Player Matchup

Merlin
Merlin
Alex47674
Merlin
Level 88
God Stats
33W - 37L
1,491 SR
Queue Stats
578W - 553L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
BigBenDingDang
Gilgamesh
Level 80
God Stats
1W - 2L
1,592 SR
Queue Stats
88W - 81L
1,512 Elo+
Party 2
Nemesis
Nemesis
JibbleJub
Nemesis
Level 109
God Stats
2W - 5L
1,503 SR
Queue Stats
848W - 839L
1,465 Elo+
Party 1
Cerberus
Cerberus
TheBigWunk
Cerberus
Level 81
God Stats
1W - 4L
1,585 SR
Queue Stats
391W - 412L
1,424 Elo+
Party 1
Medusa
Medusa
Zeus Bhuna
Medusa
Level 54
God Stats
5W - 2L
1,576 SR
Queue Stats
71W - 69L
1,470 Elo+
Party 2
Team Averages
Level 82
1,550 SR
1,468 Elo+

VS

Team Averages
Level 110
1,541 SR
1,471 Elo+
Hades
Hades
DennisdeK
Hades
Level 76
God Stats
42W - 30L
1,663 SR
Queue Stats
186W - 194L
1,462 Elo+
Solo
King Arthur
King Arthur
PsP SiLeNc3
King Arthur
Level 88
God Stats
33W - 36L
1,466 SR
Queue Stats
331W - 301L
1,419 Elo+
Solo
Sol
Sol
TheOddworld
Sol
Level 160
God Stats
14W - 10L
1,438 SR
Queue Stats
167W - 196L
1,458 Elo+
Solo
Poseidon
Poseidon
Xcalibadude
Poseidon
Level 122
God Stats
2W - 0L
1,743 SR
Queue Stats
54W - 51L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
x_Royalum_x
Sun Wukong
Level 106
God Stats
5W - 3L
1,397 SR
Queue Stats
195W - 139L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alex47674
Merlin
15
6 / 6 / 3
9,471
498
14,009
13,126
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BigBenDingDang
Gilgamesh
14
2 / 7 / 1
8,484
447
12,320
18,600
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
JibbleJub
Nemesis
13
0 / 6 / 3
8,037
423
6,809
17,001
5,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TheBigWunk
Cerberus
12
2 / 6 / 4
7,989
420
5,116
24,290
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Zeus Bhuna
Medusa
13
2 / 9 / 4
8,091
426
11,294
14,866
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DennisdeK
Hades
18
8 / 3 / 11
11,482
604
13,203
18,312
10,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
PsP SiLeNc3
King Arthur
17
9 / 1 / 7
11,004
579
15,842
19,704
16,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 7
9,795
516
15,089
13,603
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Xcalibadude
Poseidon
18
7 / 2 / 12
11,021
580
14,330
14,919
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
x_Royalum_x
Sun Wukong
16
5 / 3 / 10
10,098
531
10,101
15,896
9,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
34
34
Deaths
13
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alex47674
Merlin
6
6
3
1.25
L
Gilgamesh
BigBenDingDang
Gilgamesh
2
7
1
0.36
W
Hades
DennisdeK
Hades
8
3
11
4.5
L
Nemesis
JibbleJub
Nemesis
0
6
3
0.25
W
King Arthur
PsP SiLeNc3
King Arthur
9
1
7
12.5
L
Cerberus
TheBigWunk
Cerberus
2
6
4
0.67
W
5
4
7
2.13
W
Poseidon
Xcalibadude
Poseidon
7
2
12
6.5
L
Medusa
Zeus Bhuna
Medusa
2
9
4
0.44
W
Sun Wukong
x_Royalum_x
Sun Wukong
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,548
Damage
68,565
87,883
Taken
82,434
46,241
Mitigated
46,119
14,749
Healing
30,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alex47674
Merlin
14,009
841
0
2,113
13,126
4,911
0
6,876
6,250
56,660
0
L
Gilgamesh
BigBenDingDang
Gilgamesh
12,320
3,163
0
1,090
18,600
12,701
0
6,631
11,969
191
44,352
W
Hades
DennisdeK
Hades
13,203
460
1,122
8,500
18,312
10,093
936
6,260
12,052
81,887
0
L
Nemesis
JibbleJub
Nemesis
6,809
1,179
0
3,020
17,001
5,861
0
7,622
9,379
0
57,600
W
King Arthur
PsP SiLeNc3
King Arthur
15,842
1,348
534
6,972
19,704
16,517
288
1,928
17,776
0
69,068
L
Cerberus
TheBigWunk
Cerberus
5,116
268
0
7,545
24,290
17,506
0
13,466
10,824
32,196
0
W
15,089
3,437
773
4,322
13,603
4,696
3,101
4,183
9,420
61,553
0
W
Poseidon
Xcalibadude
Poseidon
14,330
1,801
0
6,647
14,919
5,168
108
2,303
12,616
77,864
0
L
Medusa
Zeus Bhuna
Medusa
11,294
6,148
0
981
14,866
5,262
825
8,027
6,839
0
36,846
W
Sun Wukong
x_Royalum_x
Sun Wukong
10,101
1,886
0
1,774
15,896
9,645
140
4,642
11,254
0
65,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,072
Gold Earned
53,400
422
Minions Killed
547
0
Camps Cleared
0
1,715,593
Distance Traveled
1,851,778
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,471
498
105
6
0
323,667
7
L
Gilgamesh
8,484
447
86
5
0
341,511
2
W
Hades
11,482
604
131
7
0
348,582
0
L
Nemesis
8,037
423
93
5
0
373,984
7
W
King Arthur
11,004
579
112
6
0
398,271
4
L
Cerberus
7,989
420
83
4
0
346,448
4
W
Sol
9,795
516
93
5
0
341,745
0
W
Poseidon
11,021
580
116
6
0
393,923
5
L
Medusa
8,091
426
55
3
0
329,983
4
W
Sun Wukong
10,098
531
95
5
0
369,257
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role