Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BroncoDude24
Scylla
Level 127
God Stats
5W - 5L
1,187 SR
Queue Stats
390W - 358L
1,557 Elo+
Solo
Athena
Athena
Deimophobia
Athena
Level 106
God Stats
6W - 2L
1,468 SR
Queue Stats
170W - 131L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
Quirzzon
Erlang Shen
Level 64
God Stats
4W - 1L
1,319 SR
Queue Stats
48W - 40L
1,703 Elo+
Party 1
Cupid
Cupid
gransayaman10
Cupid
Level 129
God Stats
2W - 2L
1,588 SR
Queue Stats
99W - 77L
1,672 Elo+
Party 1
Team Averages
Level 117
1,412 SR
1,612 Elo+

VS

Team Averages
Level 127
1,502 SR
1,587 Elo+
Sylvanus
Sylvanus
KeMoNiTo7448
Sylvanus
Level 89
God Stats
15W - 20L
1,542 SR
Queue Stats
451W - 427L
1,606 Elo+
Solo
Janus
Janus
MeatUrBeat
Janus
Level 105
God Stats
0W - 4L
1,247 SR
Queue Stats
280W - 265L
1,589 Elo+
Party 2
Ganesha
Ganesha
Nirvana Arkanum
Ganesha
Level 158
God Stats
3W - 3L
1,614 SR
Queue Stats
81W - 63L
1,590 Elo+
Solo
Thor
Thor
Sanghelios-
Thor
Level 128
God Stats
82W - 72L
1,509 SR
Queue Stats
1,352W - 1,261L
1,569 Elo+
Solo
Ullr
Ullr
zRG_Anime
Ullr
Level 155
God Stats
1W - 4L
1,599 SR
Queue Stats
160W - 145L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
1 / 1 / 1
4,439
634
1,725
4,853
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
7
1 / 1 / 2
4,382
626
1,593
1,781
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
7
1 / 0 / 4
4,521
646
2,545
4,641
1,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
Quirzzon
Erlang Shen
8
1 / 0 / 1
4,664
666
1,870
3,928
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 0
4,419
631
2,942
2,821
512
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KeMoNiTo7448
Sylvanus
6
0 / 1 / 0
3,730
533
1,419
2,300
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
7
0 / 2 / 1
4,122
589
1,637
3,650
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,587
512
1,666
4,519
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
4,119
588
2,760
3,892
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
6
0 / 0 / 0
3,767
538
1,448
3,395
641
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
1
1.5
W
Scylla
1
1
2
2
W
Athena
1
0
4
3
L
Sylvanus
KeMoNiTo7448
Sylvanus
0
1
0
0
L
Janus
0
2
1
0.25
L
0
3
0
0
W
Erlang Shen
Quirzzon
Erlang Shen
1
0
1
1.5
L
2
1
0
2
W
3
0
0
3
L
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,675
Damage
8,930
18,024
Taken
17,756
5,519
Mitigated
5,181
9,238
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
1,725
584
0
2,904
4,853
1,649
0
857
3,996
0
18,240
W
Scylla
1,593
130
0
474
1,781
389
0
125
1,656
17,065
0
W
Athena
2,545
978
0
1,460
4,641
1,351
0
977
3,664
12,923
0
L
Sylvanus
KeMoNiTo7448
Sylvanus
1,419
768
0
853
2,300
1,000
0
0
2,300
9,124
2,030
L
Janus
1,637
222
0
1,245
3,650
858
0
1,111
2,367
19,403
0
L
1,666
240
0
1,363
4,519
1,593
0
1,321
3,198
8,742
0
W
Erlang Shen
Quirzzon
Erlang Shen
1,870
798
0
2,291
3,928
1,618
0
1,883
2,045
0
21,409
L
2,760
1,048
0
890
3,892
1,089
0
834
2,968
0
13,514
W
2,942
1,963
195
1,914
2,821
512
0
670
2,151
0
18,524
L
Ullr
1,448
875
0
732
3,395
641
0
610
2,785
0
17,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
19,325
205
Minions Killed
150
0
Camps Cleared
0
668,881
Distance Traveled
609,782
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
4,439
634
50
7
0
138,425
0
W
Scylla
4,382
626
50
7
0
123,390
3
W
Athena
4,521
646
14
2
0
150,628
2
L
Sylvanus
3,730
533
32
5
0
70,370
0
L
Janus
4,122
589
39
6
0
131,567
0
L
Ganesha
3,587
512
4
1
0
131,953
0
W
Erlang Shen
4,664
666
55
8
0
136,508
0
L
Thor
4,119
588
30
4
0
148,057
0
W
Cupid
4,419
631
36
5
0
119,930
0
L
Ullr
3,767
538
45
6
0
127,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role