Player Matchup

Izanami
Izanami
FlungPuPandah
Izanami
Level 13
God Stats
2W - 6L
1,371 SR
Queue Stats
30W - 33L
1,429 Elo+
Solo
Scylla
Scylla
ImAproGamer6322
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,497 Elo+
Solo
Neith
Neith
MachineLace9863
Neith
Level 8
God Stats
2W - 2L
1,863 SR
Queue Stats
3W - 5L
1,416 Elo+
Solo
Nemesis
Nemesis
OiLikecheeseO
Nemesis
Level 13
God Stats
1W - 3L
1,386 SR
Queue Stats
8W - 15L
1,323 Elo+
Solo
Aphrodite
Aphrodite
tin341imperfect
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,577 Elo+
Solo
Team Averages
Level 9
1,524 SR
1,448 Elo+

VS

Team Averages
Level 46
1,504 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BartimaeusCG
Zhong Kui
Level 29
God Stats
9W - 9L
1,556 SR
Queue Stats
19W - 21L
1,364 Elo+
Solo
Ymir
Ymir
Christiancuc1
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Party 2
Guan Yu
Guan Yu
SoyPinguinz
Guan Yu
Level 8
God Stats
4W - 0L
1,461 SR
Queue Stats
14W - 12L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 5 / 0
6,021
502
3,524
7,387
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 9 / 1
4,887
407
391
6,726
1,517
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 3 / 2
6,791
566
5,428
8,010
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
10
4 / 4 / 0
6,702
559
4,861
7,654
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
tin341imperfect
Aphrodite
5
0 / 6 / 1
4,511
376
151
3,683
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 2 / 0
7,459
622
5,576
8,766
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
 
Merlin
12
5 / 4 / 2
7,433
619
5,952
6,109
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
BartimaeusCG
Zhong Kui
14
10 / 0 / 4
8,591
716
6,199
8,063
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
2,756
230
0
0
0
Guan Yu
SoyPinguinz
Guan Yu
12
4 / 2 / 3
7,248
604
3,876
10,800
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
8
Kills
25
27
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
0
3
W
Merlin
 
Merlin
5
4
2
1.5
W
Zhong Kui
BartimaeusCG
Zhong Kui
10
0
4
12
W
0
0
0
0
L
Izanami
0
5
0
0
L
0
9
1
0.06
L
4
3
2
1.67
L
Nemesis
4
4
0
1
W
Guan Yu
SoyPinguinz
Guan Yu
4
2
3
2.75
L
Aphrodite
tin341imperfect
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,355
Damage
21,603
33,460
Taken
33,738
10,041
Mitigated
15,349
5,025
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,576
2,530
0
3,066
8,766
2,585
575
85
8,681
0
42,109
W
Merlin
 
Merlin
5,952
414
0
723
6,109
2,131
1,171
200
5,909
43,746
0
W
Zhong Kui
BartimaeusCG
Zhong Kui
6,199
1,032
0
4,518
8,063
6,271
633
176
7,887
36,847
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
3,524
2,092
0
1,162
7,387
2,529
0
2,945
4,082
0
36,557
L
391
231
0
0
6,726
1,517
179
2,467
4,017
8,964
0
L
5,428
2,475
0
2,932
8,010
2,835
612
2,009
5,887
0
34,814
L
Nemesis
4,861
2,046
0
626
7,654
2,339
0
2,572
4,930
0
22,900
W
Guan Yu
SoyPinguinz
Guan Yu
3,876
1,221
385
3,442
10,800
4,362
626
81
10,719
0
33,778
L
Aphrodite
tin341imperfect
Aphrodite
151
151
0
305
3,683
821
192
1,090
2,393
2,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
33,487
190
Minions Killed
302
0
Camps Cleared
0
871,395
Distance Traveled
898,925
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,459
622
62
5
0
222,722
0
W
Merlin
7,433
619
91
8
0
194,409
2
W
Zhong Kui
8,591
716
72
6
0
248,550
2
W
Ymir
2,756
230
0
0
0
0
0
L
Izanami
6,021
502
68
6
0
172,602
4
L
Scylla
4,887
407
16
1
0
200,990
1
L
Neith
6,791
566
60
5
0
191,137
1
L
Nemesis
6,702
559
43
4
0
200,031
1
W
Guan Yu
7,248
604
77
6
0
233,244
0
L
Aphrodite
4,511
376
3
0
0
106,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role