Player Matchup

Ymir
Ymir
Billardoo
Ymir
Level 18
God Stats
69W - 68L
1,376 SR
Queue Stats
168W - 176L
1,478 Elo+
Solo
Apollo
Apollo
Hasunnyy
Apollo
Level 29
God Stats
2W - 6L
1,256 SR
Queue Stats
196W - 214L
1,619 Elo+
Solo
Thor
Thor
Hazeboy3000
Thor
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 17L
1,760 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wanimortal
Cu Chulainn
Level 29
God Stats
9W - 6L
1,584 SR
Queue Stats
47W - 32L
1,632 Elo+
Solo
Scylla
Scylla
kumbocheros
Scylla
Level 27
God Stats
2W - 0L
1,726 SR
Queue Stats
27W - 17L
1,647 Elo+
Party 1
Team Averages
Level 26
1,488 SR
1,627 Elo+

VS

Team Averages
Level 14
1,646 SR
1,610 Elo+
Heimdallr
Heimdallr
LesterJuden
Heimdallr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Hades
Hades
RamaLamaBingBong
Hades
Level 16
God Stats
1W - 2L
1,778 SR
Queue Stats
19W - 12L
1,572 Elo+
Party 2
Thanatos
Thanatos
RamaLamaPingPong
Thanatos
Level 14
God Stats
3W - 3L
1,801 SR
Queue Stats
27W - 15L
1,585 Elo+
Party 2
Ymir
Ymir
WeedWizardx
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,705 Elo+
Party 3
Rama
Rama
thefeedbackbaby
Rama
Level 29
God Stats
2W - 3L
1,649 SR
Queue Stats
86W - 67L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 0 / 4
5,717
572
1,933
4,617
2,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Hasunnyy
Apollo
12
3 / 0 / 1
6,927
693
1,578
3,497
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 5
6,876
688
6,940
5,847
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Wanimortal
Cu Chulainn
12
8 / 0 / 5
7,186
719
7,488
6,306
3,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
12
6 / 0 / 4
7,233
723
6,352
3,293
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LesterJuden
Heimdallr
6
0 / 6 / 0
3,929
393
2,044
5,810
2,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 0
4,478
448
2,189
8,931
3,551
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
4,660
466
3,187
8,108
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 5 / 0
3,735
374
818
5,300
3,035
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,787
479
1,518
4,049
1,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
24
Kills
0
0
Deaths
24
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
4
3
W
Apollo
Hasunnyy
Apollo
3
0
1
3.5
W
6
0
5
8.5
L
Heimdallr
LesterJuden
Heimdallr
0
6
0
0
L
0
6
0
0
L
0
5
0
0
W
Cu Chulainn
Wanimortal
Cu Chulainn
8
0
5
10.5
L
0
5
0
0
W
Scylla
6
0
4
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
9,756
23,560
Taken
32,198
9,120
Mitigated
12,166
7,907
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,933
392
0
750
4,617
2,112
261
865
3,752
10,728
0
W
Apollo
Hasunnyy
Apollo
1,578
825
0
2,371
3,497
1,066
1,835
34
3,463
0
44,169
W
6,940
2,010
0
2,248
5,847
1,915
0
177
5,670
0
34,076
L
Heimdallr
LesterJuden
Heimdallr
2,044
1,011
0
463
5,810
2,245
0
887
4,923
0
11,808
L
2,189
194
53
1,261
8,931
3,551
0
4,369
4,562
17,472
0
L
3,187
716
0
3,558
8,108
2,309
0
2,040
6,068
0
23,444
W
Cu Chulainn
Wanimortal
Cu Chulainn
7,488
868
0
1,598
6,306
3,154
506
1,283
5,023
0
38,998
L
818
345
0
315
5,300
3,035
0
0
5,300
6,248
0
W
Scylla
6,352
728
0
940
3,293
873
0
648
2,645
47,849
0
L
1,518
1,204
0
1,479
4,049
1,026
0
989
3,060
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,939
Gold Earned
21,589
342
Minions Killed
159
0
Camps Cleared
0
1,021,884
Distance Traveled
867,365
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,717
572
10
1
0
191,011
3
W
Apollo
6,927
693
98
10
0
169,108
3
W
Thor
6,876
688
68
7
0
206,114
1
L
Heimdallr
3,929
393
15
2
0
172,042
0
L
Hades
4,478
448
38
4
0
183,203
0
L
Thanatos
4,660
466
49
5
0
187,975
2
W
Cu Chulainn
7,186
719
75
8
0
268,579
0
L
Ymir
3,735
374
12
1
0
160,430
1
W
Scylla
7,233
723
91
9
0
187,072
4
L
Rama
4,787
479
45
5
0
163,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role