Player Matchup

Pele
Pele
Go2sLeep-Tj
Pele
Level 25
God Stats
10W - 17L
1,343 SR
Queue Stats
109W - 126L
1,330 Elo+
Solo
Loki
Loki
McDonald 47557
Loki
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 55L
1,646 Elo+
Solo
Achilles
Achilles
TheHardyMagic
Achilles
Level 25
God Stats
16W - 8L
1,568 SR
Queue Stats
130W - 171L
1,398 Elo+
Solo
Skadi
Skadi
Tz KyRa
Skadi
Level 29
God Stats
26W - 26L
1,576 SR
Queue Stats
297W - 408L
1,403 Elo+
Solo
Set
Set
palomoj
Set
Level 26
God Stats
5W - 0L
1,781 SR
Queue Stats
19W - 16L
1,425 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,441 Elo+

VS

Team Averages
Level 26
1,487 SR
1,284 Elo+
Cerberus
Cerberus
FTWCrimsonHero69
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,046 Elo+
Party 1
Sol
Sol
XLucyXxXNyuX
Sol
Level 12
God Stats
1W - 3L
1,409 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo
Zeus
Zeus
bionic-barrel9
Zeus
Level 7
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 6L
1,300 Elo+
Solo
Neith
Neith
crimsontoadjr14
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,299 Elo+
Party 1
Merlin
Merlin
misfitsavage
Merlin
Level 18
God Stats
2W - 3L
1,725 SR
Queue Stats
35W - 34L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 3 / 5
8,883
635
8,819
8,566
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
4 / 2 / 3
6,428
459
1,606
4,464
1,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TheHardyMagic
Achilles
14
6 / 0 / 2
8,441
603
4,560
7,127
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Tz KyRa
Skadi
14
4 / 1 / 1
8,862
633
6,371
6,286
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
12
9 / 3 / 8
8,162
583
5,787
6,553
2,855
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 12 / 1
4,710
336
542
9,737
2,537
12
2 / 6 / 2
6,977
498
4,778
9,648
1,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 9 / 0
6,379
456
2,098
7,363
3,358
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 12 / 3
5,325
380
2,422
9,412
2,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
5 / 4 / 1
7,587
542
6,351
7,192
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
36
Kills
9
9
Deaths
43
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
13
3
5
5.17
W
4
2
3
2.75
W
Achilles
TheHardyMagic
Achilles
6
0
2
7
W
Skadi
Tz KyRa
Skadi
4
1
1
4.5
L
2
6
2
0.5
L
1
9
0
0.11
L
1
12
3
0.21
L
Merlin
5
4
1
1.38
W
Set
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
16,191
32,996
Taken
43,352
14,644
Mitigated
12,376
4,493
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
542
149
0
113
9,737
2,537
0
0
9,737
5,408
0
W
8,819
1,903
0
649
8,566
3,113
1,578
2,705
5,861
0
45,168
W
1,606
588
0
0
4,464
1,245
0
1,097
3,367
0
14,897
W
Achilles
TheHardyMagic
Achilles
4,560
2,242
0
2,319
7,127
5,171
407
3,779
3,348
0
38,698
W
Skadi
Tz KyRa
Skadi
6,371
4,869
0
588
6,286
2,260
1,650
3,890
2,396
0
52,635
L
4,778
1,129
0
3,840
9,648
1,950
770
0
9,648
32,673
0
L
2,098
760
0
243
7,363
3,358
396
0
7,363
20,520
0
L
2,422
1,935
0
671
9,412
2,168
453
0
9,412
0
8,671
L
Merlin
6,351
248
0
1,680
7,192
2,363
363
0
7,192
41,355
0
W
Set
5,787
2,445
0
937
6,553
2,855
0
2,298
4,255
0
33,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,776
Gold Earned
30,978
354
Minions Killed
206
0
Camps Cleared
0
1,223,666
Distance Traveled
1,148,988
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,710
336
13
1
0
232,910
0
W
Pele
8,883
635
78
6
0
302,828
2
W
Loki
6,428
459
30
2
0
225,377
0
W
Achilles
8,441
603
82
6
0
226,571
6
W
Skadi
8,862
633
106
8
0
213,661
0
L
Sol
6,977
498
46
3
0
247,010
0
L
Zeus
6,379
456
43
3
0
178,949
1
L
Neith
5,325
380
21
2
0
239,207
0
L
Merlin
7,587
542
83
6
0
250,912
4
W
Set
8,162
583
58
4
0
255,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role