Player Matchup

Hercules
Hercules
MrPenotrimus
Hercules
Level 143
God Stats
9W - 5L
1,663 SR
Queue Stats
235W - 115L
1,906 Elo+
Party 2
Fenrir
Fenrir
Tibault
Fenrir
Level 160
God Stats
27W - 17L
1,459 SR
Queue Stats
904W - 937L
1,650 Elo+
Solo
Scylla
Scylla
مiSoulم
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 150
1,541 SR
1,685 Elo+

VS

Team Averages
Level 116
1,580 SR
1,691 Elo+
Nu Wa
Nu Wa
Quirzzon
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 65L
1,637 Elo+
Party 1
Ullr
Ullr
YvesOverHeaven
Ullr
Level 156
God Stats
17W - 15L
1,740 SR
Queue Stats
313W - 186L
1,781 Elo+
Solo
Erlang Shen
Erlang Shen
gransayaman10
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrPenotrimus
Hercules
15
7 / 2 / 9
10,998
733
14,138
17,409
15,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Tibault
Fenrir
15
7 / 4 / 7
11,254
750
10,538
15,596
11,221
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
مiSoulم
Scylla
16
3 / 3 / 11
10,957
730
13,738
9,569
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Quirzzon
Nu Wa
12
2 / 7 / 6
9,786
652
12,334
13,227
4,456
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 4 / 4
9,905
660
7,487
12,950
5,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
gransayaman10
Erlang Shen
14
4 / 6 / 5
10,573
705
8,451
15,523
17,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
17
Kills
9
9
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
MrPenotrimus
Hercules
7
2
9
5.75
L
Nu Wa
Quirzzon
Nu Wa
2
7
6
0.71
W
Fenrir
Tibault
Fenrir
7
4
7
2.63
L
3
4
4
1.25
L
Erlang Shen
gransayaman10
Erlang Shen
4
6
5
1.08
W
Scylla
مiSoulم
Scylla
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,414
Damage
28,272
42,574
Taken
41,700
30,355
Mitigated
27,636
13,457
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MrPenotrimus
Hercules
14,138
4,228
0
6,252
17,409
15,863
0
6,066
11,343
0
37,871
L
Nu Wa
Quirzzon
Nu Wa
12,334
2,051
126
1,139
13,227
4,456
11
2,112
10,901
43,006
0
W
Fenrir
Tibault
Fenrir
10,538
2,649
0
4,458
15,596
11,221
969
4,865
10,731
0
43,683
L
7,487
2,507
0
1,177
12,950
5,199
974
5,397
7,454
0
44,787
L
Erlang Shen
gransayaman10
Erlang Shen
8,451
3,988
0
2,948
15,523
17,981
0
6,273
9,250
0
23,735
W
Scylla
مiSoulم
Scylla
13,738
1,392
0
2,747
9,569
3,271
1,316
1,540
8,029
71,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
30,264
197
Minions Killed
175
0
Camps Cleared
0
836,562
Distance Traveled
789,437
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,998
733
50
3
0
302,757
5
L
Nu Wa
9,786
652
57
4
0
243,334
4
W
Fenrir
11,254
750
41
3
0
267,729
5
L
Ullr
9,905
660
90
6
0
251,836
1
L
Erlang Shen
10,573
705
28
2
0
294,267
1
W
Scylla
10,957
730
106
7
0
266,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role