Player Matchup

Thor
Thor
Alucardsick
Thor
Level 40
God Stats
4W - 4L
1,348 SR
Queue Stats
180W - 171L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Fresh Doenut
Sylvanus
Level 125
God Stats
27W - 21L
1,616 SR
Queue Stats
172W - 161L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
I Have Kno Name
Heimdallr
Level 148
God Stats
19W - 12L
1,583 SR
Queue Stats
242W - 207L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Mr_loverlover_54
Gilgamesh
Level 85
God Stats
19W - 10L
1,593 SR
Queue Stats
146W - 121L
1,556 Elo+
Solo
Merlin
Merlin
TheSmokyDude
Merlin
Level 39
God Stats
4W - 8L
1,084 SR
Queue Stats
65W - 80L
1,400 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,497 Elo+

VS

Team Averages
Level 61
1,561 SR
1,452 Elo+
Ra
Ra
Gettin good8972
Ra
Level 55
God Stats
17W - 17L
1,501 SR
Queue Stats
82W - 77L
1,475 Elo+
Solo
Cernunnos
Cernunnos
RenaSuclla
Cernunnos
Level 23
God Stats
14W - 23L
1,409 SR
Queue Stats
63W - 87L
1,349 Elo+
Party 1
Thor
Thor
TheFunkehMonke
Thor
Level 80
God Stats
3W - 1L
1,527 SR
Queue Stats
242W - 239L
1,469 Elo+
Solo
Athena
Athena
UrieLc
Athena
Level 64
God Stats
13W - 18L
1,471 SR
Queue Stats
575W - 705L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
conRADderthanyou
Amaterasu
Level 82
God Stats
4W - 4L
1,896 SR
Queue Stats
232W - 185L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
11,305
565
8,882
13,434
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Fresh Doenut
Sylvanus
16
4 / 0 / 8
10,160
508
7,776
10,399
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
I Have Kno Name
Heimdallr
19
11 / 3 / 2
12,475
624
16,065
14,237
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
18
2 / 1 / 4
11,541
577
11,441
20,415
11,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
16
2 / 4 / 8
9,968
498
10,435
9,524
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,702
485
11,224
14,243
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
RenaSuclla
Cernunnos
13
1 / 6 / 1
8,236
412
7,388
12,703
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 4
9,274
464
6,492
17,374
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
UrieLc
Athena
14
1 / 2 / 2
8,684
434
4,415
12,245
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
15
1 / 4 / 2
8,950
448
11,505
20,657
17,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
8
8
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Sylvanus
Fresh Doenut
Sylvanus
4
0
8
8
L
2
7
3
0.5
W
Heimdallr
I Have Kno Name
Heimdallr
11
3
2
4
W
Gilgamesh
2
1
4
4
L
Cernunnos
RenaSuclla
Cernunnos
1
6
1
0.25
L
3
6
4
0.83
W
Merlin
2
4
8
1.5
L
Athena
UrieLc
Athena
1
2
2
1
L
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,599
Damage
41,024
68,009
Taken
77,222
36,702
Mitigated
38,358
21,851
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,882
919
0
690
13,434
6,766
405
2,985
10,309
0
91,462
W
Sylvanus
Fresh Doenut
Sylvanus
7,776
2,640
2,537
4,830
10,399
7,725
1,145
3,020
7,213
36,708
6,180
L
11,224
577
1,372
4,028
14,243
5,034
47
3,776
10,116
71,706
0
W
Heimdallr
I Have Kno Name
Heimdallr
16,065
8,176
0
5,343
14,237
7,062
4,246
2,382
11,761
0
94,027
W
Gilgamesh
11,441
2,262
0
7,087
20,415
11,829
330
2,367
17,978
550
73,453
L
Cernunnos
RenaSuclla
Cernunnos
7,388
2,483
0
2,366
12,703
3,291
0
2,327
10,314
0
38,303
L
6,492
2,033
0
3,532
17,374
5,449
0
3,787
13,369
0
57,109
W
Merlin
10,435
300
243
1,121
9,524
3,320
286
4,198
5,109
56,216
0
L
Athena
UrieLc
Athena
4,415
1,287
0
1,654
12,245
7,574
0
4,773
7,378
24,728
0
L
Amaterasu
11,505
2,911
0
6,344
20,657
17,010
0
2,848
17,682
0
59,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,449
Gold Earned
44,846
590
Minions Killed
450
0
Camps Cleared
0
1,836,169
Distance Traveled
1,986,149
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,305
565
139
7
0
401,461
2
W
Sylvanus
10,160
508
71
4
0
377,515
6
L
Ra
9,702
485
154
8
0
419,898
8
W
Heimdallr
12,475
624
145
7
0
314,852
7
W
Gilgamesh
11,541
577
138
7
0
416,433
4
L
Cernunnos
8,236
412
66
3
0
401,009
3
L
Thor
9,274
464
88
4
0
363,640
2
W
Merlin
9,968
498
97
5
0
325,908
0
L
Athena
8,684
434
40
2
0
375,607
0
L
Amaterasu
8,950
448
102
5
0
425,995
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role