Player Matchup

Cthulhu
Cthulhu
ButtChicken2008
Cthulhu
Level 11
God Stats
4W - 7L
1,291 SR
Queue Stats
16W - 23L
1,169 Elo+
Solo
Anubis
Anubis
SMOKINCHRONIC10
Anubis
Level 15
God Stats
7W - 6L
1,516 SR
Queue Stats
13W - 16L
1,254 Elo+
Solo
Thor
Thor
awesomeness7351
Thor
Level 21
God Stats
7W - 4L
1,204 SR
Queue Stats
110W - 100L
1,362 Elo+
Solo
Nu Wa
Nu Wa
dragonking3709
Nu Wa
Level 13
God Stats
7W - 4L
1,585 SR
Queue Stats
48W - 68L
1,216 Elo+
Solo
Tiamat
Tiamat
megazilla2
Tiamat
Level 28
God Stats
5W - 3L
1,380 SR
Queue Stats
13W - 7L
1,340 Elo+
Solo
Team Averages
Level 18
1,395 SR
1,268 Elo+

VS

Team Averages
Level 14
1,353 SR
1,242 Elo+
Scylla
Scylla
Andrew12sts
Scylla
Level 4
God Stats
22W - 34L
1,500 SR
Queue Stats
33W - 55L
1,214 Elo+
Party 1
Da Ji
Da Ji
Dylanelsabio
Da Ji
Level 43
God Stats
14W - 13L
1,281 SR
Queue Stats
37W - 60L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
Onyx sledge
Amaterasu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Plantaperri
Sun Wukong
Level 8
God Stats
12W - 15L
1,389 SR
Queue Stats
15W - 18L
1,303 Elo+
Solo
Kukulkan
Kukulkan
eclipse-forzado9
Kukulkan
Level 10
God Stats
0W - 1L
1,094 SR
Queue Stats
1W - 5L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 20
13,272
1,021
16,061
24,241
20,064
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 7 / 7
11,779
906
15,497
11,003
5,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 5 / 9
13,874
1,067
22,799
15,828
6,602
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 0 / 19
13,911
1,070
29,421
5,284
1,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
megazilla2
Tiamat
20
12 / 6 / 12
14,259
1,097
25,341
13,849
8,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 4 / 8
12,792
984
17,931
18,508
5,370
Magic Focus

Magic Focus

+20
Magical Power

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
8 / 6 / 7
13,414
1,032
22,628
20,167
6,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Onyx sledge
Amaterasu
18
7 / 6 / 9
13,582
1,045
13,395
36,020
16,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Plantaperri
Sun Wukong
17
1 / 13 / 7
11,224
863
6,875
31,093
13,652
17
0 / 7 / 9
11,076
852
1,187
14,697
5,078

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
62
35
Kills
22
22
Deaths
36
67
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
6
4
8
2.5
W
2
4
20
3
L
8
6
7
1.92
L
Amaterasu
Onyx sledge
Amaterasu
7
6
9
1.92
L
Sun Wukong
Plantaperri
Sun Wukong
1
13
7
0.35
W
3
7
7
0.93
W
13
5
9
3.5
W
5
0
19
14.5
L
0
7
9
0.64
W
Tiamat
megazilla2
Tiamat
12
6
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,119
Damage
62,016
70,205
Taken
120,485
42,742
Mitigated
47,827
12,229
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
17,931
1,892
0
160
18,508
5,370
0
15,655
2,853
46,524
0
W
16,061
2,500
409
5,180
24,241
20,064
0
7,232
17,009
45,826
0
L
22,628
3,424
0
366
20,167
6,793
0
14,256
5,911
0
42,416
L
Amaterasu
Onyx sledge
Amaterasu
13,395
8,723
0
3,640
36,020
16,934
0
24,612
11,408
0
35,297
L
Sun Wukong
Plantaperri
Sun Wukong
6,875
1,202
0
0
31,093
13,652
0
19,613
11,480
0
33,256
W
15,497
444
0
2,919
11,003
5,375
0
2,851
8,152
22,822
0
W
22,799
9,763
0
0
15,828
6,602
0
3,393
12,435
0
32,772
W
29,421
10,968
526
471
5,284
1,738
0
1,967
3,317
58,670
0
L
1,187
1,187
0
0
14,697
5,078
0
12,184
2,513
5,935
0
W
Tiamat
megazilla2
Tiamat
25,341
3,470
0
2,724
13,849
8,963
0
3,675
10,174
44,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,095
Gold Earned
62,088
209
Minions Killed
193
2
Camps Cleared
3
1,026,444
Distance Traveled
1,057,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,792
984
73
6
1
212,504
0
W
Cthulhu
13,272
1,021
74
6
0
220,391
0
L
Da Ji
13,414
1,032
40
3
1
226,812
1
L
Amaterasu
13,582
1,045
39
3
1
243,838
2
L
Sun Wukong
11,224
863
38
3
0
206,261
0
W
Anubis
11,779
906
24
2
0
114,968
1
W
Thor
13,874
1,067
22
2
0
220,716
0
W
Nu Wa
13,911
1,070
50
4
2
223,470
0
L
Kukulkan
11,076
852
3
0
0
167,705
0
W
Tiamat
14,259
1,097
39
3
0
246,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role