Player Matchup

Chang'e
Chang'e
Dagrothi
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,499 Elo+
Party 2
Medusa
Medusa
Tataka91
Medusa
Level 67
God Stats
14W - 19L
1,490 SR
Queue Stats
21W - 25L
1,457 Elo+
Party 2
Horus
Horus
Zupdog1234
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,443 Elo+

VS

Team Averages
Level 89
1,469 SR
1,421 Elo+
Medusa
Medusa
Carnaja
Medusa
Level 118
God Stats
11W - 15L
1,467 SR
Queue Stats
253W - 256L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
Leylejuge
Baron Samedi
Level 19
God Stats
17W - 13L
1,401 SR
Queue Stats
27W - 26L
1,330 Elo+
Solo
Bacchus
Bacchus
n4lyddesVOSGES
Bacchus
Level 129
God Stats
3W - 2L
1,539 SR
Queue Stats
474W - 383L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dagrothi
Chang'e
12
0 / 6 / 1
8,644
540
4,303
16,487
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tataka91
Medusa
12
1 / 8 / 0
9,105
569
8,117
13,014
5,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
10
0 / 3 / 1
8,263
516
1,609
12,686
11,730
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carnaja
Medusa
15
2 / 1 / 12
11,128
696
8,422
8,314
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Leylejuge
Baron Samedi
14
5 / 0 / 10
10,903
681
11,444
2,185
1,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
10 / 0 / 7
12,511
782
11,853
9,313
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carnaja
Medusa
2
1
12
8
L
Chang'e
Dagrothi
Chang'e
0
6
1
0.08
W
Baron Samedi
Leylejuge
Baron Samedi
5
0
10
10
L
Medusa
Tataka91
Medusa
1
8
0
0.13
L
Horus
0
3
1
0.17
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
31,719
42,187
Taken
19,812
23,523
Mitigated
14,840
10,228
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carnaja
Medusa
8,422
3,644
0
2,231
8,314
2,931
1,810
2,099
5,971
0
58,754
L
Chang'e
Dagrothi
Chang'e
4,303
411
1,331
4,277
16,487
6,442
108
9,141
7,346
36,306
0
W
Baron Samedi
Leylejuge
Baron Samedi
11,444
178
2,056
1,346
2,185
1,408
587
188
1,996
34,492
0
L
Medusa
Tataka91
Medusa
8,117
2,862
0
0
13,014
5,351
787
8,112
4,902
0
44,636
L
Horus
1,609
824
1,974
2,646
12,686
11,730
0
6,336
6,350
0
8,495
W
11,853
2,073
0
1,778
9,313
10,501
1,112
1,766
7,304
33,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
34,542
149
Minions Killed
177
0
Camps Cleared
0
776,503
Distance Traveled
880,888
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,128
696
97
6
0
285,019
0
L
Chang'e
8,644
540
50
3
0
272,345
6
W
Baron Samedi
10,903
681
47
3
0
280,622
0
L
Medusa
9,105
569
86
5
0
260,730
2
L
Horus
8,263
516
13
1
0
243,428
0
W
Bacchus
12,511
782
33
2
0
315,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role