Player Matchup

Tiamat
Tiamat
AnarchyDragon
Tiamat
Level 123
God Stats
6W - 4L
1,787 SR
Queue Stats
34W - 35L
1,435 Elo+
Solo
Artemis
Artemis
ElDiosKevin
Artemis
Level 83
God Stats
1W - 0L
1,311 SR
Queue Stats
54W - 76L
1,433 Elo+
Solo
Ymir
Ymir
dertharkham
Ymir
Level 57
God Stats
6W - 6L
1,739 SR
Queue Stats
369W - 362L
1,441 Elo+
Solo
Bellona
Bellona
djzohair
Bellona
Level 124
God Stats
5W - 5L
1,331 SR
Queue Stats
378W - 383L
1,473 Elo+
Solo
Awilix
Awilix
pittersin
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,456 Elo+

VS

Team Averages
Level 74
1,472 SR
1,344 Elo+
Achilles
Achilles
Bayzon08
Achilles
Level 65
God Stats
15W - 20L
1,500 SR
Queue Stats
325W - 435L
1,346 Elo+
Party 1
Cupid
Cupid
Bibi-2504
Cupid
Level 101
God Stats
29W - 43L
1,416 SR
Queue Stats
290W - 375L
1,344 Elo+
Party 1
Cabrakan
Cabrakan
Diegofr12
Cabrakan
Level 99
God Stats
12W - 18L
1,445 SR
Queue Stats
113W - 140L
1,330 Elo+
Party 1
The Morrigan
The Morrigan
Lilwolfgirl666
The Morrigan
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 275L
1,385 Elo+
Solo
Thor
Thor
Moticuco1
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 185L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,317
632
3,766
4,056
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ElDiosKevin
Artemis
9
2 / 2 / 3
5,204
520
3,058
4,286
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 4
5,638
564
2,356
7,124
3,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
djzohair
Bellona
11
0 / 0 / 0
6,674
667
5,006
4,858
2,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
pittersin
Awilix
11
2 / 1 / 0
6,620
662
2,019
6,934
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bayzon08
Achilles
11
0 / 0 / 0
5,300
530
2,245
8,491
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Cupid
Bibi-2504
Cupid
6
0 / 2 / 1
4,352
435
3,904
3,156
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Diegofr12
Cabrakan
8
0 / 1 / 1
5,004
500
1,588
6,273
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Lilwolfgirl666
The Morrigan
9
2 / 3 / 0
5,369
537
4,559
3,507
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
8
0 / 2 / 0
4,843
484
1,124
5,717
1,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
2
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Achilles
Bayzon08
Achilles
0
0
0
0
L
Cupid
Bibi-2504
Cupid
0
2
1
0.25
L
Cabrakan
Diegofr12
Cabrakan
0
1
1
0.5
W
Artemis
ElDiosKevin
Artemis
2
2
3
1.75
L
The Morrigan
Lilwolfgirl666
The Morrigan
2
3
0
0.67
L
Thor
0
2
0
0
W
0
0
4
2
W
Bellona
djzohair
Bellona
0
0
0
0
W
Awilix
pittersin
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
13,420
27,258
Taken
27,144
11,482
Mitigated
14,381
11,439
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,766
226
0
1,940
4,056
1,868
0
1,000
2,933
35,338
0
L
Achilles
Bayzon08
Achilles
2,245
904
0
3,566
8,491
6,353
0
0
8,491
0
25,727
L
Cupid
Bibi-2504
Cupid
3,904
2,267
393
393
3,156
800
0
1,258
1,898
0
15,832
L
Cabrakan
Diegofr12
Cabrakan
1,588
421
0
2,335
6,273
4,727
0
1,786
4,487
11,438
0
W
Artemis
ElDiosKevin
Artemis
3,058
1,922
0
1,456
4,286
1,360
0
1,366
2,726
0
12,545
L
The Morrigan
Lilwolfgirl666
The Morrigan
4,559
1,181
0
725
3,507
940
0
1,674
1,790
23,485
1,301
L
Thor
1,124
134
0
585
5,717
1,561
0
1,361
4,356
0
22,772
W
2,356
596
0
1,806
7,124
3,067
0
1,884
5,198
20,727
0
W
Bellona
djzohair
Bellona
5,006
1,987
0
2,303
4,858
2,964
0
0
4,858
0
37,157
W
Awilix
pittersin
Awilix
2,019
536
0
3,934
6,934
2,223
42
237
6,663
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
24,868
303
Minions Killed
216
0
Camps Cleared
0
977,128
Distance Traveled
871,593
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,317
632
59
6
0
206,831
4
L
Achilles
5,300
530
55
6
0
191,651
0
L
Cupid
4,352
435
35
4
0
138,027
1
L
Cabrakan
5,004
500
19
2
0
180,083
1
W
Artemis
5,204
520
26
3
0
126,006
1
L
The Morrigan
5,369
537
55
6
0
183,598
6
L
Thor
4,843
484
52
5
0
178,234
1
W
Ymir
5,638
564
34
3
0
189,466
2
W
Bellona
6,674
667
91
9
0
217,572
0
W
Awilix
6,620
662
93
9
0
237,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role