Player Matchup

Gilgamesh
Gilgamesh
RazorbanePC
Gilgamesh
Level 148
God Stats
6W - 3L
1,620 SR
Queue Stats
161W - 128L
1,621 Elo+
Party 2
Raijin
Raijin
ReelBigGibbs
Raijin
Level 145
God Stats
1W - 4L
1,218 SR
Queue Stats
146W - 124L
1,698 Elo+
Party 2
Fenrir
Fenrir
martial-arter
Fenrir
Level 123
God Stats
28W - 36L
1,733 SR
Queue Stats
311W - 300L
1,616 Elo+
Solo
Team Averages
Level 139
1,524 SR
1,645 Elo+

VS

Team Averages
Level 127
1,695 SR
1,640 Elo+
Achilles
Achilles
Quit Runniin
Achilles
Level 140
God Stats
7W - 5L
1,619 SR
Queue Stats
143W - 120L
1,561 Elo+
Party 1
Nu Wa
Nu Wa
Sickovit
Nu Wa
Level 155
God Stats
9W - 4L
1,626 SR
Queue Stats
410W - 290L
1,734 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SleepyTactix
Ah Muzen Cab
Level 86
God Stats
2W - 1L
1,841 SR
Queue Stats
21W - 19L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RazorbanePC
Gilgamesh
13
5 / 8 / 3
11,364
710
10,014
16,415
11,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
15
3 / 4 / 4
10,716
670
12,518
12,290
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 6 / 6
9,488
593
5,338
14,277
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Quit Runniin
Achilles
15
5 / 2 / 11
11,223
701
10,422
13,792
15,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Sickovit
Nu Wa
16
13 / 1 / 5
12,510
782
17,555
8,878
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SleepyTactix
Ah Muzen Cab
14
0 / 5 / 16
10,467
654
9,464
11,254
3,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
18
18
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Quit Runniin
Achilles
5
2
11
5.25
L
Gilgamesh
RazorbanePC
Gilgamesh
5
8
3
0.81
L
Raijin
3
4
4
1.25
W
Nu Wa
Sickovit
Nu Wa
13
1
5
15.5
W
Ah Muzen Cab
SleepyTactix
Ah Muzen Cab
0
5
16
1.6
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,870
Damage
37,441
42,982
Taken
33,924
19,839
Mitigated
21,768
5,873
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Quit Runniin
Achilles
10,422
2,378
732
2,162
13,792
15,459
501
4,289
9,125
0
37,246
L
Gilgamesh
RazorbanePC
Gilgamesh
10,014
2,510
0
217
16,415
11,457
0
6,801
9,614
0
27,897
L
Raijin
12,518
357
399
2,718
12,290
3,610
0
5,934
6,356
69,676
0
W
Nu Wa
Sickovit
Nu Wa
17,555
3,473
332
3,532
8,878
2,669
1,391
3,863
4,767
67,664
0
W
Ah Muzen Cab
SleepyTactix
Ah Muzen Cab
9,464
2,340
0
1,522
11,254
3,640
1,429
3,589
7,427
0
36,354
L
5,338
1,118
0
2,539
14,277
4,772
0
4,938
9,339
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
34,200
227
Minions Killed
200
0
Camps Cleared
0
761,682
Distance Traveled
899,970
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,223
701
43
3
0
319,346
1
L
Gilgamesh
11,364
710
41
3
0
260,893
4
L
Raijin
10,716
670
127
8
0
250,450
0
W
Nu Wa
12,510
782
88
6
0
285,794
0
W
Ah Muzen Cab
10,467
654
69
4
0
294,830
0
L
Fenrir
9,488
593
59
4
0
250,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role