Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cesc68_68
Gilgamesh
Level 28
God Stats
16W - 14L
1,467 SR
Queue Stats
134W - 141L
1,355 Elo+
Party 1
Cernunnos
Cernunnos
Z0MB1E MAUL3R
Cernunnos
Level 35
God Stats
22W - 9L
1,574 SR
Queue Stats
130W - 148L
1,324 Elo+
Solo
Izanami
Izanami
donLir91
Izanami
Level 46
God Stats
35W - 43L
1,480 SR
Queue Stats
434W - 446L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
storchi91
Nu Wa
Level 52
God Stats
72W - 61L
1,530 SR
Queue Stats
397W - 385L
1,422 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,414 Elo+

VS

Team Averages
Level 42
1,405 SR
1,240 Elo+
Aphrodite
Aphrodite
ER_GORDO999
Aphrodite
Level 55
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 51L
1,228 Elo+
Party 3
Izanami
Izanami
cubyto1
Izanami
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 2
Kukulkan
Kukulkan
manelpoli78
Kukulkan
Level 24
God Stats
11W - 19L
1,270 SR
Queue Stats
20W - 42L
1,161 Elo+
Party 2
Chiron
Chiron
oselu37
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,394 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yonkisPro189189
Tsukuyomi
Level 28
God Stats
8W - 8L
1,457 SR
Queue Stats
43W - 58L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 2 / 10
17,585
606
13,165
25,766
17,700
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Cesc68_68
Gilgamesh
20
1 / 3 / 5
14,071
485
5,040
14,020
14,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Z0MB1E MAUL3R
Cernunnos
20
15 / 4 / 15
15,799
545
22,149
19,042
8,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
donLir91
Izanami
20
7 / 2 / 23
15,955
550
19,031
19,055
7,966
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
storchi91
Nu Wa
20
11 / 2 / 18
16,614
573
31,441
15,264
6,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ER_GORDO999
Aphrodite
18
1 / 8 / 6
12,571
433
11,337
22,700
26,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
cubyto1
Izanami
17
0 / 13 / 0
10,873
375
7,977
18,185
4,963
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
manelpoli78
Kukulkan
18
0 / 5 / 2
11,538
398
7,382
15,666
4,342
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
oselu37
Chiron
18
5 / 10 / 4
12,990
448
14,186
28,608
9,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
yonkisPro189189
Tsukuyomi
18
5 / 11 / 2
12,714
438
12,627
25,256
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
25
47
Kills
11
13
Deaths
47
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
10
9
W
Gilgamesh
Cesc68_68
Gilgamesh
1
3
5
1.17
L
Aphrodite
ER_GORDO999
Aphrodite
1
8
6
0.5
W
Cernunnos
Z0MB1E MAUL3R
Cernunnos
15
4
15
5.63
L
Izanami
cubyto1
Izanami
0
13
0
0
W
Izanami
donLir91
Izanami
7
2
23
9.25
L
Kukulkan
manelpoli78
Kukulkan
0
5
2
0.2
L
Chiron
oselu37
Chiron
5
10
4
0.7
W
Nu Wa
storchi91
Nu Wa
11
2
18
10
L
Tsukuyomi
yonkisPro189189
Tsukuyomi
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,826
Damage
53,509
93,147
Taken
110,415
54,493
Mitigated
54,682
32,067
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,165
8,578
0
13,532
25,766
17,700
976
4,025
21,741
0
165,382
W
Gilgamesh
Cesc68_68
Gilgamesh
5,040
626
0
2,565
14,020
14,023
2,237
2,499
11,521
0
54,417
L
Aphrodite
ER_GORDO999
Aphrodite
11,337
508
4,921
9,678
22,700
26,001
516
5,736
16,572
72,464
0
W
Cernunnos
Z0MB1E MAUL3R
Cernunnos
22,149
12,700
0
6,207
19,042
8,292
4,872
2,996
16,046
0
108,366
L
Izanami
cubyto1
Izanami
7,977
2,837
0
8
18,185
4,963
839
4,930
13,065
0
77,885
W
Izanami
donLir91
Izanami
19,031
12,466
0
5,861
19,055
7,966
6,260
6,678
12,377
0
103,912
L
Kukulkan
manelpoli78
Kukulkan
7,382
1,608
0
1,088
15,666
4,342
0
8,023
7,189
68,216
0
L
Chiron
oselu37
Chiron
14,186
9,327
965
7,573
28,608
9,922
738
6,308
21,978
0
69,513
W
Nu Wa
storchi91
Nu Wa
31,441
7,159
0
3,902
15,264
6,512
2,801
4,561
10,703
103,270
0
L
Tsukuyomi
yonkisPro189189
Tsukuyomi
12,627
885
0
4,108
25,256
9,454
0
4,744
20,170
0
72,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,024
Gold Earned
60,686
723
Minions Killed
590
0
Camps Cleared
0
2,625,772
Distance Traveled
2,220,776
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,585
606
200
7
0
585,558
5
W
Gilgamesh
14,071
485
109
4
0
447,930
6
L
Aphrodite
12,571
433
102
4
0
473,554
4
W
Cernunnos
15,799
545
110
4
0
528,702
4
L
Izanami
10,873
375
150
5
0
358,665
0
W
Izanami
15,955
550
156
5
0
537,106
7
L
Kukulkan
11,538
398
139
5
0
461,802
0
L
Chiron
12,990
448
96
3
0
438,267
5
W
Nu Wa
16,614
573
148
5
0
526,476
4
L
Tsukuyomi
12,714
438
103
4
0
488,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role