Player Matchup

Merlin
Merlin
Backshots
Merlin
Level 160
God Stats
11W - 8L
1,491 SR
Queue Stats
653W - 671L
1,580 Elo+
Solo
Zeus
Zeus
I_Hate_Tests
Zeus
Level 103
God Stats
9W - 6L
1,704 SR
Queue Stats
468W - 477L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
LarrydaMagicMan
Gilgamesh
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 292L
1,572 Elo+
Solo
Chernobog
Chernobog
SugerRush107
Chernobog
Level 124
God Stats
6W - 1L
1,924 SR
Queue Stats
102W - 77L
1,629 Elo+
Solo
Aphrodite
Aphrodite
monty27
Aphrodite
Level 158
God Stats
2W - 2L
1,403 SR
Queue Stats
98W - 104L
1,552 Elo+
Solo
Team Averages
Level 132
1,604 SR
1,596 Elo+

VS

Team Averages
Level 147
1,628 SR
1,564 Elo+
Baron Samedi
Baron Samedi
BunkerBuc
Baron Samedi
Level 159
God Stats
15W - 6L
1,645 SR
Queue Stats
689W - 720L
1,635 Elo+
Solo
Izanami
Izanami
MARSMAN400
Izanami
Level 117
God Stats
3W - 1L
1,843 SR
Queue Stats
415W - 417L
1,604 Elo+
Solo
Set
Set
Pswayzee
Set
Level 156
God Stats
3W - 9L
1,385 SR
Queue Stats
657W - 629L
1,584 Elo+
Solo
Rama
Rama
implicitchief20
Rama
Level 154
God Stats
2W - 2L
1,767 SR
Queue Stats
316W - 305L
1,548 Elo+
Solo
Geb
Geb
sobro11
Geb
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Backshots
Merlin
20
7 / 2 / 22
14,192
788
25,982
17,477
10,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 5 / 16
14,795
822
32,437
18,541
10,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LarrydaMagicMan
Gilgamesh
20
9 / 6 / 17
15,475
860
21,837
30,576
36,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
SugerRush107
Chernobog
20
9 / 7 / 22
13,905
773
24,258
23,624
14,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
monty27
Aphrodite
20
3 / 5 / 17
13,018
723
9,263
25,901
28,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunkerBuc
Baron Samedi
20
7 / 6 / 12
14,510
806
22,591
25,268
26,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MARSMAN400
Izanami
20
6 / 8 / 8
13,051
725
20,516
19,895
9,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 9 / 13
13,497
750
23,621
29,676
28,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 7 / 10
12,833
713
20,576
21,873
11,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
19
0 / 8 / 8
10,962
609
12,066
27,649
36,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
76
38
Kills
25
25
Deaths
38
94
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
Backshots
Merlin
7
2
22
9
L
Baron Samedi
BunkerBuc
Baron Samedi
7
6
12
2.17
W
10
5
16
3.6
W
Gilgamesh
LarrydaMagicMan
Gilgamesh
9
6
17
2.92
L
Izanami
MARSMAN400
Izanami
6
8
8
1.25
L
7
9
13
1.5
W
Chernobog
SugerRush107
Chernobog
9
7
22
2.86
L
5
7
10
1.43
W
Aphrodite
monty27
Aphrodite
3
5
17
2.3
L
Geb
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,777
Damage
99,370
116,119
Taken
124,361
99,101
Mitigated
112,425
43,692
Healing
47,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Backshots
Merlin
25,982
2,280
805
3,750
17,477
10,074
1,219
5,399
12,078
58,836
0
L
Baron Samedi
BunkerBuc
Baron Samedi
22,591
1,094
7,601
11,809
25,268
26,641
487
16,996
8,087
45,822
0
W
32,437
1,532
344
3,499
18,541
10,172
1,217
6,334
12,207
69,727
0
W
Gilgamesh
LarrydaMagicMan
Gilgamesh
21,837
7,675
425
938
30,576
36,701
1,137
7,887
22,689
1,422
26,055
L
Izanami
MARSMAN400
Izanami
20,516
8,998
2,360
2,989
19,895
9,772
641
13,385
6,417
0
49,022
L
23,621
8,357
199
8,419
29,676
28,939
1,736
10,070
19,550
0
32,881
W
Chernobog
SugerRush107
Chernobog
24,258
18,085
656
2,618
23,624
14,118
2,578
7,442
16,182
0
39,486
L
20,576
11,970
1,452
6,145
21,873
11,061
800
12,434
9,343
0
37,648
W
Aphrodite
monty27
Aphrodite
9,263
349
16,186
14,471
25,901
28,036
784
7,595
18,306
21,508
0
L
Geb
12,066
511
2,708
4,086
27,649
36,012
303
15,422
12,052
24,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,385
Gold Earned
64,853
215
Minions Killed
196
0
Camps Cleared
0
1,617,956
Distance Traveled
1,440,341
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,192
788
54
3
0
338,855
0
L
Baron Samedi
14,510
806
53
3
0
313,647
0
W
Zeus
14,795
822
83
5
0
304,965
2
W
Gilgamesh
15,475
860
10
1
0
330,591
3
L
Izanami
13,051
725
66
4
0
259,732
2
L
Set
13,497
750
18
1
0
281,540
2
W
Chernobog
13,905
773
27
2
0
327,592
0
L
Rama
12,833
713
53
3
0
272,301
0
W
Aphrodite
13,018
723
41
2
0
315,953
2
L
Geb
10,962
609
6
0
0
313,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role