
0
1
5
2.5
W
22
3
19
10.5
L
Hun Batz
4
11
5
0.59
L
3
13
8
0.54
W
Danzaburou
Playmaker251
Danzaburou
4
5
21
2.9
W
Kukulkan
Sermetut79
Kukulkan
13
2
16
10.5
L
Tsukuyomi
fuzzyballs2016
Tsukuyomi
7
9
3
0.94
W
Kali
14
4
11
4.88
L
Sylvanus
0
12
9
0.38
L
Medusa
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,483
Damage
74,163
86,635
Taken
58,508
52,879
Mitigated
32,107
3,708
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Daddamage
Sylvanus
780
491
128
182
2,308
1,045
0
149
2,159
1,376
0
W
26,990
15,672
0
3,000
13,112
10,681
0
1,593
11,519
0
40,570
L
Hun Batz
13,217
5,178
0
0
17,824
7,449
0
5,533
12,291
0
29,398
L
10,760
3,661
0
0
18,978
7,155
0
6,776
12,202
0
21,621
W
Danzaburou
Playmaker251
Danzaburou
7,322
3,494
0
981
15,283
6,458
0
1,365
13,918
0
12,999
W
Kukulkan
Sermetut79
Kukulkan
21,276
4,682
0
211
10,076
4,395
0
1,229
8,847
35,028
0
L
Tsukuyomi
fuzzyballs2016
Tsukuyomi
13,960
5,813
76
531
13,549
4,864
0
5,206
7,065
0
17,689
W
Kali
17,795
12,431
0
4,660
17,729
9,528
0
2,651
15,078
0
41,694
L
Sylvanus
6,987
2,038
739
1,774
22,892
28,302
0
3,810
19,082
16,056
0
L
Medusa
5,559
2,642
0
588
13,392
5,109
0
731
12,661
0
16,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,176
Gold Earned
62,032
94
Minions Killed
135
6
Camps Cleared
3
822,506
Distance Traveled
770,189
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,887
889
1
0
0
32,269
1
W
Bellona
14,969
1,497
29
3
1
193,879
0
L
Hun Batz
11,556
1,156
35
4
1
197,375
0
L
Thor
11,295
1,130
27
3
0
165,787
0
W
Danzaburou
11,809
1,181
8
1
0
157,190
1
W
Kukulkan
12,905
1,291
38
4
0
184,854
0
L
Tsukuyomi
11,799
1,180
9
1
0
173,468
0
W
Kali
13,462
1,346
59
6
2
201,997
2
L
Sylvanus
9,876
988
11
1
0
137,633
1
L
Medusa
9,650
965
12
1
5
148,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role