Player Matchup

Sobek
Sobek
Dinho4bala
Sobek
Level 15
God Stats
4W - 5L
1,832 SR
Queue Stats
34W - 33L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
Kenzuts
Amaterasu
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 56L
1,585 Elo+
Party 2
Izanami
Izanami
KillerjRafa
Izanami
Level 46
God Stats
78W - 80L
1,437 SR
Queue Stats
171W - 214L
1,437 Elo+
Party 2
Raijin
Raijin
LuccaVan1
Raijin
Level 31
God Stats
16W - 24L
1,654 SR
Queue Stats
152W - 192L
1,417 Elo+
Party 2
Nemesis
Nemesis
RauLopesGue
Nemesis
Level 16
God Stats
31W - 29L
1,575 SR
Queue Stats
121W - 121L
1,466 Elo+
Party 2
Team Averages
Level 24
1,600 SR
1,473 Elo+

VS

Team Averages
Level 20
1,540 SR
1,533 Elo+
Danzaburou
Danzaburou
Brno0
Danzaburou
Level 25
God Stats
14W - 7L
1,525 SR
Queue Stats
122W - 106L
1,560 Elo+
Party 1
Janus
Janus
Delrealfa
Janus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 113L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Jessyck
Aphrodite
Level 25
God Stats
7W - 7L
1,522 SR
Queue Stats
67W - 62L
1,568 Elo+
Party 1
Artemis
Artemis
breninhoGP
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,530 Elo+
Solo
Nemesis
Nemesis
tiagami
Nemesis
Level 16
God Stats
13W - 12L
1,651 SR
Queue Stats
77W - 65L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
0 / 4 / 2
6,964
387
5,233
12,974
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Kenzuts
Amaterasu
14
2 / 5 / 0
8,358
464
5,692
13,455
8,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
KillerjRafa
Izanami
11
3 / 6 / 0
7,626
424
8,331
10,433
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
LuccaVan1
Raijin
13
0 / 6 / 1
7,913
440
5,395
9,470
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RauLopesGue
Nemesis
12
0 / 7 / 1
7,629
424
2,652
14,849
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brno0
Danzaburou
15
4 / 1 / 8
9,679
538
9,207
13,711
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Delrealfa
Janus
17
8 / 1 / 5
11,137
619
7,979
6,997
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Jessyck
Aphrodite
15
1 / 1 / 10
8,529
474
5,029
13,551
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
breninhoGP
Artemis
15
3 / 2 / 8
11,035
613
8,922
11,523
5,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
tiagami
Nemesis
19
11 / 0 / 9
12,237
680
13,347
10,795
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
27
28
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brno0
Danzaburou
4
1
8
8
W
Janus
Delrealfa
Janus
8
1
5
10.5
L
Sobek
0
4
2
0.25
W
Aphrodite
Jessyck
Aphrodite
1
1
10
6
L
Amaterasu
Kenzuts
Amaterasu
2
5
0
0.4
L
Izanami
KillerjRafa
Izanami
3
6
0
0.5
L
Raijin
LuccaVan1
Raijin
0
6
1
0.08
L
Nemesis
RauLopesGue
Nemesis
0
7
1
0.07
W
Artemis
breninhoGP
Artemis
3
2
8
3.5
W
Nemesis
tiagami
Nemesis
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
44,484
61,181
Taken
56,577
28,167
Mitigated
25,549
10,414
Healing
26,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brno0
Danzaburou
9,207
5,316
0
5,282
13,711
4,191
2,458
1,985
11,714
0
71,246
W
Janus
Delrealfa
Janus
7,979
829
393
2,933
6,997
2,225
349
2,078
4,709
78,888
0
L
Sobek
5,233
390
0
3,466
12,974
8,996
0
4,661
8,313
13,720
0
W
Aphrodite
Jessyck
Aphrodite
5,029
1,464
6,544
10,000
13,551
8,104
829
2,247
11,264
34,943
0
L
Amaterasu
Kenzuts
Amaterasu
5,692
1,785
0
1,458
13,455
8,543
666
1,302
12,153
0
38,116
L
Izanami
KillerjRafa
Izanami
8,331
6,385
0
2,123
10,433
2,694
0
1,501
8,932
0
46,123
L
Raijin
LuccaVan1
Raijin
5,395
343
0
859
9,470
3,350
0
3,626
5,844
45,057
0
L
Nemesis
RauLopesGue
Nemesis
2,652
732
0
2,508
14,849
4,584
0
1,918
12,931
0
52,912
W
Artemis
breninhoGP
Artemis
8,922
4,192
0
500
11,523
5,848
1,402
1,451
9,686
0
42,448
W
Nemesis
tiagami
Nemesis
13,347
8,437
0
425
10,795
5,181
1,177
2,481
8,156
0
90,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
52,617
403
Minions Killed
533
0
Camps Cleared
0
1,574,876
Distance Traveled
1,796,325
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,679
538
111
6
0
327,429
4
W
Janus
11,137
619
147
8
0
350,919
7
L
Sobek
6,964
387
26
1
0
351,014
1
W
Aphrodite
8,529
474
59
3
0
354,680
7
L
Amaterasu
8,358
464
84
5
0
302,769
0
L
Izanami
7,626
424
94
5
0
263,624
4
L
Raijin
7,913
440
97
5
0
301,046
6
L
Nemesis
7,629
424
102
6
0
356,423
1
W
Artemis
11,035
613
69
4
0
337,594
1
W
Nemesis
12,237
680
147
8
0
425,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role