Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Azxzeel
Vulcan
Level 146
God Stats
2W - 1L
1,796 SR
Queue Stats
33W - 24L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Joosse_10
Danzaburou
Level 158
God Stats
3W - 2L
1,611 SR
Queue Stats
76W - 50L
1,634 Elo+
Party 2
Chang'e
Chang'e
Kodrans
Chang'e
Level 102
God Stats
7W - 2L
1,674 SR
Queue Stats
152W - 131L
1,461 Elo+
Party 2
Terra
Terra
sariusblackwolf
Terra
Level 26
God Stats
8W - 3L
1,932 SR
Queue Stats
47W - 27L
1,627 Elo+
Party 2
Team Averages
Level 114
1,703 SR
1,550 Elo+

VS

Team Averages
Level 94
1,581 SR
1,429 Elo+
Athena
Athena
Ciriloth
Athena
Level 141
God Stats
9W - 15L
1,499 SR
Queue Stats
116W - 152L
1,457 Elo+
Party 3
The Morrigan
The Morrigan
EzioXVIlI
The Morrigan
Level 31
God Stats
1W - 5L
1,560 SR
Queue Stats
105W - 137L
1,464 Elo+
Party 3
Thor
Thor
ImakeDankPlays
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Skadi
Skadi
maad__maax
Skadi
Level 145
God Stats
4W - 6L
1,656 SR
Queue Stats
65W - 93L
1,490 Elo+
Party 3
Mulan
Mulan
mullinasty
Mulan
Level 124
God Stats
0W - 1L
1,690 SR
Queue Stats
7W - 10L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 0 / 7
9,242
924
9,271
8,306
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Azxzeel
Vulcan
15
4 / 1 / 8
8,598
860
8,854
3,926
1,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Joosse_10
Danzaburou
14
1 / 1 / 10
8,103
810
7,133
6,517
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Kodrans
Chang'e
14
7 / 0 / 7
8,774
877
6,773
7,873
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 11
8,074
807
4,018
8,181
6,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ciriloth
Athena
12
0 / 2 / 2
6,435
644
3,816
9,834
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
EzioXVIlI
The Morrigan
13
1 / 5 / 1
6,504
650
3,364
6,429
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,676
568
2,312
7,167
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
12
0 / 3 / 0
6,093
609
4,552
9,172
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
1 / 4 / 0
5,998
600
5,213
8,707
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
19
Kills
2
2
Deaths
19
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
7
9.5
W
Vulcan
Azxzeel
Vulcan
4
1
8
8
L
Athena
Ciriloth
Athena
0
2
2
0.5
L
The Morrigan
EzioXVIlI
The Morrigan
1
5
1
0.3
L
0
5
0
0
W
Danzaburou
Joosse_10
Danzaburou
1
1
10
6
W
Chang'e
Kodrans
Chang'e
7
0
7
10.5
L
Skadi
0
3
0
0
L
Mulan
1
4
0
0.25
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
19,257
34,803
Taken
41,309
17,170
Mitigated
16,828
13,983
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,271
4,549
0
1,045
8,306
3,753
544
1,890
6,344
0
26,757
W
Vulcan
Azxzeel
Vulcan
8,854
3,972
0
436
3,926
1,549
852
812
3,064
31,334
0
L
Athena
Ciriloth
Athena
3,816
722
0
1,309
9,834
4,569
0
4,832
5,002
9,196
0
L
The Morrigan
EzioXVIlI
The Morrigan
3,364
229
88
1,139
6,429
1,990
0
3,074
3,247
18,984
0
L
2,312
211
0
370
7,167
2,472
0
2,800
4,367
0
11,340
W
Danzaburou
Joosse_10
Danzaburou
7,133
3,121
0
2,579
6,517
2,635
1,854
2,030
4,414
0
32,481
W
Chang'e
Kodrans
Chang'e
6,773
486
3,626
3,391
7,873
2,914
946
1,368
6,349
21,447
0
L
Skadi
4,552
959
0
552
9,172
3,475
0
4,716
4,456
0
25,329
L
Mulan
5,213
1,043
0
1,198
8,707
4,322
0
4,579
4,128
0
13,802
W
4,018
661
1,895
1,011
8,181
6,319
186
860
7,283
11,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,791
Gold Earned
30,706
222
Minions Killed
155
10
Camps Cleared
3
1,028,254
Distance Traveled
812,119
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,242
924
47
5
5
224,165
0
W
Vulcan
8,598
860
61
6
1
204,514
2
L
Athena
6,435
644
20
2
0
196,569
0
L
The Morrigan
6,504
650
39
4
0
160,867
1
L
Thor
5,676
568
21
2
2
137,468
0
W
Danzaburou
8,103
810
71
7
2
179,119
2
W
Chang'e
8,774
877
31
3
1
209,179
3
L
Skadi
6,093
609
43
4
1
160,639
0
L
Mulan
5,998
600
32
3
0
156,576
1
W
Terra
8,074
807
12
1
1
211,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role