Player Matchup

Kuzenbo
Kuzenbo
BraveZa
Kuzenbo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,195 Elo+
Party 1
Izanami
Izanami
Minty43
Izanami
Level 17
God Stats
29W - 17L
1,793 SR
Queue Stats
81W - 97L
1,182 Elo+
Party 1
Da Ji
Da Ji
NekoPhagUwU
Da Ji
Level 13
God Stats
4W - 4L
1,614 SR
Queue Stats
31W - 40L
1,558 Elo+
Solo
Sobek
Sobek
Webbster545
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,266 Elo+
Solo
Ah Puch
Ah Puch
Yuareded
Ah Puch
Level 29
God Stats
13W - 12L
1,506 SR
Queue Stats
76W - 59L
1,646 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,369 Elo+

VS

Team Averages
Level 13
1,484 SR
1,415 Elo+
Ah Puch
Ah Puch
Gilgam3shGaming
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,708 Elo+
Solo
Bakasura
Bakasura
JaqBro
Bakasura
Level 21
God Stats
7W - 8L
1,403 SR
Queue Stats
50W - 50L
1,381 Elo+
Solo
Olorun
Olorun
Klocky06
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,213 Elo+
Solo
Freya
Freya
Xoriiio
Freya
Level 14
God Stats
2W - 2L
1,302 SR
Queue Stats
46W - 53L
1,274 Elo+
Solo
Sobek
Sobek
xJRT
Sobek
Level 8
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BraveZa
Kuzenbo
14
1 / 8 / 6
8,664
413
4,818
13,747
11,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Minty43
Izanami
12
1 / 6 / 4
8,475
404
8,529
14,809
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
13 / 5 / 3
12,429
592
17,593
19,961
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 4
8,355
398
6,391
17,989
15,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Yuareded
Ah Puch
17
4 / 3 / 1
10,746
512
9,878
10,554
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
12,017
572
12,370
12,166
6,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
JaqBro
Bakasura
20
18 / 3 / 5
13,453
641
16,724
15,705
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Klocky06
Olorun
15
2 / 7 / 3
9,921
472
9,068
15,065
6,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Xoriiio
Freya
16
5 / 3 / 8
10,491
500
9,816
14,199
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
xJRT
Sobek
13
2 / 4 / 7
9,495
452
5,574
16,988
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
20
Kills
31
31
Deaths
20
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BraveZa
Kuzenbo
1
8
6
0.5
W
4
3
5
2.17
W
Bakasura
JaqBro
Bakasura
18
3
5
6.83
W
Olorun
Klocky06
Olorun
2
7
3
0.5
L
Izanami
Minty43
Izanami
1
6
4
0.5
L
13
5
3
2.9
L
1
9
4
0.33
W
Freya
Xoriiio
Freya
5
3
8
3
L
Ah Puch
Yuareded
Ah Puch
4
3
1
1.5
W
Sobek
xJRT
Sobek
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
53,552
77,060
Taken
74,123
44,011
Mitigated
43,420
11,088
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BraveZa
Kuzenbo
4,818
1,578
0
378
13,747
11,951
128
6,336
6,506
20,709
0
W
12,370
358
0
5,134
12,166
6,122
2,778
4,159
8,007
76,227
0
W
Bakasura
JaqBro
Bakasura
16,724
10,618
0
4,986
15,705
8,614
1,873
4,476
11,229
0
70,491
W
Olorun
Klocky06
Olorun
9,068
4,780
142
4,597
15,065
6,001
2,112
3,950
11,115
56,834
0
L
Izanami
Minty43
Izanami
8,529
5,384
0
4,083
14,809
4,100
405
7,033
7,386
0
44,505
L
17,593
4,409
0
1,327
19,961
8,446
0
7,474
11,942
0
90,761
L
6,391
1,740
0
2,368
17,989
15,929
413
9,484
7,700
27,396
0
W
Freya
Xoriiio
Freya
9,816
3,787
0
5,613
14,199
5,072
826
3,896
10,303
59,758
0
L
Ah Puch
Yuareded
Ah Puch
9,878
747
0
2,932
10,554
3,585
551
6,501
4,053
77,178
0
W
Sobek
xJRT
Sobek
5,574
712
0
5,310
16,988
17,611
734
4,606
12,382
23,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
55,377
472
Minions Killed
515
0
Camps Cleared
0
1,698,595
Distance Traveled
1,927,804
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,664
413
30
1
0
312,896
0
W
Ah Puch
12,017
572
157
7
0
352,105
0
W
Bakasura
13,453
641
139
7
0
503,578
2
W
Olorun
9,921
472
101
5
0
318,516
2
L
Izanami
8,475
404
93
4
0
366,281
5
L
Da Ji
12,429
592
131
6
0
392,208
0
L
Sobek
8,355
398
42
2
0
330,065
1
W
Freya
10,491
500
73
3
0
331,167
0
L
Ah Puch
10,746
512
176
8
0
297,145
2
W
Sobek
9,495
452
45
2
0
422,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role