Player Matchup

Merlin
Merlin
BlxckxJesusX
Merlin
Level 62
God Stats
74W - 51L
1,661 SR
Queue Stats
611W - 677L
1,399 Elo+
Party 1
Odin
Odin
Cabeza Season
Odin
Level 129
God Stats
2W - 2L
1,385 SR
Queue Stats
759W - 768L
1,433 Elo+
Party 1
Set
Set
Kevdawg92x
Set
Level 95
God Stats
16W - 20L
1,540 SR
Queue Stats
403W - 402L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
PLGCLAX20
Cernunnos
Level 25
God Stats
7W - 2L
1,568 SR
Queue Stats
194W - 193L
1,461 Elo+
Party 2
Horus
Horus
jjpighog
Horus
Level 69
God Stats
1W - 3L
1,766 SR
Queue Stats
392W - 348L
1,499 Elo+
Party 2
Team Averages
Level 76
1,584 SR
1,459 Elo+

VS

Team Averages
Level 43
1,392 SR
1,395 Elo+
Danzaburou
Danzaburou
Denisaurius
Danzaburou
Level 37
God Stats
8W - 3L
1,599 SR
Queue Stats
150W - 185L
1,386 Elo+
Solo
Cerberus
Cerberus
Ecoumene
Cerberus
Level 42
God Stats
23W - 29L
1,160 SR
Queue Stats
285W - 271L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
Kvzaghan
Sun Wukong
Level 27
God Stats
9W - 12L
1,406 SR
Queue Stats
18W - 29L
1,350 Elo+
Party 3
Zhong Kui
Zhong Kui
fistpump415
Zhong Kui
Level 53
God Stats
9W - 14L
1,178 SR
Queue Stats
93W - 96L
1,417 Elo+
Party 3
Nemesis
Nemesis
shadowdemon1122
Nemesis
Level 54
God Stats
21W - 17L
1,618 SR
Queue Stats
182W - 187L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 2 / 3
9,858
548
5,193
8,312
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 3
10,568
587
8,915
8,806
8,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 0 / 3
12,088
672
11,045
10,701
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PLGCLAX20
Cernunnos
14
2 / 3 / 2
9,186
510
8,074
11,513
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
jjpighog
Horus
14
0 / 1 / 7
9,221
512
8,707
16,716
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Denisaurius
Danzaburou
13
0 / 6 / 0
8,070
448
5,682
14,040
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Ecoumene
Cerberus
12
2 / 2 / 2
8,130
452
6,481
15,940
7,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Kvzaghan
Sun Wukong
15
0 / 3 / 2
8,603
478
3,431
15,600
7,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
fistpump415
Zhong Kui
13
1 / 5 / 3
8,012
445
11,118
11,685
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 1 / 1
6,885
383
1,863
4,994
1,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
6
6
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
3
1.25
W
4
0
3
5.5
L
Danzaburou
Denisaurius
Danzaburou
0
6
0
0
L
Cerberus
Ecoumene
Cerberus
2
2
2
1.5
W
10
0
3
11.5
L
Sun Wukong
Kvzaghan
Sun Wukong
0
3
2
0.33
W
Cernunnos
PLGCLAX20
Cernunnos
2
3
2
1
L
Zhong Kui
fistpump415
Zhong Kui
1
5
3
0.5
W
Horus
jjpighog
Horus
0
1
7
3.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
28,575
56,048
Taken
62,259
31,955
Mitigated
27,138
17,884
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,193
527
0
2,234
8,312
2,963
1,015
0
8,312
66,872
0
W
8,915
1,216
0
937
8,806
8,154
1,058
0
8,806
0
56,247
L
Danzaburou
Denisaurius
Danzaburou
5,682
2,235
0
4,676
14,040
5,254
1,688
1,055
12,985
0
44,459
L
Cerberus
Ecoumene
Cerberus
6,481
168
0
3,700
15,940
7,853
26
225
15,715
17,675
0
W
11,045
5,280
0
2,154
10,701
4,901
2,637
647
10,024
0
104,773
L
Sun Wukong
Kvzaghan
Sun Wukong
3,431
763
0
3,355
15,600
7,297
0
2,968
12,632
0
63,047
W
Cernunnos
PLGCLAX20
Cernunnos
8,074
4,254
0
3,659
11,513
3,750
1,743
7,221
3,847
0
53,082
L
Zhong Kui
fistpump415
Zhong Kui
11,118
1,174
282
2,721
11,685
5,458
0
945
10,740
52,165
0
W
Horus
jjpighog
Horus
8,707
3,436
1,329
7,571
16,716
12,187
930
8,670
7,460
0
28,587
L
1,863
805
0
823
4,994
1,276
0
0
4,994
0
22,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,921
Gold Earned
39,700
541
Minions Killed
352
0
Camps Cleared
0
1,628,617
Distance Traveled
1,395,321
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,858
548
125
7
0
319,285
8
W
Odin
10,568
587
102
6
0
333,054
2
L
Danzaburou
8,070
448
75
4
0
263,708
4
L
Cerberus
8,130
452
24
1
0
333,978
8
W
Set
12,088
672
180
10
0
334,985
11
L
Sun Wukong
8,603
478
103
6
0
333,265
2
W
Cernunnos
9,186
510
97
5
0
277,196
0
L
Zhong Kui
8,012
445
92
5
0
303,125
6
W
Horus
9,221
512
37
2
0
364,097
1
L
Nemesis
6,885
383
58
3
0
161,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role