Player Matchup

Cerberus
Cerberus
Dhaerius
Cerberus
Level 95
God Stats
50W - 33L
1,569 SR
Queue Stats
117W - 79L
1,568 Elo+
Solo
Nu Wa
Nu Wa
GerardoB2212
Nu Wa
Level 57
God Stats
10W - 9L
1,536 SR
Queue Stats
243W - 278L
1,359 Elo+
Solo
Xbalanque
Xbalanque
SilencedChild
Xbalanque
Level 69
God Stats
13W - 5L
1,678 SR
Queue Stats
414W - 457L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
TearlessSpice32
Cu Chulainn
Level 118
God Stats
13W - 5L
1,550 SR
Queue Stats
490W - 532L
1,405 Elo+
Solo
Janus
Janus
t3000firefox
Janus
Level 83
God Stats
3W - 2L
1,410 SR
Queue Stats
68W - 85L
1,359 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,417 Elo+

VS

Team Averages
Level 72
1,505 SR
1,404 Elo+
Erlang Shen
Erlang Shen
Chased4321
Erlang Shen
Level 49
God Stats
10W - 10L
1,693 SR
Queue Stats
324W - 401L
1,313 Elo+
Solo
Ah Puch
Ah Puch
Fireflies29
Ah Puch
Level 112
God Stats
14W - 15L
1,333 SR
Queue Stats
799W - 813L
1,360 Elo+
Solo
Skadi
Skadi
MsAnxiety
Skadi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 64L
1,469 Elo+
Party 1
Khepri
Khepri
OrangeEmpire047
Khepri
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 341L
1,457 Elo+
Solo
Vulcan
Vulcan
Terrasaur
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dhaerius
Cerberus
14
3 / 2 / 6
8,867
493
5,507
12,376
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 5 / 3
9,395
522
11,488
10,707
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
SilencedChild
Xbalanque
16
4 / 2 / 3
10,036
558
12,542
11,140
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
TearlessSpice32
Cu Chulainn
14
2 / 2 / 3
9,194
511
7,505
16,875
10,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 2
9,091
505
6,365
9,405
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chased4321
Erlang Shen
14
2 / 3 / 1
8,378
465
6,550
11,517
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Fireflies29
Ah Puch
16
5 / 0 / 0
9,822
546
11,946
9,703
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
MsAnxiety
Skadi
13
3 / 5 / 2
8,000
444
6,895
11,186
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 3 / 4
7,517
418
4,149
14,804
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Terrasaur
Vulcan
14
2 / 2 / 0
8,373
465
6,752
8,465
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
14
14
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chased4321
Erlang Shen
2
3
1
0.83
W
Cerberus
Dhaerius
Cerberus
3
2
6
3
L
Ah Puch
Fireflies29
Ah Puch
5
0
0
5
W
1
5
3
0.5
L
Skadi
MsAnxiety
Skadi
3
5
2
0.8
L
2
3
4
1.33
W
Xbalanque
SilencedChild
Xbalanque
4
2
3
2.75
W
Cu Chulainn
TearlessSpice32
Cu Chulainn
2
2
3
1.75
L
Vulcan
Terrasaur
Vulcan
2
2
0
1
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
36,292
60,503
Taken
55,675
27,153
Mitigated
26,225
16,976
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chased4321
Erlang Shen
6,550
3,483
183
4,590
11,517
5,724
48
3,754
7,596
0
56,899
W
Cerberus
Dhaerius
Cerberus
5,507
439
0
3,326
12,376
6,489
224
3,028
9,348
23,541
0
L
Ah Puch
Fireflies29
Ah Puch
11,946
0
0
6,169
9,703
3,009
1,244
4,747
4,818
78,222
0
W
11,488
3,717
0
1,350
10,707
3,294
1,249
7,653
2,664
59,346
0
L
Skadi
MsAnxiety
Skadi
6,895
4,082
0
1,340
11,186
4,256
591
3,554
7,522
0
30,466
L
4,149
820
0
983
14,804
10,445
82
4,931
9,801
19,854
0
W
Xbalanque
SilencedChild
Xbalanque
12,542
7,748
0
2,255
11,140
3,877
0
1,070
10,070
0
85,226
W
Cu Chulainn
TearlessSpice32
Cu Chulainn
7,505
1,587
619
6,611
16,875
10,053
0
6,079
10,724
307
51,396
L
Vulcan
Terrasaur
Vulcan
6,752
3,081
0
460
8,465
2,791
684
5,788
2,331
49,811
0
W
6,365
311
0
2,815
9,405
3,440
48
4,555
4,850
67,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,583
Gold Earned
42,090
525
Minions Killed
421
0
Camps Cleared
0
1,644,710
Distance Traveled
1,611,334
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,378
465
101
6
0
336,872
0
W
Cerberus
8,867
493
31
2
0
354,003
8
L
Ah Puch
9,822
546
139
8
0
348,508
0
W
Nu Wa
9,395
522
105
6
0
286,898
5
L
Skadi
8,000
444
60
3
0
282,745
1
L
Khepri
7,517
418
26
1
0
328,437
3
W
Xbalanque
10,036
558
141
8
0
323,875
3
W
Cu Chulainn
9,194
511
110
6
0
336,761
2
L
Vulcan
8,373
465
95
5
0
314,772
0
W
Janus
9,091
505
138
8
0
343,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role