Player Matchup

Cabrakan
Cabrakan
Diamond IV
AutumnMotif
Cabrakan
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 59L
2,320 MMR
Solo
Fenrir
Fenrir
Diamond II
FrenchyFry
Fenrir
Diamond II
Level 158
God Stats
16W - 12L
1,760 SR
Queue Stats
265W - 247L
2,216 MMR
Solo
Tiamat
Tiamat
Diamond I
SilentWolf14
Tiamat
Diamond I
Level 159
God Stats
7W - 2L
1,940 SR
Queue Stats
136W - 109L
2,518 MMR
Solo
Hachiman
Hachiman
Diamond IV
sweezan
Hachiman
Diamond IV
Level 160
God Stats
15W - 15L
1,597 SR
Queue Stats
304W - 279L
2,184 MMR
Solo
Nemesis
Nemesis
Diamond II
队友carry我sorry
Nemesis
Diamond II
Level 148
God Stats
33W - 26L
1,642 SR
Queue Stats
158W - 148L
2,332 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,688 SR
2,314 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,719 SR
2,107 MMR
Ne Zha
Ne Zha
Diamond III
Legendoh
Ne Zha
Diamond III
Level 159
God Stats
15W - 4L
1,889 SR
Queue Stats
192W - 136L
2,256 MMR
Party 1
Tyr
Tyr
Diamond IV
LusFoxglove
Tyr
Diamond IV
Level 160
God Stats
8W - 14L
1,689 SR
Queue Stats
357W - 322L
2,140 MMR
Solo
Janus
Janus
Diamond II
Priest
Janus
Diamond II
Level 153
God Stats
8W - 8L
1,697 SR
Queue Stats
179W - 111L
2,460 MMR
Party 1
Thoth
Thoth
Diamond I
SixFiveAlphaMalè
Thoth
Diamond I
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
abysw
Neith
Diamond IV
Level 124
God Stats
14W - 11L
1,822 SR
Queue Stats
151W - 137L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AutumnMotif
Cabrakan
14
2 / 11 / 2
8,678
434
7,156
15,621
8,738
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
FrenchyFry
Fenrir
14
3 / 5 / 5
9,874
494
10,363
14,638
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
0 / 7 / 3
9,350
468
9,450
15,286
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
sweezan
Hachiman
17
4 / 6 / 0
10,966
548
9,463
18,506
6,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 5
10,331
517
11,069
17,485
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetGilgameshTsukuyomiAnhurGuan Yu

VS

Bans
AthenaSun WukongSobekCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Legendoh
Ne Zha
16
4 / 3 / 11
11,107
555
6,186
14,967
10,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 4 / 7
11,632
582
13,497
20,953
20,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Priest
Janus
19
5 / 1 / 8
11,928
596
13,187
13,960
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 13
11,726
586
16,369
11,965
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
abysw
Neith
19
9 / 3 / 4
12,365
618
16,168
15,433
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
32
32
Deaths
12
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AutumnMotif
Cabrakan
2
11
2
0.27
L
Fenrir
FrenchyFry
Fenrir
3
5
5
1.1
W
Ne Zha
Legendoh
Ne Zha
4
3
11
3.17
W
8
4
7
2.88
W
Janus
Priest
Janus
5
1
8
9
L
Tiamat
0
7
3
0.21
W
6
1
13
12.5
W
Neith
abysw
Neith
9
3
4
3.67
L
Hachiman
sweezan
Hachiman
4
6
0
0.67
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
65,407
81,536
Taken
77,278
38,612
Mitigated
46,350
17,635
Healing
27,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AutumnMotif
Cabrakan
7,156
1,704
0
1,440
15,621
8,738
0
4,996
10,625
33,761
0
L
Fenrir
FrenchyFry
Fenrir
10,363
2,597
0
3,736
14,638
9,740
0
5,477
9,161
0
38,050
W
Ne Zha
Legendoh
Ne Zha
6,186
2,015
0
1,269
14,967
10,270
0
4,466
10,291
0
35,860
W
13,497
2,182
0
7,839
20,953
20,809
60
4,534
16,239
0
68,639
W
Janus
Priest
Janus
13,187
323
0
5,708
13,960
4,912
0
4,207
9,663
98,102
0
L
Tiamat
9,450
743
0
2,876
15,286
7,249
52
9,809
5,421
73,035
0
W
16,369
472
139
3,124
11,965
4,380
2,381
2,535
9,340
88,780
0
W
Neith
abysw
Neith
16,168
9,603
0
9,368
15,433
5,979
4,435
864
14,479
0
94,284
L
Hachiman
sweezan
Hachiman
9,463
6,346
0
7,011
18,506
6,551
624
2,860
15,646
0
83,398
L
11,069
4,475
0
2,572
17,485
6,334
0
6,414
10,615
0
75,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
58,758
545
Minions Killed
653
0
Camps Cleared
0
1,724,052
Distance Traveled
2,086,425
29
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,678
434
57
3
0
311,925
1
L
Fenrir
9,874
494
65
3
0
326,743
9
W
Ne Zha
11,107
555
49
2
0
424,895
8
W
Tyr
11,632
582
127
6
0
394,850
5
W
Janus
11,928
596
159
8
0
473,848
4
L
Tiamat
9,350
468
137
7
0
351,845
9
W
Thoth
11,726
586
156
8
0
442,875
10
W
Neith
12,365
618
162
8
0
349,957
5
L
Hachiman
10,966
548
158
8
0
294,413
5
L
Nemesis
10,331
517
128
6
0
439,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role