Player Matchup

The Morrigan
The Morrigan
Darksoul101010
The Morrigan
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
7W - 10L
1,378 Elo+
Party 1
Ra
Ra
PeterDrpsToHrd
Ra
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Solo
Anubis
Anubis
lolischmeat15
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,321 Elo+
Party 1
Thor
Thor
masterlua7288
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
soulman440
Danzaburou
Level 26
God Stats
6W - 11L
1,336 SR
Queue Stats
16W - 24L
1,323 Elo+
Party 1
Team Averages
Level 14
1,510 SR
1,404 Elo+

VS

Team Averages
Level 18
1,476 SR
1,384 Elo+
Bellona
Bellona
InaNutChell
Bellona
Level 29
God Stats
43W - 52L
1,406 SR
Queue Stats
455W - 546L
1,333 Elo+
Solo
Nemesis
Nemesis
Santiago9480
Nemesis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 53L
1,211 Elo+
Solo
Cthulhu
Cthulhu
Shawtgunn
Cthulhu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TxWGilgamesh
Danzaburou
Level 25
God Stats
8W - 5L
1,380 SR
Queue Stats
68W - 83L
1,361 Elo+
Party 2
Merlin
Merlin
burdgy
Merlin
Level 27
God Stats
19W - 14L
1,595 SR
Queue Stats
41W - 29L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darksoul101010
The Morrigan
17
3 / 6 / 6
11,117
926
7,876
13,429
5,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 15 / 11
12,873
1,073
11,971
20,442
8,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 5 / 13
12,962
1,080
18,066
19,887
9,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 1 / 0
9,192
766
116
840
227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
soulman440
Danzaburou
19
10 / 9 / 9
14,218
1,185
26,389
25,880
11,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
InaNutChell
Bellona
20
16 / 0 / 12
15,412
1,284
21,614
16,195
12,493
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Santiago9480
Nemesis
18
2 / 11 / 12
11,371
948
4,462
15,569
6,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Shawtgunn
Cthulhu
19
4 / 4 / 15
12,238
1,020
8,257
15,622
17,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
TxWGilgamesh
Danzaburou
20
7 / 4 / 18
14,154
1,180
15,873
13,173
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
burdgy
Merlin
20
7 / 4 / 18
13,787
1,149
24,894
12,357
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
23
Kills
36
36
Deaths
23
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Darksoul101010
The Morrigan
3
6
6
1
W
Bellona
InaNutChell
Bellona
16
0
12
22
L
5
15
11
0.7
W
Nemesis
Santiago9480
Nemesis
2
11
12
0.73
W
Cthulhu
Shawtgunn
Cthulhu
4
4
15
2.88
W
Danzaburou
TxWGilgamesh
Danzaburou
7
4
18
4
W
Merlin
burdgy
Merlin
7
4
18
4
L
5
5
13
2.3
L
0
1
0
0
L
Danzaburou
soulman440
Danzaburou
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,418
Damage
75,100
80,478
Taken
72,916
34,870
Mitigated
47,482
10,619
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Darksoul101010
The Morrigan
7,876
2,765
338
370
13,429
5,256
0
6,544
6,645
18,149
681
W
Bellona
InaNutChell
Bellona
21,614
8,669
0
1,276
16,195
12,493
0
7,129
8,591
0
45,975
L
11,971
3,223
57
402
20,442
8,738
0
7,353
12,737
41,214
0
W
Nemesis
Santiago9480
Nemesis
4,462
2,456
0
150
15,569
6,473
0
7,960
7,609
0
18,611
W
Cthulhu
Shawtgunn
Cthulhu
8,257
1,943
0
228
15,622
17,600
0
9,662
5,960
18,610
0
W
Danzaburou
TxWGilgamesh
Danzaburou
15,873
7,781
0
1,470
13,173
5,794
0
5,336
7,837
0
35,661
W
Merlin
burdgy
Merlin
24,894
2,294
0
0
12,357
5,122
0
7,357
5,000
52,714
0
L
18,066
3,211
0
5,623
19,887
9,618
0
8,201
11,424
37,230
0
L
116
116
0
0
840
227
0
294
506
0
950
L
Danzaburou
soulman440
Danzaburou
26,389
18,057
610
3,219
25,880
11,031
0
9,467
16,015
0
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
66,962
183
Minions Killed
231
3
Camps Cleared
3
816,008
Distance Traveled
1,028,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,117
926
27
2
1
205,637
0
W
Bellona
15,412
1,284
51
4
0
263,909
0
L
Ra
12,873
1,073
58
5
1
185,046
0
W
Nemesis
11,371
948
33
3
0
156,780
0
W
Cthulhu
12,238
1,020
20
2
0
194,432
0
W
Danzaburou
14,154
1,180
58
5
2
217,320
0
W
Merlin
13,787
1,149
69
6
1
195,907
0
L
Anubis
12,962
1,080
50
4
1
192,309
0
L
Thor
9,192
766
2
0
0
23,980
1
L
Danzaburou
14,218
1,185
46
4
0
209,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role