Player Matchup

Ymir
Ymir
AloneAlgos
Ymir
Level 24
God Stats
1W - 2L
1,732 SR
Queue Stats
60W - 49L
1,539 Elo+
Party 3
The Morrigan
The Morrigan
Duckwin
The Morrigan
Level 28
God Stats
7W - 11L
1,589 SR
Queue Stats
60W - 45L
1,592 Elo+
Party 3
Guan Yu
Guan Yu
ISaaphI
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 2
Nemesis
Nemesis
TaigerAomine
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,747 Elo+
Party 2
Chiron
Chiron
Telpinquar
Chiron
Level 14
God Stats
2W - 1L
1,680 SR
Queue Stats
4W - 4L
1,747 Elo+
Party 2
Team Averages
Level 22
1,600 SR
1,660 Elo+

VS

Team Averages
Level 23
1,569 SR
1,528 Elo+
Sobek
Sobek
DwarfInAHoe
Sobek
Level 22
God Stats
13W - 11L
1,471 SR
Queue Stats
53W - 49L
1,572 Elo+
Party 4
Xing Tian
Xing Tian
harthos
Xing Tian
Level 33
God Stats
14W - 8L
1,726 SR
Queue Stats
62W - 50L
1,515 Elo+
Party 1
Ra
Ra
kussKussy020
Ra
Level 16
God Stats
11W - 9L
1,645 SR
Queue Stats
37W - 38L
1,513 Elo+
Party 4
Izanami
Izanami
puckinguts
Izanami
Level 22
God Stats
27W - 28L
1,503 SR
Queue Stats
61W - 53L
1,576 Elo+
Party 4
Kali
Kali
queumose
Kali
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,049
405
1,676
4,666
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

The Morrigan
Duckwin
The Morrigan
8
2 / 4 / 0
4,951
495
4,580
4,854
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
ISaaphI
Guan Yu
7
0 / 3 / 2
4,313
431
4,240
7,429
3,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
TaigerAomine
Nemesis
7
0 / 2 / 3
4,584
458
2,890
6,479
1,639
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Telpinquar
Chiron
7
2 / 4 / 0
5,019
502
4,557
4,929
1,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 9
6,229
623
3,897
8,302
5,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
harthos
Xing Tian
9
0 / 0 / 5
5,465
547
4,671
7,923
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 6
5,956
596
4,532
5,469
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
puckinguts
Izanami
12
7 / 0 / 1
7,557
756
4,189
3,661
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
9
4 / 1 / 5
5,941
594
1,820
4,755
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
The Morrigan
Duckwin
The Morrigan
2
4
0
0.5
W
4
1
9
8.5
L
Guan Yu
ISaaphI
Guan Yu
0
3
2
0.33
L
Nemesis
TaigerAomine
Nemesis
0
2
3
0.75
L
Chiron
Telpinquar
Chiron
2
4
0
0.5
W
Xing Tian
harthos
Xing Tian
0
0
5
2.5
W
1
2
6
2
W
Izanami
puckinguts
Izanami
7
0
1
7.5
W
Kali
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
19,109
28,357
Taken
30,110
10,296
Mitigated
13,338
3,799
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,676
531
0
495
4,666
2,406
0
1,756
2,816
6,495
0
L
The Morrigan
Duckwin
The Morrigan
4,580
1,137
0
465
4,854
1,381
0
2,314
2,331
21,805
2,516
W
3,897
453
0
3,522
8,302
5,660
0
1,236
6,946
12,573
0
L
Guan Yu
ISaaphI
Guan Yu
4,240
857
94
1,148
7,429
3,723
0
4,254
2,749
0
13,412
L
Nemesis
TaigerAomine
Nemesis
2,890
1,319
0
480
6,479
1,639
0
2,260
4,075
0
19,539
L
Chiron
Telpinquar
Chiron
4,557
2,531
188
929
4,929
1,147
196
1,576
3,286
0
17,518
W
Xing Tian
harthos
Xing Tian
4,671
525
0
3,498
7,923
2,559
182
370
7,223
20,031
0
W
4,532
765
632
2,382
5,469
1,914
312
2,824
2,615
33,196
0
W
Izanami
puckinguts
Izanami
4,189
3,446
0
1,000
3,661
1,015
0
223
3,438
0
49,364
W
Kali
1,820
958
0
1,724
4,755
2,190
0
208
4,487
0
23,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,916
Gold Earned
31,148
144
Minions Killed
276
0
Camps Cleared
0
938,631
Distance Traveled
982,954
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,049
405
16
2
0
196,878
2
L
The Morrigan
4,951
495
43
4
0
166,756
1
W
Sobek
6,229
623
15
2
0
211,037
2
L
Guan Yu
4,313
431
19
2
0
201,567
0
L
Nemesis
4,584
458
35
4
0
191,063
0
L
Chiron
5,019
502
31
3
0
182,367
0
W
Xing Tian
5,465
547
38
4
0
193,038
1
W
Ra
5,956
596
70
7
0
194,509
2
W
Izanami
7,557
756
96
10
0
174,948
4
W
Kali
5,941
594
57
6
0
209,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role