Player Matchup

Ymir
Ymir
ElBrushyRT
Ymir
Level 116
God Stats
6W - 6L
1,440 SR
Queue Stats
174W - 160L
1,513 Elo+
Solo
Rama
Rama
GrowUm
Rama
Level 88
God Stats
12W - 15L
1,497 SR
Queue Stats
465W - 477L
1,415 Elo+
Solo
Chang'e
Chang'e
Juanrodrgss
Chang'e
Level 69
God Stats
27W - 17L
1,612 SR
Queue Stats
820W - 839L
1,464 Elo+
Solo
Pele
Pele
Tohsaka5458
Pele
Level 68
God Stats
14W - 12L
1,516 SR
Queue Stats
317W - 296L
1,490 Elo+
Solo
Hades
Hades
usuimottaki
Hades
Level 133
God Stats
13W - 8L
1,661 SR
Queue Stats
472W - 500L
1,445 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,465 Elo+

VS

Team Averages
Level 59
1,412 SR
1,466 Elo+
Neith
Neith
SabrinaRaioLazer
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Party 1
Eset
Eset
estelol
Eset
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,529 Elo+
Solo
Susano
Susano
serapro3105
Susano
Level 68
God Stats
0W - 3L
1,214 SR
Queue Stats
149W - 171L
1,402 Elo+
Solo
The Morrigan
The Morrigan
tth tomas
The Morrigan
Level 68
God Stats
6W - 7L
1,348 SR
Queue Stats
379W - 442L
1,428 Elo+
Solo
Cerberus
Cerberus
zEmanuel77
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 7
5,621
562
1,953
7,267
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
GrowUm
Rama
10
2 / 2 / 1
5,905
591
3,168
4,864
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Juanrodrgss
Chang'e
11
2 / 0 / 1
6,011
601
4,151
5,022
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 1 / 2
6,395
640
3,656
6,273
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
9 / 2 / 1
7,037
704
6,449
6,510
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
4,794
479
2,281
5,551
1,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
estelol
Eset
9
1 / 3 / 0
5,269
527
2,904
6,252
3,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
9
0 / 2 / 3
5,286
529
2,168
6,188
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
tth tomas
The Morrigan
7
1 / 7 / 1
4,663
466
2,316
5,387
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zEmanuel77
Cerberus
7
3 / 1 / 2
5,200
520
3,063
5,650
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
18
Kills
6
6
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Rama
GrowUm
Rama
2
2
1
1.25
W
Chang'e
Juanrodrgss
Chang'e
2
0
1
2.5
L
1
5
3
0.5
W
4
1
2
5
L
Eset
estelol
Eset
1
3
0
0.33
L
Susano
0
2
3
0.75
L
The Morrigan
tth tomas
The Morrigan
1
7
1
0.21
W
9
2
1
4.75
L
Cerberus
zEmanuel77
Cerberus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
12,732
29,936
Taken
29,028
10,790
Mitigated
11,439
9,256
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,953
277
0
1,435
7,267
3,185
92
2,182
5,053
14,938
0
W
Rama
GrowUm
Rama
3,168
2,889
0
1,789
4,864
1,252
766
879
3,985
0
31,924
W
Chang'e
Juanrodrgss
Chang'e
4,151
153
0
2,012
5,022
1,596
320
2,149
2,873
33,688
0
L
2,281
1,259
0
660
5,551
1,441
0
1,885
3,666
0
18,174
W
3,656
626
0
711
6,273
1,750
280
891
5,362
0
35,619
L
Eset
estelol
Eset
2,904
620
0
1,621
6,252
3,100
377
3,957
2,295
24,871
0
L
Susano
2,168
491
0
2,003
6,188
1,921
0
1,633
4,555
0
25,479
L
The Morrigan
tth tomas
The Morrigan
2,316
283
0
320
5,387
1,657
0
3,901
1,387
11,455
1,161
W
6,449
641
30
3,279
6,510
3,007
615
1,414
4,943
35,456
0
L
Cerberus
zEmanuel77
Cerberus
3,063
556
0
1,288
5,650
3,320
0
1,078
4,572
12,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
25,212
302
Minions Killed
196
0
Camps Cleared
0
914,988
Distance Traveled
951,971
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,621
562
22
2
0
189,241
3
W
Rama
5,905
591
72
7
0
156,568
2
W
Chang'e
6,011
601
52
5
0
189,263
3
L
Neith
4,794
479
31
3
0
197,129
1
W
Pele
6,395
640
87
9
0
204,386
1
L
Eset
5,269
527
52
5
0
153,452
0
L
Susano
5,286
529
59
6
0
230,144
1
L
The Morrigan
4,663
466
23
2
0
180,507
1
W
Hades
7,037
704
69
7
0
175,530
2
L
Cerberus
5,200
520
31
3
0
190,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role