Player Matchup

Izanami
Izanami
Epicluis19
Izanami
Level 29
God Stats
22W - 32L
1,303 SR
Queue Stats
626W - 781L
1,401 Elo+
Party 2
Cerberus
Cerberus
MãeDoADM
Cerberus
Level 18
God Stats
5W - 2L
1,676 SR
Queue Stats
97W - 105L
1,375 Elo+
Party 1
Nemesis
Nemesis
PaiDoADM
Nemesis
Level 20
God Stats
6W - 9L
1,397 SR
Queue Stats
106W - 112L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
Panfini
Nu Wa
Level 29
God Stats
56W - 72L
1,443 SR
Queue Stats
187W - 213L
1,387 Elo+
Solo
Anubis
Anubis
TheShadowMan530
Anubis
Level 18
God Stats
20W - 21L
1,458 SR
Queue Stats
30W - 38L
1,356 Elo+
Party 2
Team Averages
Level 23
1,455 SR
1,370 Elo+

VS

Team Averages
Level 13
1,496 SR
1,450 Elo+
Ra
Ra
HenriqueSonso
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LawTrafa
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LonelyWally
Jormungandr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Raposaxixiv
Athena
Level 24
God Stats
9W - 5L
1,519 SR
Queue Stats
16W - 10L
1,435 Elo+
Solo
Mulan
Mulan
tarantula305
Mulan
Level 24
God Stats
38W - 30L
1,461 SR
Queue Stats
64W - 67L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Epicluis19
Izanami
12
2 / 3 / 4
7,632
477
4,574
6,069
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MãeDoADM
Cerberus
12
3 / 2 / 4
7,713
482
5,856
8,185
4,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
PaiDoADM
Nemesis
15
12 / 1 / 2
9,369
586
10,402
9,205
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Panfini
Nu Wa
15
4 / 1 / 3
9,417
589
7,565
7,363
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
7 / 2 / 4
9,808
613
11,165
9,807
6,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,074
442
2,986
9,961
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LawTrafa
Danzaburou
12
1 / 6 / 2
7,299
456
5,544
9,541
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
LonelyWally
Jormungandr
12
2 / 6 / 1
7,368
461
5,062
12,076
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Athena
12
5 / 2 / 1
7,597
475
5,643
11,065
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 2
7,491
468
4,726
13,042
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
28
Kills
9
9
Deaths
28
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Epicluis19
Izanami
2
3
4
1.33
L
0
7
0
0
L
Danzaburou
LawTrafa
Danzaburou
1
6
2
0.33
L
Jormungandr
LonelyWally
Jormungandr
2
6
1
0.42
W
Cerberus
MãeDoADM
Cerberus
3
2
4
2.5
W
Nemesis
PaiDoADM
Nemesis
12
1
2
13
W
Nu Wa
Panfini
Nu Wa
4
1
3
5.5
L
Athena
5
2
1
2.75
W
7
2
4
4.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,562
Damage
23,961
40,629
Taken
55,685
19,328
Mitigated
24,627
17,232
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Epicluis19
Izanami
4,574
3,020
0
289
6,069
1,689
490
1,336
4,733
0
37,800
L
2,986
73
0
2,144
9,961
2,768
123
6,031
3,930
42,344
0
L
Danzaburou
LawTrafa
Danzaburou
5,544
3,353
0
1,619
9,541
2,646
235
3,173
6,368
0
30,794
L
Jormungandr
LonelyWally
Jormungandr
5,062
617
0
613
12,076
8,400
254
6,295
5,781
35,180
0
W
Cerberus
MãeDoADM
Cerberus
5,856
335
0
3,084
8,185
4,831
95
2,727
5,458
15,623
0
W
Nemesis
PaiDoADM
Nemesis
10,402
6,493
0
5,369
9,205
3,679
343
1,923
7,176
0
51,068
W
Nu Wa
Panfini
Nu Wa
7,565
1,489
0
2,745
7,363
2,770
756
3,045
4,096
61,995
0
L
Athena
5,643
1,852
0
2,654
11,065
6,478
0
4,554
6,511
20,628
0
W
11,165
351
0
5,745
9,807
6,359
284
3,912
5,475
58,774
0
L
4,726
984
0
3,419
13,042
4,335
0
4,533
8,509
0
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
36,829
404
Minions Killed
328
0
Camps Cleared
0
1,509,346
Distance Traveled
1,329,773
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,632
477
79
5
0
293,118
0
L
Ra
7,074
442
103
6
0
232,864
2
L
Danzaburou
7,299
456
55
3
0
269,456
1
L
Jormungandr
7,368
461
59
4
0
240,339
3
W
Cerberus
7,713
482
27
2
0
310,913
0
W
Nemesis
9,369
586
81
5
0
361,285
0
W
Nu Wa
9,417
589
106
7
0
286,952
0
L
Athena
7,597
475
32
2
0
307,035
5
W
Anubis
9,808
613
111
7
0
257,078
0
L
Mulan
7,491
468
79
5
0
280,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role