Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Der-BABO-92
Athena
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 127L
1,423 Elo+
Party 3
Scylla
Scylla
Goupil742
Scylla
Level 84
God Stats
81W - 73L
1,594 SR
Queue Stats
1,262W - 1,268L
1,513 Elo+
Solo
Nox
Nox
Mando-Qi1
Nox
Level 123
God Stats
4W - 7L
1,447 SR
Queue Stats
123W - 151L
1,419 Elo+
Party 3
Thor
Thor
modern-hearing7
Thor
Level 18
God Stats
3W - 0L
1,911 SR
Queue Stats
5W - 2L
1,408 Elo+
Party 2
Team Averages
Level 91
1,590 SR
1,452 Elo+

VS

Team Averages
Level 61
1,479 SR
1,535 Elo+
Neith
Neith
AlfieTheNinJa
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,496 Elo+
Party 1
King Arthur
King Arthur
Arnru_G3
King Arthur
Level 31
God Stats
4W - 8L
1,805 SR
Queue Stats
250W - 248L
1,536 Elo+
Party 4
The Morrigan
The Morrigan
BwaRe Caze
The Morrigan
Level 113
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 10L
1,647 Elo+
Solo
Agni
Agni
LobaAsscheeks
Agni
Level 35
God Stats
2W - 3L
1,525 SR
Queue Stats
296W - 312L
1,500 Elo+
Party 4
Hercules
Hercules
Stubleyy
Hercules
Level 89
God Stats
3W - 4L
1,283 SR
Queue Stats
79W - 70L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 0 / 15
10,479
1,048
14,108
12,706
11,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
16
5 / 1 / 19
10,309
1,031
8,352
9,279
8,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Goupil742
Scylla
16
2 / 1 / 20
9,768
977
12,332
7,164
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 19
10,494
1,049
9,314
3,765
1,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 3 / 11
11,287
1,129
17,267
12,329
5,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

290

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,514
851
3,187
9,056
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Arnru_G3
King Arthur
14
2 / 7 / 0
9,023
902
6,527
19,358
10,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
BwaRe Caze
The Morrigan
15
2 / 1 / 2
9,501
950
6,645
5,106
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 10 / 4
8,626
863
11,213
12,755
4,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Stubleyy
Hercules
16
1 / 5 / 4
9,614
961
9,515
18,471
13,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
28
Kills
5
5
Deaths
28
84
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
15
13.5
L
0
5
2
0.2
L
King Arthur
Arnru_G3
King Arthur
2
7
0
0.29
L
The Morrigan
BwaRe Caze
The Morrigan
2
1
2
3
W
Athena
5
1
19
14.5
W
Scylla
Goupil742
Scylla
2
1
20
12
L
0
10
4
0.2
W
3
0
19
12.5
L
Hercules
Stubleyy
Hercules
1
5
4
0.6
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,373
Damage
37,087
45,243
Taken
64,746
29,992
Mitigated
33,729
8,526
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,108
1,414
0
3,835
12,706
11,793
0
4,210
8,396
0
27,246
L
3,187
1,163
0
619
9,056
3,683
0
2,513
6,543
0
14,195
L
King Arthur
Arnru_G3
King Arthur
6,527
1,309
0
2,379
19,358
10,164
0
9,799
9,559
271
16,122
L
The Morrigan
BwaRe Caze
The Morrigan
6,645
1,023
188
336
5,106
2,032
0
1,694
3,412
28,130
3,386
W
Athena
8,352
1,771
1,096
572
9,279
8,101
0
3,887
5,318
19,208
0
W
Scylla
Goupil742
Scylla
12,332
665
1,255
935
7,164
2,991
0
2,724
4,304
25,283
0
L
11,213
890
0
455
12,755
4,316
0
4,936
7,819
20,649
0
W
9,314
313
243
0
3,765
1,660
0
1,370
2,357
36,977
0
L
Hercules
Stubleyy
Hercules
9,515
2,629
0
2,998
18,471
13,534
0
11,056
7,415
0
21,279
W
17,267
5,161
0
590
12,329
5,447
0
3,726
7,674
0
39,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,337
Gold Earned
45,278
178
Minions Killed
168
11
Camps Cleared
3
1,000,800
Distance Traveled
842,207
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,479
1,048
20
2
1
233,654
0
L
Neith
8,514
851
25
3
0
136,514
0
L
King Arthur
9,023
902
24
2
1
177,103
0
L
The Morrigan
9,501
950
67
7
1
182,147
1
W
Athena
10,309
1,031
21
2
1
202,098
0
W
Scylla
9,768
977
37
4
0
193,856
1
L
Agni
8,626
863
19
2
0
160,733
0
W
Nox
10,494
1,049
68
7
1
199,112
0
L
Hercules
9,614
961
33
3
1
185,710
0
W
Thor
11,287
1,129
32
3
8
172,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role