Player Matchup

Pele
Pele
HyruleHero2001
Pele
Level 25
God Stats
5W - 4L
1,274 SR
Queue Stats
9W - 9L
1,270 Elo+
Solo
Neith
Neith
Kishkis69
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,531 Elo+
Solo
Thanatos
Thanatos
Thefaraon67
Thanatos
Level 16
God Stats
10W - 10L
1,367 SR
Queue Stats
36W - 30L
1,272 Elo+
Solo
Ra
Ra
TonnerKebab
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
bon0bette
Chang'e
Level 29
God Stats
28W - 26L
1,417 SR
Queue Stats
96W - 97L
1,370 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,389 Elo+

VS

Team Averages
Level 13
1,510 SR
1,423 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MEGA NIGHT6325
Thor
Level 14
God Stats
1W - 2L
1,548 SR
Queue Stats
8W - 17L
1,401 Elo+
Solo
Chernobog
Chernobog
OsmokoO
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,038 Elo+
Solo
Nemesis
Nemesis
sloppycarton
Nemesis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Gilgamesh
Gilgamesh
yaoiwarior
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
9,062
604
6,098
9,022
3,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Kishkis69
Neith
15
10 / 0 / 2
10,057
670
7,190
6,030
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Thefaraon67
Thanatos
13
10 / 2 / 4
8,828
589
8,571
9,466
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 4 / 11
7,331
489
4,051
7,039
2,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
bon0bette
Chang'e
13
5 / 0 / 4
8,679
579
5,014
9,763
3,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
3 / 8 / 2
6,495
433
8,714
9,484
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 7 / 1
5,840
389
1,982
9,076
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
OsmokoO
Chernobog
11
2 / 7 / 2
7,135
476
5,308
7,860
2,397
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
sloppycarton
Nemesis
9
1 / 4 / 2
5,819
388
3,971
8,084
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
yaoiwarior
Gilgamesh
8
0 / 6 / 4
5,608
374
2,183
7,158
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
31
Kills
7
7
Deaths
32
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
8
2
0.5
W
6
1
6
9
W
Neith
Kishkis69
Neith
10
0
2
11
L
1
7
1
0.21
L
Chernobog
OsmokoO
Chernobog
2
7
2
0.43
W
Thanatos
Thefaraon67
Thanatos
10
2
4
6
W
0
4
11
1.38
W
Chang'e
bon0bette
Chang'e
5
0
4
7
L
Nemesis
sloppycarton
Nemesis
1
4
2
0.5
L
Gilgamesh
yaoiwarior
Gilgamesh
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
22,158
41,320
Taken
41,662
14,032
Mitigated
11,569
22,821
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,714
1,591
0
545
9,484
2,071
607
3,000
6,484
20,846
0
W
6,098
1,701
0
3,739
9,022
3,210
0
1,635
7,163
0
51,127
W
Neith
Kishkis69
Neith
7,190
3,588
0
3,523
6,030
2,219
5,603
578
5,448
0
61,062
L
1,982
648
0
988
9,076
2,169
0
1,979
7,097
0
19,697
L
Chernobog
OsmokoO
Chernobog
5,308
4,553
0
0
7,860
2,397
216
1,787
6,073
0
23,044
W
Thanatos
Thefaraon67
Thanatos
8,571
2,655
0
8,945
9,466
3,390
895
1,133
8,247
0
42,259
W
4,051
629
69
1,075
7,039
2,177
856
2,738
3,933
18,342
0
W
Chang'e
bon0bette
Chang'e
5,014
918
318
5,152
9,763
3,036
2,646
1,828
7,805
29,455
0
L
Nemesis
sloppycarton
Nemesis
3,971
1,472
0
1,300
8,084
2,369
88
1,307
6,777
0
16,632
L
Gilgamesh
yaoiwarior
Gilgamesh
2,183
543
0
279
7,158
2,563
19
992
6,166
21
10,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
30,897
380
Minions Killed
142
0
Camps Cleared
0
1,310,544
Distance Traveled
1,069,127
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,495
433
26
2
0
223,105
5
W
Pele
9,062
604
102
7
0
304,474
5
W
Neith
10,057
670
111
7
0
236,765
4
L
Thor
5,840
389
36
2
0
231,024
1
L
Chernobog
7,135
476
36
2
0
190,410
0
W
Thanatos
8,828
589
67
4
0
299,973
3
W
Ra
7,331
489
20
1
0
227,906
0
W
Chang'e
8,679
579
80
5
0
241,426
0
L
Nemesis
5,819
388
28
2
0
255,647
0
L
Gilgamesh
5,608
374
16
1
0
168,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role