Player Matchup

Aphrodite
Aphrodite
LedahAn
Aphrodite
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,285 Elo+
Solo
Sobek
Sobek
Luzbelito420
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MVVALV
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo
Ao Kuang
Ao Kuang
RAUL12007
Ao Kuang
Level 29
God Stats
16W - 15L
1,321 SR
Queue Stats
285W - 283L
1,527 Elo+
Solo
Apollo
Apollo
Sakuraqu33n
Apollo
Level 14
God Stats
2W - 4L
1,385 SR
Queue Stats
50W - 36L
1,598 Elo+
Solo
Team Averages
Level 11
1,441 SR
1,524 Elo+

VS

Team Averages
Level 20
1,452 SR
1,449 Elo+
Chaac
Chaac
Eli Wes7
Chaac
Level 27
God Stats
4W - 4L
1,357 SR
Queue Stats
154W - 136L
1,695 Elo+
Solo
Heimdallr
Heimdallr
JonnyNotJohnny
Heimdallr
Level 18
God Stats
17W - 15L
1,478 SR
Queue Stats
21W - 18L
1,450 Elo+
Party 1
Merlin
Merlin
NachoZen
Merlin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 33L
1,311 Elo+
Solo
Nemesis
Nemesis
TheRealGroceries
Nemesis
Level 20
God Stats
8W - 5L
1,423 SR
Queue Stats
57W - 47L
1,377 Elo+
Solo
Hercules
Hercules
clockwiselake45
Hercules
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 64L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LedahAn
Aphrodite
5
0 / 0 / 0
2,987
597
609
1,141
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 1 / 0
3,009
602
572
3,334
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
MVVALV
Guan Yu
1
0 / 0 / 0
2,568
514
0
0
0
Ao Kuang
RAUL12007
Ao Kuang
5
0 / 3 / 1
3,359
672
1,971
5,084
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
5
1 / 1 / 0
3,358
672
1,199
2,840
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eli Wes7
Chaac
8
3 / 0 / 0
4,859
972
1,635
1,179
431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
JonnyNotJohnny
Heimdallr
6
1 / 0 / 0
3,699
740
1,320
692
212
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
NachoZen
Merlin
6
1 / 0 / 1
3,809
762
1,509
2,003
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 1
3,329
666
763
3,292
771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
5
0 / 0 / 2
3,744
749
1,262
3,118
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
Eli Wes7
Chaac
3
0
0
3
W
Heimdallr
JonnyNotJohnny
Heimdallr
1
0
0
1
L
Aphrodite
LedahAn
Aphrodite
0
0
0
0
L
0
1
0
0
L
Guan Yu
MVVALV
Guan Yu
0
0
0
0
W
Merlin
NachoZen
Merlin
1
0
1
1.5
L
Ao Kuang
RAUL12007
Ao Kuang
0
3
1
0.17
L
Apollo
1
1
0
1
W
0
1
1
0.5
W
Hercules
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,351
Damage
6,489
12,399
Taken
10,284
3,585
Mitigated
3,095
3,339
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Eli Wes7
Chaac
1,635
252
0
543
1,179
431
280
362
817
0
22,257
W
Heimdallr
JonnyNotJohnny
Heimdallr
1,320
862
0
363
692
212
83
127
565
0
15,866
L
Aphrodite
LedahAn
Aphrodite
609
397
0
342
1,141
223
0
0
1,141
7,421
0
L
572
193
0
644
3,334
1,276
0
0
3,334
2,983
0
L
Guan Yu
MVVALV
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
NachoZen
Merlin
1,509
159
0
732
2,003
535
205
1,055
948
11,328
0
L
Ao Kuang
RAUL12007
Ao Kuang
1,971
493
0
1,801
5,084
1,225
0
599
4,421
9,468
0
L
Apollo
1,199
641
0
552
2,840
861
120
650
1,994
0
8,708
W
763
255
0
1,678
3,292
771
139
619
2,673
0
9,012
W
Hercules
1,262
630
0
1,771
3,118
1,146
0
937
2,129
0
7,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,281
Gold Earned
19,440
60
Minions Killed
140
0
Camps Cleared
0
440,805
Distance Traveled
527,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,859
972
55
11
0
122,251
2
W
Heimdallr
3,699
740
31
6
0
86,712
2
L
Aphrodite
2,987
597
11
2
0
89,055
0
L
Sobek
3,009
602
8
2
0
108,836
0
L
Guan Yu
2,568
514
0
0
0
19,129
0
W
Merlin
3,809
762
15
3
0
91,470
0
L
Ao Kuang
3,359
672
22
4
0
113,608
0
L
Apollo
3,358
672
19
4
0
110,177
2
W
Nemesis
3,329
666
27
5
0
109,995
0
W
Hercules
3,744
749
12
2
0
116,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role