Player Matchup

Fenrir
Fenrir
AJisKilla
Fenrir
Level 83
God Stats
39W - 47L
1,532 SR
Queue Stats
513W - 478L
1,511 Elo+
Party 3
Cernunnos
Cernunnos
BOBjr360
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
ThaLonEWolF
King Arthur
Level 30
God Stats
0W - 4L
1,325 SR
Queue Stats
506W - 464L
1,582 Elo+
Party 3
Chronos
Chronos
TheWinner 727
Chronos
Level 149
God Stats
30W - 23L
1,627 SR
Queue Stats
860W - 764L
1,603 Elo+
Party 2
Geb
Geb
TwoF8tez
Geb
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
268W - 200L
1,604 Elo+
Party 2
Team Averages
Level 70
1,497 SR
1,560 Elo+

VS

Team Averages
Level 120
1,560 SR
1,523 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DrFloppyBoy
Loki
Level 119
God Stats
9W - 12L
1,479 SR
Queue Stats
193W - 181L
1,451 Elo+
Solo
Xing Tian
Xing Tian
O-M-W-2-Y-B-H
Xing Tian
Level 143
God Stats
2W - 1L
1,599 SR
Queue Stats
297W - 301L
1,556 Elo+
Party 1
Anhur
Anhur
Stain420
Anhur
Level 26
God Stats
6W - 4L
1,724 SR
Queue Stats
31W - 21L
1,527 Elo+
Party 1
Thoth
Thoth
UStillTalking6
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
503W - 502L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AJisKilla
Fenrir
15
3 / 7 / 6
9,859
519
8,462
13,910
5,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
BOBjr360
Cernunnos
11
0 / 7 / 3
7,499
395
4,120
10,703
3,317
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
ThaLonEWolF
King Arthur
16
7 / 3 / 2
10,493
552
15,035
22,302
16,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Chronos
14
0 / 6 / 1
8,740
460
9,077
15,614
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 4 / 2
8,422
443
6,855
21,576
8,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 3 / 6
10,447
550
13,048
16,168
18,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 2 / 5
11,462
603
12,302
12,664
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
O-M-W-2-Y-B-H
Xing Tian
14
3 / 1 / 11
9,184
483
10,027
19,782
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Stain420
Anhur
15
6 / 2 / 7
9,682
510
16,366
10,443
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 12
10,674
562
8,447
11,599
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
27
27
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
6
2
L
Fenrir
AJisKilla
Fenrir
3
7
6
0.86
L
Cernunnos
BOBjr360
Cernunnos
0
7
3
0.21
W
12
2
5
7.25
W
Xing Tian
O-M-W-2-Y-B-H
Xing Tian
3
1
11
8.5
W
Anhur
Stain420
Anhur
6
2
7
4.75
L
King Arthur
ThaLonEWolF
King Arthur
7
3
2
2.67
L
Chronos
0
6
1
0.08
L
0
4
2
0.25
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,549
Damage
60,190
84,105
Taken
70,656
37,699
Mitigated
47,068
21,744
Healing
25,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,048
1,160
1,429
8,106
16,168
18,368
0
1,998
14,170
69,987
0
L
Fenrir
AJisKilla
Fenrir
8,462
1,098
0
3,608
13,910
5,854
0
4,497
9,263
0
39,808
L
Cernunnos
BOBjr360
Cernunnos
4,120
1,317
0
4
10,703
3,317
0
4,813
5,830
0
30,719
W
12,302
3,334
0
5,776
12,664
4,958
2,043
1,874
10,790
0
78,431
W
Xing Tian
O-M-W-2-Y-B-H
Xing Tian
10,027
1,055
0
4,951
19,782
14,784
0
6,913
12,869
31,430
0
W
Anhur
Stain420
Anhur
16,366
8,542
0
1,750
10,443
4,339
472
3,704
6,739
0
60,704
L
King Arthur
ThaLonEWolF
King Arthur
15,035
628
0
7,718
22,302
16,448
0
11,444
10,131
137
56,128
L
Chronos
9,077
3,289
0
4,138
15,614
3,943
0
3,169
12,445
65,491
0
L
6,855
1,438
0
6,276
21,576
8,137
0
6,602
14,914
32,967
0
W
8,447
440
0
3,619
11,599
4,619
297
1,580
10,019
79,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
51,449
380
Minions Killed
538
0
Camps Cleared
0
1,545,486
Distance Traveled
1,794,864
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,447
550
131
7
0
287,706
2
L
Fenrir
9,859
519
72
4
0
269,351
0
L
Cernunnos
7,499
395
65
3
0
259,588
0
W
Loki
11,462
603
134
7
0
403,679
8
W
Xing Tian
9,184
483
35
2
0
397,371
1
W
Anhur
9,682
510
91
5
0
328,099
4
L
King Arthur
10,493
552
97
5
0
385,481
6
L
Chronos
8,740
460
108
6
0
293,253
4
L
Geb
8,422
443
38
2
0
337,813
2
W
Thoth
10,674
562
147
8
0
378,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role