Player Matchup

Baron Samedi
Baron Samedi
Doogster1129
Baron Samedi
Level 55
God Stats
7W - 7L
1,460 SR
Queue Stats
434W - 431L
1,507 Elo+
Solo
Danzaburou
Danzaburou
JIJItheFool
Danzaburou
Level 129
God Stats
3W - 0L
1,464 SR
Queue Stats
81W - 81L
1,499 Elo+
Party 1
Janus
Janus
Phantom Xbox290
Janus
Level 129
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Geb
Geb
Shinroon
Geb
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,417 Elo+
Party 1
Cupid
Cupid
XxKiuByxX
Cupid
Level 145
God Stats
3W - 2L
1,357 SR
Queue Stats
89W - 92L
1,529 Elo+
Solo
Team Averages
Level 113
1,418 SR
1,490 Elo+

VS

Team Averages
Level 106
1,486 SR
1,505 Elo+
Sun Wukong
Sun Wukong
ChaoticSunOfEvil
Sun Wukong
Level 127
God Stats
4W - 2L
1,525 SR
Queue Stats
255W - 278L
1,434 Elo+
Solo
Fafnir
Fafnir
Chiroptophobic
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 377L
1,528 Elo+
Solo
Chernobog
Chernobog
Sconions
Chernobog
Level 84
God Stats
0W - 1L
1,351 SR
Queue Stats
18W - 17L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatGuyZelly
Gilgamesh
Level 67
God Stats
1W - 2L
1,552 SR
Queue Stats
14W - 14L
1,545 Elo+
Party 2
Thor
Thor
Wing Chun Foo
Thor
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
312W - 295L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doogster1129
Baron Samedi
20
7 / 4 / 17
13,551
713
22,318
21,587
17,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JIJItheFool
Danzaburou
20
5 / 7 / 17
14,465
761
19,147
24,846
13,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 5 / 9
14,994
789
26,795
19,662
9,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 4 / 21
13,919
733
11,545
32,216
52,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
XxKiuByxX
Cupid
20
3 / 6 / 19
13,613
716
13,698
18,638
9,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChaoticSunOfEvil
Sun Wukong
20
4 / 6 / 14
12,962
682
22,718
25,053
35,684
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 5 / 11
14,410
758
10,210
20,247
31,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Sconions
Chernobog
19
4 / 9 / 14
12,441
655
18,506
19,715
9,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ThatGuyZelly
Gilgamesh
20
12 / 8 / 10
15,269
804
26,626
29,738
39,295
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 7 / 16
12,590
663
24,229
20,688
12,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
91
35
Kills
26
26
Deaths
35
83
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChaoticSunOfEvil
Sun Wukong
4
6
14
1.83
L
3
5
11
1.7
W
Baron Samedi
Doogster1129
Baron Samedi
7
4
17
3.88
W
Danzaburou
JIJItheFool
Danzaburou
5
7
17
1.93
W
17
5
9
4.3
L
Chernobog
Sconions
Chernobog
4
9
14
1.22
W
3
4
21
3.38
L
Gilgamesh
ThatGuyZelly
Gilgamesh
12
8
10
2.13
L
3
7
16
1.57
W
Cupid
XxKiuByxX
Cupid
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,503
Damage
102,289
116,949
Taken
115,441
104,087
Mitigated
128,085
57,151
Healing
40,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChaoticSunOfEvil
Sun Wukong
22,718
3,151
2,476
8,146
25,053
35,684
908
11,406
13,647
0
38,278
L
10,210
2,452
1,573
5,787
20,247
31,118
350
8,745
11,502
41,257
0
W
Baron Samedi
Doogster1129
Baron Samedi
22,318
1,493
13,290
7,532
21,587
17,771
1,019
2,209
19,168
43,003
0
W
Danzaburou
JIJItheFool
Danzaburou
19,147
6,163
1,829
7,177
24,846
13,972
2,241
1,142
23,494
0
54,912
W
26,795
1,319
262
1,936
19,662
9,741
635
1,423
17,999
47,161
0
L
Chernobog
Sconions
Chernobog
18,506
13,844
1,965
2,364
19,715
9,509
1,544
11,526
8,189
0
35,105
W
11,545
1,148
2,149
11,402
32,216
52,793
565
3,869
28,017
20,319
0
L
Gilgamesh
ThatGuyZelly
Gilgamesh
26,626
6,128
3,500
9,063
29,738
39,295
0
15,599
14,139
0
44,951
L
24,229
2,067
2,003
3,700
20,688
12,479
1,050
13,382
7,306
0
35,305
W
Cupid
XxKiuByxX
Cupid
13,698
8,423
6,619
4,955
18,638
9,810
1,624
1,567
16,891
0
34,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,542
Gold Earned
67,672
212
Minions Killed
194
0
Camps Cleared
0
1,578,834
Distance Traveled
1,493,645
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,962
682
38
2
0
324,614
0
L
Fafnir
14,410
758
50
3
0
287,584
1
W
Baron Samedi
13,551
713
27
1
0
321,627
0
W
Danzaburou
14,465
761
77
4
0
267,483
0
W
Janus
14,994
789
55
3
0
342,473
0
L
Chernobog
12,441
655
48
3
0
301,084
0
W
Geb
13,919
733
11
1
0
324,970
2
L
Gilgamesh
15,269
804
35
2
0
291,629
0
L
Thor
12,590
663
23
1
0
288,734
0
W
Cupid
13,613
716
42
2
0
322,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role