Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
Kotone-Senpai
Kumbhakarna
Platinum III
Level 53
God Stats
12W - 15L
1,498 SR
Queue Stats
90W - 93L
1,628 MMR
Solo
Hun Batz
Hun Batz
Gold I
Kxmel-94_
Hun Batz
Gold I
Level 113
God Stats
2W - 2L
1,632 SR
Queue Stats
305W - 318L
1,622 MMR
Party 1
Medusa
Medusa
Gold III
Nashipeerr
Medusa
Gold III
Level 96
God Stats
8W - 5L
1,627 SR
Queue Stats
154W - 147L
1,608 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Smo59260
Kukulkan
Platinum V
Level 106
God Stats
16W - 15L
1,607 SR
Queue Stats
163W - 160L
1,647 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
brodaalaa
Sun Wukong
Platinum V
Level 125
God Stats
15W - 14L
1,635 SR
Queue Stats
98W - 91L
1,694 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,600 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,451 SR
1,642 MMR
Agni
Agni
Gold II
GETME ITS MO
Agni
Gold II
Level 107
God Stats
2W - 5L
1,283 SR
Queue Stats
1,206W - 1,210L
1,602 MMR
Solo
Chaac
Chaac
Gold II
Jurjoes010
Chaac
Gold II
Level 129
God Stats
11W - 13L
1,578 SR
Queue Stats
275W - 272L
1,674 MMR
Party 2
Thanatos
Thanatos
Gold III
MixedConflicts
Thanatos
Gold III
Level 129
God Stats
4W - 9L
1,393 SR
Queue Stats
427W - 436L
1,518 MMR
Party 2
Yemoja
Yemoja
Gold V
MrIncapablo
Yemoja
Gold V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,638 MMR
Party 3
Heimdallr
Heimdallr
Platinum V
f12-bernlinerbol
Heimdallr
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,780 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kotone-Senpai
Kumbhakarna
17
1 / 1 / 9
11,953
412
11,279
22,334
21,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Kxmel-94_
Hun Batz
20
7 / 8 / 3
14,698
507
13,168
27,291
20,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Nashipeerr
Medusa
19
1 / 12 / 4
13,345
460
13,967
25,682
11,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Smo59260
Kukulkan
20
6 / 6 / 3
13,842
477
22,058
16,950
7,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
brodaalaa
Sun Wukong
20
4 / 4 / 3
13,384
462
19,139
36,123
40,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TiamatSetGilgameshAthenaScylla

VS

Bans
JanusIzanamiGebDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 6
14,913
514
16,485
27,521
11,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
20
5 / 4 / 8
16,488
569
24,261
34,026
31,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
20
15 / 6 / 7
17,783
613
22,190
29,218
15,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
20
4 / 0 / 17
17,185
593
13,384
17,995
21,519
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
20
5 / 2 / 14
18,548
640
25,908
26,956
14,539
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
19
Kills
31
31
Deaths
19
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
7
6
0.71
W
Chaac
5
4
8
2.25
L
Kumbhakarna
Kotone-Senpai
Kumbhakarna
1
1
9
5.5
L
Hun Batz
Kxmel-94_
Hun Batz
7
8
3
1.06
W
Thanatos
15
6
7
3.08
W
Yemoja
4
0
17
12.5
L
Medusa
Nashipeerr
Medusa
1
12
4
0.25
L
Kukulkan
Smo59260
Kukulkan
6
6
3
1.25
L
Sun Wukong
brodaalaa
Sun Wukong
4
4
3
1.38
W
Heimdallr
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,611
Damage
102,228
128,380
Taken
135,716
101,398
Mitigated
94,005
24,648
Healing
85,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,485
1,300
364
11,732
27,521
11,642
1,504
12,894
14,627
102,752
0
W
Chaac
24,261
4,790
0
17,726
34,026
31,179
1,594
11,841
22,185
0
114,068
L
Kumbhakarna
Kotone-Senpai
Kumbhakarna
11,279
2,050
0
3,708
22,334
21,225
0
8,665
13,669
30,291
0
L
Hun Batz
Kxmel-94_
Hun Batz
13,168
3,008
0
6,747
27,291
20,584
530
6,468
20,823
0
114,393
W
Thanatos
22,190
5,978
0
27,472
29,218
15,126
2,469
3,802
25,416
0
104,424
W
Yemoja
13,384
2,788
6,990
7,466
17,995
21,519
512
6,487
11,508
54,621
0
L
Medusa
Nashipeerr
Medusa
13,967
6,308
0
4,524
25,682
11,538
432
2,493
23,189
0
98,912
L
Kukulkan
Smo59260
Kukulkan
22,058
562
0
1,678
16,950
7,901
0
4,366
12,504
123,442
0
L
Sun Wukong
brodaalaa
Sun Wukong
19,139
4,718
0
7,991
36,123
40,150
0
8,357
27,547
0
82,354
W
Heimdallr
25,908
17,364
0
13,921
26,956
14,539
5,238
5,828
21,128
0
200,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,222
Gold Earned
84,917
734
Minions Killed
759
0
Camps Cleared
0
2,719,067
Distance Traveled
2,681,554
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,913
514
155
5
0
502,189
3
W
Chaac
16,488
569
200
7
0
538,379
4
L
Kumbhakarna
11,953
412
35
1
0
505,493
8
L
Hun Batz
14,698
507
180
6
0
566,315
7
W
Thanatos
17,783
613
139
5
0
601,093
3
W
Yemoja
17,185
593
60
2
0
541,622
15
L
Medusa
13,345
460
166
6
0
531,205
4
L
Kukulkan
13,842
477
217
7
0
538,458
3
L
Sun Wukong
13,384
462
136
5
0
577,596
8
W
Heimdallr
18,548
640
205
7
0
498,271
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role