Player Matchup

Heimdallr
Heimdallr
BelloOfFlames
Heimdallr
Level 129
God Stats
0W - 2L
1,423 SR
Queue Stats
89W - 89L
1,530 Elo+
Party 1
Tiamat
Tiamat
HonJunter
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IFoxAllot
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 5L
1,242 Elo+
Solo
Bastet
Bastet
Tx Dab
Bastet
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 162L
1,505 Elo+
Solo
Danzaburou
Danzaburou
X_Nitrogen
Danzaburou
Level 129
God Stats
11W - 15L
1,742 SR
Queue Stats
367W - 355L
1,558 Elo+
Solo
Team Averages
Level 124
1,504 SR
1,468 Elo+

VS

Team Averages
Level 123
1,475 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Gaveupawhileago
Sun Wukong
Level 124
God Stats
2W - 1L
1,370 SR
Queue Stats
120W - 86L
1,639 Elo+
Solo
Cthulhu
Cthulhu
RootedBear64757
Cthulhu
Level 96
God Stats
5W - 2L
1,303 SR
Queue Stats
236W - 240L
1,573 Elo+
Solo
Janus
Janus
SkullKidWarrior
Janus
Level 129
God Stats
3W - 0L
1,702 SR
Queue Stats
98W - 98L
1,479 Elo+
Solo
Khepri
Khepri
TheOriginalRip
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BelloOfFlames
Heimdallr
19
7 / 9 / 11
11,816
844
15,995
17,556
8,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
HonJunter
Tiamat
19
5 / 7 / 7
11,585
828
14,749
15,091
11,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
IFoxAllot
Ah Muzen Cab
16
2 / 7 / 13
10,226
730
13,043
14,525
6,375
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Tx Dab
Bastet
18
4 / 8 / 7
10,579
756
10,643
14,626
6,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
X_Nitrogen
Danzaburou
15
2 / 8 / 9
10,232
731
10,634
18,059
7,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 5 / 13
11,019
787
7,547
10,893
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Gaveupawhileago
Sun Wukong
20
11 / 4 / 22
12,979
927
20,262
19,281
24,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 3 / 20
12,816
915
16,171
26,295
24,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 3 / 16
12,925
923
20,769
14,191
8,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 20
10,688
763
8,478
14,096
10,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
130
20
Kills
39
39
Deaths
20
47
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
13
2.1
L
Heimdallr
BelloOfFlames
Heimdallr
7
9
11
1.39
W
Sun Wukong
Gaveupawhileago
Sun Wukong
11
4
22
5.5
L
Tiamat
HonJunter
Tiamat
5
7
7
1.21
L
Ah Muzen Cab
IFoxAllot
Ah Muzen Cab
2
7
13
1.21
W
6
3
20
5.33
W
14
3
16
7.33
W
4
5
20
2.8
L
Bastet
Tx Dab
Bastet
4
8
7
0.94
L
Danzaburou
X_Nitrogen
Danzaburou
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
73,227
79,857
Taken
84,756
39,541
Mitigated
72,968
21,886
Healing
33,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,547
3,874
1,482
2,058
10,893
4,385
1,563
1,234
9,655
0
22,640
L
Heimdallr
BelloOfFlames
Heimdallr
15,995
7,905
1,850
2,514
17,556
8,247
2,187
8,838
8,500
0
31,414
W
Sun Wukong
Gaveupawhileago
Sun Wukong
20,262
2,651
1,846
5,378
19,281
24,451
827
2,213
17,068
6,475
29,626
L
Tiamat
HonJunter
Tiamat
14,749
1,281
2,120
3,768
15,091
11,242
553
9,000
5,824
28,799
0
L
Ah Muzen Cab
IFoxAllot
Ah Muzen Cab
13,043
5,474
813
3,008
14,525
6,375
723
9,841
4,472
0
26,794
W
16,171
893
1,803
9,264
26,295
24,857
592
6,461
19,834
37,698
0
W
20,769
1,554
462
3,355
14,191
8,781
1,290
2,729
11,459
37,653
0
W
8,478
89
4,911
2,707
14,096
10,494
310
2,112
11,984
17,752
0
L
Bastet
Tx Dab
Bastet
10,643
2,262
693
1,459
14,626
6,318
161
6,122
8,364
0
18,179
L
Danzaburou
X_Nitrogen
Danzaburou
10,634
3,579
1,956
3,705
18,059
7,359
561
13,012
4,781
0
22,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,438
Gold Earned
60,427
131
Minions Killed
202
0
Camps Cleared
0
1,161,548
Distance Traveled
1,435,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,019
787
50
4
0
264,491
0
L
Heimdallr
11,816
844
35
3
0
199,191
0
W
Sun Wukong
12,979
927
31
2
0
337,851
0
L
Tiamat
11,585
828
18
1
0
237,579
0
L
Ah Muzen Cab
10,226
730
31
2
0
225,619
0
W
Cthulhu
12,816
915
40
3
0
267,831
0
W
Janus
12,925
923
61
4
0
308,558
0
W
Khepri
10,688
763
20
1
0
256,555
0
L
Bastet
10,579
756
19
1
0
272,448
2
L
Danzaburou
10,232
731
28
2
0
226,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role