Player Matchup

Ao Kuang
Ao Kuang
Ch3FBoiardi_002
Ao Kuang
Level 144
God Stats
7W - 6L
1,510 SR
Queue Stats
478W - 441L
1,524 Elo+
Party 2
Horus
Horus
GvMaeve
Horus
Level 70
God Stats
14W - 13L
1,585 SR
Queue Stats
111W - 124L
1,434 Elo+
Solo
Da Ji
Da Ji
Koemikos
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
repositiontruckn
Cthulhu
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 197L
1,550 Elo+
Solo
Jing Wei
Jing Wei
xShouhei
Jing Wei
Level 117
God Stats
96W - 85L
1,589 SR
Queue Stats
214W - 204L
1,508 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,503 Elo+

VS

Team Averages
Level 130
1,574 SR
1,506 Elo+
Ganesha
Ganesha
Americanrap98
Ganesha
Level 144
God Stats
1W - 0L
1,591 SR
Queue Stats
134W - 125L
1,477 Elo+
Party 1
Cupid
Cupid
MidnightRevenant
Cupid
Level 147
God Stats
14W - 10L
1,641 SR
Queue Stats
485W - 439L
1,570 Elo+
Solo
Guan Yu
Guan Yu
TheMadSamurai
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,527 Elo+
Solo
Merlin
Merlin
Vampire-232
Merlin
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 185L
1,465 Elo+
Party 1
Chang'e
Chang'e
booberrella
Chang'e
Level 104
God Stats
51W - 31L
1,638 SR
Queue Stats
372W - 352L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
1 / 1 / 0
6,494
541
3,550
6,405
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
GvMaeve
Horus
9
0 / 1 / 2
5,589
466
3,396
7,415
3,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Koemikos
Da Ji
11
2 / 4 / 1
6,346
529
5,079
8,846
2,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 0
5,214
435
4,431
9,340
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
xShouhei
Jing Wei
10
1 / 1 / 1
6,008
501
4,105
5,169
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 1 / 4
5,714
476
3,161
6,796
2,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 0
6,276
523
4,352
4,213
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
12
2 / 2 / 4
6,584
549
5,442
7,364
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
12
0 / 1 / 1
6,802
567
2,094
4,620
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
booberrella
Chang'e
13
7 / 1 / 0
8,070
673
7,516
9,862
3,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
4
2
L
Ao Kuang
1
1
0
1
L
Horus
GvMaeve
Horus
0
1
2
1
L
Da Ji
Koemikos
Da Ji
2
4
1
0.63
W
3
0
0
3
W
Guan Yu
2
2
4
2
W
Merlin
0
1
1
0.5
W
Chang'e
booberrella
Chang'e
7
1
0
7
L
0
6
0
0
L
Jing Wei
xShouhei
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,561
Damage
22,565
37,175
Taken
32,855
13,624
Mitigated
10,795
9,434
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
3,161
642
0
2,710
6,796
2,318
0
0
6,796
15,866
0
L
Ao Kuang
3,550
590
0
2,676
6,405
1,969
0
1,643
4,430
41,591
0
L
Horus
GvMaeve
Horus
3,396
1,323
479
2,524
7,415
3,147
0
1,403
6,012
0
8,666
L
Da Ji
Koemikos
Da Ji
5,079
1,380
0
565
8,846
2,658
0
2,639
6,155
0
32,658
W
4,352
3,281
511
1,509
4,213
894
28
0
4,213
0
29,945
W
Guan Yu
5,442
1,467
309
3,252
7,364
2,528
46
262
7,074
0
34,591
W
Merlin
2,094
0
0
1,715
4,620
1,373
0
3,088
1,360
39,457
0
W
Chang'e
booberrella
Chang'e
7,516
1,857
60
6,057
9,862
3,682
0
3,981
5,431
43,737
0
L
4,431
860
0
1,400
9,340
4,485
0
6,295
3,045
27,252
0
L
Jing Wei
xShouhei
Jing Wei
4,105
3,115
0
1,790
5,169
1,365
129
407
4,762
0
38,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
33,446
301
Minions Killed
368
0
Camps Cleared
0
1,065,327
Distance Traveled
1,107,027
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,714
476
5
0
0
247,504
3
L
Ao Kuang
6,494
541
90
8
0
231,394
5
L
Horus
5,589
466
6
1
0
222,086
4
L
Da Ji
6,346
529
69
6
0
219,417
3
W
Cupid
6,276
523
88
7
0
202,629
2
W
Guan Yu
6,584
549
69
6
0
263,434
2
W
Merlin
6,802
567
105
9
0
218,623
3
W
Chang'e
8,070
673
101
8
0
174,837
0
L
Cthulhu
5,214
435
56
5
0
201,914
4
L
Jing Wei
6,008
501
80
7
0
190,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role