Player Matchup

Sol
Sol
ARES1987
Sol
Level 128
God Stats
26W - 33L
1,543 SR
Queue Stats
1,485W - 1,588L
1,473 Elo+
Solo
Fenrir
Fenrir
NightReiner
Fenrir
Level 89
God Stats
0W - 3L
1,403 SR
Queue Stats
58W - 46L
1,501 Elo+
Party 1
Hercules
Hercules
Razoll
Hercules
Level 102
God Stats
3W - 7L
1,394 SR
Queue Stats
140W - 152L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
StrikerRed
Nu Wa
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 470L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Tutankanara
Danzaburou
Level 83
God Stats
9W - 10L
1,585 SR
Queue Stats
148W - 140L
1,497 Elo+
Solo
Team Averages
Level 108
1,485 SR
1,488 Elo+

VS

Team Averages
Level 99
1,506 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Batica315
Tsukuyomi
Level 117
God Stats
10W - 14L
1,165 SR
Queue Stats
284W - 296L
1,476 Elo+
Solo
Tiamat
Tiamat
DivineWither
Tiamat
Level 67
God Stats
5W - 4L
1,868 SR
Queue Stats
19W - 26L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Silverwingzs
Gilgamesh
Level 141
God Stats
17W - 21L
1,451 SR
Queue Stats
27W - 35L
1,466 Elo+
Party 2
Neith
Neith
aDSAXACA
Neith
Level 124
God Stats
64W - 72L
1,552 SR
Queue Stats
576W - 628L
1,515 Elo+
Solo
Nox
Nox
Ашкаил
Nox
Level 48
God Stats
7W - 4L
1,491 SR
Queue Stats
214W - 199L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 21
15,531
971
29,766
25,818
9,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
20
7 / 6 / 12
15,035
940
9,947
24,925
21,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Razoll
Hercules
20
2 / 4 / 17
15,109
944
15,747
32,867
46,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
20
9 / 11 / 12
16,749
1,047
36,802
27,699
10,770
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Tutankanara
Danzaburou
20
7 / 7 / 13
16,897
1,056
18,664
19,779
6,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Batica315
Tsukuyomi
20
15 / 9 / 14
18,971
1,186
35,695
27,611
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
20
3 / 10 / 20
15,156
947
18,234
21,387
11,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Silverwingzs
Gilgamesh
20
7 / 3 / 25
17,657
1,104
33,782
31,718
33,960
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
aDSAXACA
Neith
20
6 / 3 / 16
15,795
987
20,746
20,593
9,898
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 12
15,353
960
16,708
16,791
6,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
123
29
Kills
36
36
Deaths
29
75
Assists
87
Player
Kills
Deaths
Assists
KDA
L
4
8
21
1.81
W
Tsukuyomi
Batica315
Tsukuyomi
15
9
14
2.44
W
Tiamat
3
10
20
1.3
L
Fenrir
7
6
12
2.17
L
Hercules
Razoll
Hercules
2
4
17
2.63
W
Gilgamesh
Silverwingzs
Gilgamesh
7
3
25
6.5
L
Nu Wa
9
11
12
1.36
L
Danzaburou
Tutankanara
Danzaburou
7
7
13
1.93
W
Neith
aDSAXACA
Neith
6
3
16
4.67
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,926
Damage
125,165
131,088
Taken
118,100
95,198
Mitigated
72,714
23,221
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,766
7,135
0
5,927
25,818
9,133
0
6,477
19,341
60,270
0
W
Tsukuyomi
Batica315
Tsukuyomi
35,695
10,670
0
2,017
27,611
11,317
0
16,317
10,970
0
81,462
W
Tiamat
18,234
359
0
2,352
21,387
11,346
0
12,727
8,434
49,372
0
L
Fenrir
9,947
1,717
0
525
24,925
21,658
0
8,999
15,926
0
16,272
L
Hercules
Razoll
Hercules
15,747
2,408
0
8,358
32,867
46,915
0
8,034
24,833
91
40,474
W
Gilgamesh
Silverwingzs
Gilgamesh
33,782
10,034
0
632
31,718
33,960
0
18,054
13,225
0
64,210
L
Nu Wa
36,802
8,584
446
3,748
27,699
10,770
0
6,777
20,922
75,126
0
L
Danzaburou
Tutankanara
Danzaburou
18,664
9,220
756
3,461
19,779
6,722
0
4,655
15,124
0
57,034
W
Neith
aDSAXACA
Neith
20,746
13,688
0
4,370
20,593
9,898
0
9,977
10,256
0
57,549
W
16,708
220
0
614
16,791
6,193
0
8,033
8,580
39,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,321
Gold Earned
82,932
302
Minions Killed
353
11
Camps Cleared
11
1,469,616
Distance Traveled
1,588,598
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,531
971
66
4
0
317,687
1
W
Tsukuyomi
18,971
1,186
82
5
5
329,584
0
W
Tiamat
15,156
947
71
4
1
259,309
0
L
Fenrir
15,035
940
15
1
2
311,341
0
L
Hercules
15,109
944
51
3
0
316,652
2
W
Gilgamesh
17,657
1,104
62
4
0
345,234
0
L
Nu Wa
16,749
1,047
101
6
6
279,263
0
L
Danzaburou
16,897
1,056
69
4
3
244,673
0
W
Neith
15,795
987
75
5
2
301,828
1
W
Nox
15,353
960
63
4
3
352,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role