Player Matchup

Ares
Ares
AngryMango
Ares
Level 89
God Stats
1W - 1L
1,768 SR
Queue Stats
35W - 27L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
Level 42
God Stats
11W - 8L
1,580 SR
Queue Stats
127W - 103L
1,617 Elo+
Party 3
Ra
Ra
CroissantMafia
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,626 Elo+
Party 2
Rama
Rama
DERLIVED
Rama
Level 36
God Stats
1W - 1L
2,006 SR
Queue Stats
12W - 5L
1,809 Elo+
Party 3
Da Ji
Da Ji
UginTozo
Da Ji
Level 49
God Stats
0W - 2L
1,250 SR
Queue Stats
30W - 27L
1,607 Elo+
Solo
Team Averages
Level 46
1,621 SR
1,655 Elo+

VS

Team Averages
Level 72
1,541 SR
1,583 Elo+
Zhong Kui
Zhong Kui
DasJake
Zhong Kui
Level 36
God Stats
4W - 7L
1,500 SR
Queue Stats
275W - 253L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Icyikle
Ah Puch
Level 122
God Stats
1W - 2L
1,389 SR
Queue Stats
305W - 275L
1,597 Elo+
Party 1
Cupid
Cupid
Joelbruh
Cupid
Level 34
God Stats
32W - 22L
1,543 SR
Queue Stats
184W - 175L
1,525 Elo+
Solo
Neith
Neith
RickGuz25
Neith
Level 46
God Stats
8W - 6L
1,573 SR
Queue Stats
113W - 121L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
S0CIALlSM
Sun Wukong
Level 120
God Stats
16W - 10L
1,700 SR
Queue Stats
189W - 150L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 19
14,850
1,061
17,955
30,929
42,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
20
6 / 3 / 16
15,984
1,142
28,908
15,092
7,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 13
13,624
973
16,209
12,626
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
20
15 / 9 / 11
17,902
1,279
28,170
21,559
10,748
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
UginTozo
Da Ji
20
8 / 11 / 13
14,852
1,061
16,631
21,210
12,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DasJake
Zhong Kui
20
6 / 8 / 23
15,132
1,081
21,075
27,143
23,535
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Icyikle
Ah Puch
20
10 / 6 / 15
16,083
1,149
25,179
18,297
7,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Joelbruh
Cupid
20
6 / 7 / 19
14,640
1,046
12,454
19,490
7,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
RickGuz25
Neith
20
11 / 9 / 17
16,349
1,168
27,997
22,994
10,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
S0CIALlSM
Sun Wukong
20
6 / 7 / 25
15,546
1,110
10,021
24,571
41,468
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
138
37
Kills
39
39
Deaths
37
72
Assists
99
Player
Kills
Deaths
Assists
KDA
L
5
10
19
1.45
L
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
6
3
16
4.67
L
3
6
13
1.58
L
Rama
15
9
11
2.28
W
Zhong Kui
DasJake
Zhong Kui
6
8
23
2.19
W
Ah Puch
Icyikle
Ah Puch
10
6
15
2.92
W
Cupid
Joelbruh
Cupid
6
7
19
2.21
W
Neith
RickGuz25
Neith
11
9
17
2.17
W
Sun Wukong
S0CIALlSM
Sun Wukong
6
7
25
2.64
L
Da Ji
UginTozo
Da Ji
8
11
13
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,873
Damage
96,726
101,416
Taken
112,495
78,944
Mitigated
90,204
5,874
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,955
325
0
0
30,929
42,732
0
13,713
16,766
21,547
0
L
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
28,908
13,009
0
2,345
15,092
7,582
0
8,438
6,594
0
100,269
L
16,209
1,751
1,216
714
12,626
5,548
0
7,218
5,378
41,421
0
L
Rama
28,170
24,628
0
0
21,559
10,748
0
9,394
12,075
0
54,444
W
Zhong Kui
DasJake
Zhong Kui
21,075
535
0
4,325
27,143
23,535
0
9,541
17,602
43,110
0
W
Ah Puch
Icyikle
Ah Puch
25,179
1,352
0
1,736
18,297
7,102
0
3,941
14,356
60,536
0
W
Cupid
Joelbruh
Cupid
12,454
7,402
56
326
19,490
7,914
0
4,358
15,132
0
34,750
W
Neith
RickGuz25
Neith
27,997
19,164
0
1,703
22,994
10,185
0
6,189
16,805
0
56,818
W
Sun Wukong
S0CIALlSM
Sun Wukong
10,021
1,333
0
1,401
24,571
41,468
0
10,135
14,436
425
34,673
L
Da Ji
UginTozo
Da Ji
16,631
4,092
0
1,599
21,210
12,334
0
7,145
13,924
0
23,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,212
Gold Earned
77,750
303
Minions Killed
323
12
Camps Cleared
11
1,309,294
Distance Traveled
1,330,355
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,850
1,061
5
0
0
278,878
0
L
Ah Muzen Cab
15,984
1,142
158
11
3
301,128
0
L
Ra
13,624
973
60
4
3
241,629
0
L
Rama
17,902
1,279
69
5
4
228,682
0
W
Zhong Kui
15,132
1,081
52
4
2
267,232
0
W
Ah Puch
16,083
1,149
107
8
3
270,854
0
W
Cupid
14,640
1,046
48
3
1
276,750
0
W
Neith
16,349
1,168
59
4
3
234,942
1
W
Sun Wukong
15,546
1,110
57
4
2
280,577
0
L
Da Ji
14,852
1,061
11
1
2
258,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role