Player Matchup

Thanatos
Thanatos
Archdemonduncan
Thanatos
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BellonasArmpits
Cu Chulainn
Level 81
God Stats
20W - 14L
1,604 SR
Queue Stats
284W - 264L
1,546 Elo+
Party 3
Chang'e
Chang'e
CorruptVision
Chang'e
Level 69
God Stats
2W - 6L
1,308 SR
Queue Stats
52W - 44L
1,569 Elo+
Party 3
Chronos
Chronos
TupacAteMy_Gumbo
Chronos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 119L
1,544 Elo+
Party 3
King Arthur
King Arthur
understoodwyatt
King Arthur
Level 23
God Stats
4W - 4L
1,386 SR
Queue Stats
23W - 19L
1,330 Elo+
Party 3
Team Averages
Level 61
1,460 SR
1,498 Elo+

VS

Team Averages
Level 59
1,590 SR
1,545 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BoBo8585846
Cerberus
Level 109
God Stats
8W - 6L
1,827 SR
Queue Stats
325W - 284L
1,522 Elo+
Party 1
Loki
Loki
Deadlylilman375
Loki
Level 99
God Stats
1W - 2L
1,473 SR
Queue Stats
68W - 70L
1,499 Elo+
Party 1
Olorun
Olorun
SupplelyKnot
Olorun
Level 17
God Stats
0W - 1L
1,504 SR
Queue Stats
62W - 49L
1,517 Elo+
Party 1
Chaac
Chaac
zNxghtboi
Chaac
Level 40
God Stats
11W - 10L
1,648 SR
Queue Stats
196W - 121L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 1 / 3
7,051
542
4,350
8,927
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
BellonasArmpits
Cu Chulainn
12
1 / 2 / 2
7,488
576
6,759
8,641
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
13
5 / 0 / 1
7,459
574
6,523
6,414
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
6,757
520
5,378
4,712
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
understoodwyatt
King Arthur
8
0 / 4 / 3
5,392
415
3,387
7,610
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 3 / 1
6,670
513
4,351
7,836
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
BoBo8585846
Cerberus
13
1 / 2 / 1
6,583
506
4,253
9,964
5,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
2 / 1 / 1
5,495
423
1,406
2,893
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
10
0 / 4 / 0
5,834
449
902
7,517
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
zNxghtboi
Chaac
10
1 / 2 / 1
6,734
518
6,810
9,636
5,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
7
7
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
1
1.17
W
Thanatos
4
1
3
5.5
W
Cu Chulainn
BellonasArmpits
Cu Chulainn
1
2
2
1
L
Cerberus
BoBo8585846
Cerberus
1
2
1
0.75
W
Chang'e
5
0
1
5.5
L
2
1
1
2.5
L
Olorun
0
4
0
0
W
2
0
3
3.5
W
King Arthur
understoodwyatt
King Arthur
0
4
3
0.38
L
Chaac
zNxghtboi
Chaac
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,397
Damage
17,722
36,304
Taken
37,846
16,708
Mitigated
16,330
17,724
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,351
1,603
0
2,786
7,836
2,373
111
3,473
4,193
0
31,921
W
Thanatos
4,350
1,739
0
8,149
8,927
3,047
0
1,052
7,875
0
37,473
W
Cu Chulainn
BellonasArmpits
Cu Chulainn
6,759
1,353
0
2,910
8,641
5,086
315
3,882
4,759
0
46,371
L
Cerberus
BoBo8585846
Cerberus
4,253
387
0
2,118
9,964
5,296
0
113
9,221
36,120
0
W
Chang'e
6,523
527
584
4,310
6,414
1,917
528
752
5,662
42,573
0
L
1,406
379
0
345
2,893
905
0
384
2,432
0
17,153
L
Olorun
902
176
0
324
7,517
2,241
1,167
4,077
3,172
26,383
0
W
5,378
1,300
0
1,474
4,712
1,781
953
0
4,712
38,462
2,634
W
King Arthur
understoodwyatt
King Arthur
3,387
652
0
297
7,610
4,877
293
201
7,409
0
11,462
L
Chaac
zNxghtboi
Chaac
6,810
1,506
0
2,572
9,636
5,515
104
3,158
6,195
2,668
30,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
31,316
351
Minions Killed
290
0
Camps Cleared
0
1,286,373
Distance Traveled
1,019,789
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,670
513
58
4
0
210,533
2
W
Thanatos
7,051
542
77
6
0
283,756
5
W
Cu Chulainn
7,488
576
99
8
0
234,066
4
L
Cerberus
6,583
506
82
6
0
220,002
0
W
Chang'e
7,459
574
79
6
0
249,315
3
L
Loki
5,495
423
46
4
0
135,125
1
L
Olorun
5,834
449
58
4
0
190,862
0
W
Chronos
6,757
520
73
6
0
249,520
0
W
King Arthur
5,392
415
23
2
0
269,716
0
L
Chaac
6,734
518
46
4
0
263,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role