Player Matchup

Fafnir
Fafnir
MrLamps15
Fafnir
Level 54
God Stats
11W - 3L
1,900 SR
Queue Stats
38W - 46L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Pippy16
Danzaburou
Level 29
God Stats
15W - 14L
1,238 SR
Queue Stats
197W - 215L
1,435 Elo+
Party 1
Tiamat
Tiamat
Ronii172001
Tiamat
Level 8
God Stats
4W - 8L
1,510 SR
Queue Stats
5W - 10L
1,322 Elo+
Solo
Team Averages
Level 30
1,550 SR
1,394 Elo+

VS

Team Averages
Level 50
1,572 SR
1,482 Elo+
Hachiman
Hachiman
GLUUC
Hachiman
Level 25
God Stats
2W - 3L
1,535 SR
Queue Stats
32W - 18L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
GeraldTheGorilla
Heimdallr
Level 66
God Stats
3W - 3L
1,574 SR
Queue Stats
84W - 65L
1,494 Elo+
Party 2
Zeus
Zeus
noone343
Zeus
Level 58
God Stats
19W - 22L
1,606 SR
Queue Stats
79W - 99L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MrLamps15
Fafnir
12
1 / 4 / 5
10,434
745
4,795
11,111
14,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Pippy16
Danzaburou
13
3 / 5 / 2
10,192
728
4,840
10,943
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
2 / 7 / 3
9,597
686
7,479
11,232
8,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GLUUC
Hachiman
12
1 / 1 / 11
9,290
664
2,437
5,332
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
15
7 / 1 / 6
11,404
815
13,448
8,204
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
13
8 / 4 / 4
10,600
757
12,180
9,260
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
16
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GLUUC
Hachiman
1
1
11
6.5
L
Heimdallr
7
1
6
10
W
Fafnir
MrLamps15
Fafnir
1
4
5
0.88
W
Danzaburou
Pippy16
Danzaburou
3
5
2
0.8
W
Tiamat
2
7
3
0.5
L
Zeus
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
28,065
33,286
Taken
22,796
28,572
Mitigated
11,223
6,773
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GLUUC
Hachiman
2,437
587
0
225
5,332
4,227
403
2,799
2,533
0
18,712
L
Heimdallr
13,448
8,555
0
1,131
8,204
3,592
924
4,965
3,239
0
68,933
W
Fafnir
MrLamps15
Fafnir
4,795
1,680
0
1,824
11,111
14,711
39
3,762
7,349
10,977
0
W
Danzaburou
Pippy16
Danzaburou
4,840
1,495
0
3,237
10,943
5,164
609
4,818
6,125
0
40,666
W
Tiamat
7,479
969
0
1,712
11,232
8,697
406
3,620
7,612
32,993
0
L
Zeus
12,180
133
0
2,235
9,260
3,404
199
4,543
4,717
41,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
31,294
158
Minions Killed
204
0
Camps Cleared
0
851,105
Distance Traveled
718,812
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,290
664
32
2
0
241,095
0
L
Heimdallr
11,404
815
107
8
0
249,310
5
W
Fafnir
10,434
745
22
2
0
256,440
3
W
Danzaburou
10,192
728
66
5
0
287,374
2
W
Tiamat
9,597
686
70
5
0
307,291
0
L
Zeus
10,600
757
65
5
0
228,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role