Player Matchup

Kali
Kali
ChibiPotatoe
Kali
Level 29
God Stats
1W - 0L
1,483 SR
Queue Stats
15W - 13L
1,350 Elo+
Party 2
Ra
Ra
MachineLace9863
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Chronos
Chronos
Skirt skirt9410
Chronos
Level 27
God Stats
21W - 5L
1,618 SR
Queue Stats
37W - 38L
1,266 Elo+
Party 2
Chaac
Chaac
TMG chubbs
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,332 Elo+
Solo
Danzaburou
Danzaburou
shishipeter
Danzaburou
Level 26
God Stats
30W - 43L
1,413 SR
Queue Stats
51W - 68L
1,344 Elo+
Solo
Team Averages
Level 21
1,503 SR
1,327 Elo+

VS

Team Averages
Level 3
1,451 SR
1,371 Elo+
Medusa
Medusa
Senpai Zez
Medusa
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SinfulVoid_
Kukulkan
Level 7
God Stats
1W - 5L
1,256 SR
Queue Stats
9W - 14L
1,278 Elo+
Party 1
Thor
Thor
atomicaustin
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
betitoninhorata
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo
Ares
Ares
pequeno-petit
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
6,808
486
2,800
7,432
2,356
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 0 / 2
9,839
703
13,788
7,582
2,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
10 / 2 / 2
8,962
640
7,379
8,016
2,701
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
10
3 / 1 / 4
7,425
530
1,757
2,659
2,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
shishipeter
Danzaburou
12
4 / 0 / 3
8,380
599
2,382
2,017
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Senpai Zez
Medusa
4
0 / 6 / 0
4,494
321
562
5,674
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SinfulVoid_
Kukulkan
3
0 / 3 / 0
4,392
314
510
3,645
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 6 / 0
4,591
328
1,072
6,922
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 0
6,130
438
4,602
9,109
3,123
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

9
3 / 10 / 0
6,391
457
2,315
14,319
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
28
Kills
4
6
Deaths
30
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
9
0
2
10
L
Medusa
Senpai Zez
Medusa
0
6
0
0
L
Kukulkan
SinfulVoid_
Kukulkan
0
3
0
0
W
10
2
2
5.5
W
Chaac
3
1
4
5
L
0
6
0
0
L
1
5
0
0.2
L
3
10
0
0.3
W
Danzaburou
shishipeter
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
9,061
27,706
Taken
39,669
10,506
Mitigated
15,083
10,390
Healing
1,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,800
1,529
0
784
7,432
2,356
1,036
666
6,690
0
10,516
W
13,788
2,268
481
5,409
7,582
2,744
5,486
419
5,187
69,114
0
L
Medusa
Senpai Zez
Medusa
562
526
0
0
5,674
1,210
333
3,813
1,861
0
4,013
L
Kukulkan
SinfulVoid_
Kukulkan
510
73
0
57
3,645
933
130
3,003
642
3,660
0
W
7,379
2,658
0
1,820
8,016
2,701
4,099
1,401
6,569
41,799
0
W
Chaac
1,757
667
75
603
2,659
2,025
1,564
0
2,659
0
14,653
L
1,072
408
0
560
6,922
1,637
0
2,521
4,401
0
8,463
L
4,602
1,678
0
520
9,109
3,123
0
4,155
4,954
0
20,052
L
2,315
690
0
335
14,319
8,180
0
7,675
6,644
12,983
0
W
Danzaburou
shishipeter
Danzaburou
2,382
1,075
0
1,218
2,017
680
3,022
217
1,800
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
25,998
299
Minions Killed
72
0
Camps Cleared
0
1,130,961
Distance Traveled
759,085
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,808
486
17
1
0
220,473
0
W
Ra
9,839
703
121
9
0
233,028
0
L
Medusa
4,494
321
13
1
0
96,099
1
L
Kukulkan
4,392
314
9
1
0
63,827
1
W
Chronos
8,962
640
62
4
0
235,123
0
W
Chaac
7,425
530
30
2
0
214,296
0
L
Thor
4,591
328
17
1
0
112,731
1
L
Artemis
6,130
438
30
2
0
229,597
3
L
Ares
6,391
457
3
0
0
256,831
0
W
Danzaburou
8,380
599
69
5
0
228,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role