Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Attracts
Tiamat
Level 48
God Stats
2W - 2L
1,685 SR
Queue Stats
11W - 18L
1,412 Elo+
Solo
Rama
Rama
AzureWolf729
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GenocidalPyro
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
qscesz1
Tsukuyomi
Level 25
God Stats
0W - 1L
1,836 SR
Queue Stats
124W - 100L
1,585 Elo+
Solo
Team Averages
Level 69
1,604 SR
1,499 Elo+

VS

Team Averages
Level 86
1,677 SR
1,665 Elo+
Gilgamesh
Gilgamesh
IAMPASIDENYT
Gilgamesh
Level 44
God Stats
8W - 3L
1,965 SR
Queue Stats
70W - 23L
1,856 Elo+
Party 1
Ra
Ra
Papikingpin
Ra
Level 83
God Stats
1W - 1L
1,646 SR
Queue Stats
20W - 13L
1,651 Elo+
Party 1
Tiamat
Tiamat
Vanbq
Tiamat
Level 148
God Stats
55W - 56L
1,404 SR
Queue Stats
362W - 349L
1,509 Elo+
Solo
Rama
Rama
XxZippyxX
Rama
Level 31
God Stats
6W - 0L
1,816 SR
Queue Stats
82W - 32L
1,869 Elo+
Party 1
Nemesis
Nemesis
xEccentric
Nemesis
Level 124
God Stats
10W - 8L
1,557 SR
Queue Stats
151W - 142L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 2 / 2
9,493
863
7,396
5,158
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Attracts
Tiamat
11
0 / 6 / 1
6,070
552
3,675
8,477
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 3 / 1
6,679
607
3,088
5,911
2,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
GenocidalPyro
Zhong Kui
13
1 / 5 / 3
7,025
639
7,791
8,938
5,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
qscesz1
Tsukuyomi
13
1 / 4 / 5
7,527
684
9,462
10,512
4,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IAMPASIDENYT
Gilgamesh
15
8 / 0 / 4
9,384
853
9,436
6,938
5,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 1 / 12
8,623
784
4,048
5,507
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Vanbq
Tiamat
14
2 / 1 / 9
8,372
761
7,811
9,766
8,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
2 / 1 / 11
8,362
760
5,614
8,282
3,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xEccentric
Nemesis
15
7 / 3 / 8
9,411
856
5,514
9,104
3,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
6
Kills
20
20
Deaths
6
12
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
2
2
2.5
L
Tiamat
Attracts
Tiamat
0
6
1
0.08
L
0
3
1
0.17
L
Zhong Kui
GenocidalPyro
Zhong Kui
1
5
3
0.5
W
Gilgamesh
IAMPASIDENYT
Gilgamesh
8
0
4
10
W
1
1
12
7
W
Tiamat
Vanbq
Tiamat
2
1
9
6.5
W
Rama
2
1
11
7.5
L
Tsukuyomi
qscesz1
Tsukuyomi
1
4
5
0.88
W
Nemesis
xEccentric
Nemesis
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
32,423
38,996
Taken
39,597
17,255
Mitigated
24,000
7,320
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,396
272
0
951
5,158
1,823
1
839
4,319
40,342
0
L
Tiamat
Attracts
Tiamat
3,675
133
0
1,836
8,477
3,832
0
2,609
5,868
11,303
0
L
3,088
2,648
0
1,483
5,911
2,128
0
2,423
3,488
0
22,193
L
Zhong Kui
GenocidalPyro
Zhong Kui
7,791
1,132
0
2,130
8,938
5,334
1
2,974
5,964
17,796
0
W
Gilgamesh
IAMPASIDENYT
Gilgamesh
9,436
2,785
0
822
6,938
5,951
0
2,983
3,949
2,326
17,475
W
4,048
625
2,265
2,634
5,507
2,143
419
2,272
3,145
42,050
0
W
Tiamat
Vanbq
Tiamat
7,811
536
0
4,034
9,766
8,990
350
4,996
4,565
23,856
0
W
Rama
5,614
3,515
0
1,706
8,282
3,212
664
4,033
4,161
0
24,735
L
Tsukuyomi
qscesz1
Tsukuyomi
9,462
1,826
0
920
10,512
4,138
0
3,703
6,809
0
23,291
W
Nemesis
xEccentric
Nemesis
5,514
2,335
0
1,495
9,104
3,704
0
4,619
4,429
0
21,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
44,152
224
Minions Killed
277
6
Camps Cleared
9
985,031
Distance Traveled
1,056,282
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,493
863
96
9
2
226,605
2
L
Tiamat
6,070
552
14
1
1
167,879
4
L
Rama
6,679
607
52
5
1
182,375
2
L
Zhong Kui
7,025
639
26
2
0
193,527
2
W
Gilgamesh
9,384
853
23
2
1
217,898
1
W
Ra
8,623
784
117
11
0
229,617
0
W
Tiamat
8,372
761
50
5
2
203,561
0
W
Rama
8,362
760
50
5
3
187,965
2
L
Tsukuyomi
7,527
684
36
3
2
214,645
1
W
Nemesis
9,411
856
37
3
3
217,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role