Player Matchup

Nu Wa
Nu Wa
DarkMayer
Nu Wa
Level 14
God Stats
4W - 10L
1,289 SR
Queue Stats
5W - 15L
1,156 Elo+
Party 2
Ymir
Ymir
Jorjanoo
Ymir
Level 15
God Stats
2W - 3L
1,437 SR
Queue Stats
6W - 17L
1,169 Elo+
Party 2
Fenrir
Fenrir
elenifan
Fenrir
Level 49
God Stats
1W - 4L
1,304 SR
Queue Stats
39W - 83L
1,292 Elo+
Solo
Team Averages
Level 26
1,344 SR
1,206 Elo+

VS

Team Averages
Level 83
1,475 SR
1,358 Elo+
Neith
Neith
IDMATIC
Neith
Level 18
God Stats
3W - 6L
1,350 SR
Queue Stats
3W - 13L
1,074 Elo+
Solo
Skadi
Skadi
Scarlet69
Skadi
Level 121
God Stats
1W - 0L
1,576 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
cChaoss
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DarkMayer
Nu Wa
20
6 / 8 / 16
19,222
601
17,540
23,092
11,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
12 / 5 / 13
20,237
632
19,276
37,730
59,847
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
elenifan
Fenrir
20
7 / 11 / 14
20,074
627
9,291
34,397
16,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IDMATIC
Neith
19
0 / 13 / 12
17,300
541
19,875
18,964
4,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
Scarlet69
Skadi
20
9 / 8 / 11
21,699
678
22,891
18,495
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
cChaoss
Scylla
20
15 / 4 / 8
23,456
733
35,795
16,165
4,672
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
25
Kills
24
24
Deaths
25
43
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DarkMayer
Nu Wa
6
8
16
1.75
W
Neith
IDMATIC
Neith
0
13
12
0.46
L
Ymir
12
5
13
3.7
W
Skadi
Scarlet69
Skadi
9
8
11
1.81
W
Scylla
cChaoss
Scylla
15
4
8
4.75
L
Fenrir
elenifan
Fenrir
7
11
14
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,107
Damage
78,561
95,219
Taken
53,624
87,783
Mitigated
15,456
8,591
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DarkMayer
Nu Wa
17,540
3,463
0
2,435
23,092
11,486
888
11,472
11,620
73,025
0
W
Neith
IDMATIC
Neith
19,875
9,743
0
1,395
18,964
4,740
140
12,459
6,505
0
64,376
L
Ymir
19,276
2,452
0
1,830
37,730
59,847
522
12,437
25,293
86,523
0
W
Skadi
Scarlet69
Skadi
22,891
14,252
0
1,016
18,495
6,044
3,322
13,142
5,353
0
130,774
W
Scylla
cChaoss
Scylla
35,795
972
0
5,915
16,165
4,672
144
11,314
4,851
165,305
0
L
Fenrir
elenifan
Fenrir
9,291
1,604
477
3,849
34,397
16,450
1,030
12,777
21,620
0
100,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
62,455
288
Minions Killed
347
0
Camps Cleared
0
1,447,961
Distance Traveled
1,466,668
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
19,222
601
67
2
0
449,308
4
W
Neith
17,300
541
53
2
0
383,351
4
L
Ymir
20,237
632
105
3
0
493,718
2
W
Skadi
21,699
678
110
3
0
548,322
0
W
Scylla
23,456
733
184
6
0
534,995
3
L
Fenrir
20,074
627
116
4
0
504,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role