Player Matchup

Gilgamesh
Gilgamesh
Delfi_Navone
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,412 Elo+
Solo
Hel
Hel
KING NEKO ANGEL
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
Kutayb
Baron Samedi
Level 10
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LedahAn
Bellona
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Z Mench 83
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,448 Elo+
Solo
Team Averages
Level 9
1,477 SR
1,424 Elo+

VS

Team Averages
Level 17
1,522 SR
1,418 Elo+
Ymir
Ymir
Aldisfam
Ymir
Level 6
God Stats
1W - 1L
1,300 SR
Queue Stats
8W - 14L
1,311 Elo+
Solo
Nemesis
Nemesis
DadyBuxto1
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 27L
1,312 Elo+
Solo
Yemoja
Yemoja
DexLee420
Yemoja
Level 17
God Stats
40W - 31L
1,629 SR
Queue Stats
67W - 63L
1,488 Elo+
Party 1
Arachne
Arachne
NAC286
Arachne
Level 28
God Stats
12W - 9L
1,570 SR
Queue Stats
38W - 30L
1,478 Elo+
Party 1
Zeus
Zeus
StodgierRex3862
Zeus
Level 24
God Stats
51W - 25L
1,612 SR
Queue Stats
87W - 73L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Delfi_Navone
Gilgamesh
18
2 / 9 / 9
11,131
856
11,667
29,817
17,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
1 / 4 / 8
10,961
843
4,257
10,743
3,086
Baron Samedi
Kutayb
Baron Samedi
19
2 / 9 / 16
12,478
960
12,968
22,431
9,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
LedahAn
Bellona
19
13 / 11 / 4
14,363
1,105
15,162
28,857
22,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Z Mench 83
Scylla
18
2 / 8 / 8
11,552
889
9,628
19,705
6,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 8 / 23
12,790
984
4,869
17,680
17,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DadyBuxto1
Nemesis
17
1 / 8 / 8
11,016
847
2,920
12,444
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
DexLee420
Yemoja
20
7 / 1 / 25
15,014
1,155
13,978
10,572
12,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
NAC286
Arachne
20
16 / 2 / 21
16,081
1,237
29,679
14,541
7,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 1 / 15
16,199
1,246
53,436
6,962
2,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
20
Kills
41
41
Deaths
20
45
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
8
23
1.69
W
Nemesis
DadyBuxto1
Nemesis
1
8
8
0.63
L
Gilgamesh
Delfi_Navone
Gilgamesh
2
9
9
0.72
W
Yemoja
DexLee420
Yemoja
7
1
25
19.5
L
1
4
8
1.25
L
Baron Samedi
Kutayb
Baron Samedi
2
9
16
1.11
L
Bellona
LedahAn
Bellona
13
11
4
1.36
W
Arachne
NAC286
Arachne
16
2
21
13.25
W
15
1
15
22.5
L
Scylla
Z Mench 83
Scylla
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
104,882
111,553
Taken
62,199
58,600
Mitigated
45,503
7,541
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,869
2,114
0
0
17,680
17,083
0
7,758
8,477
14,270
0
W
Nemesis
DadyBuxto1
Nemesis
2,920
2,354
0
189
12,444
5,386
0
5,384
7,060
0
11,083
L
Gilgamesh
Delfi_Navone
Gilgamesh
11,667
3,746
0
385
29,817
17,117
0
18,076
11,741
0
33,402
W
Yemoja
DexLee420
Yemoja
13,978
1,069
3,568
2,637
10,572
12,399
0
5,592
4,980
34,383
0
L
4,257
1,152
1,086
792
10,743
3,086
0
7,744
2,999
19,350
0
L
Baron Samedi
Kutayb
Baron Samedi
12,968
736
1,571
2,177
22,431
9,296
0
13,682
8,749
29,854
0
L
Bellona
LedahAn
Bellona
15,162
6,077
0
1,530
28,857
22,927
0
20,777
8,080
14
41,114
W
Arachne
NAC286
Arachne
29,679
21,294
0
4,754
14,541
7,694
0
5,890
8,651
0
50,508
W
53,436
4,695
0
1,306
6,962
2,941
0
2,229
4,733
101,502
0
L
Scylla
Z Mench 83
Scylla
9,628
2,284
0
0
19,705
6,174
0
12,004
7,701
34,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,485
Gold Earned
71,100
220
Minions Killed
230
4
Camps Cleared
9
1,103,072
Distance Traveled
1,140,748
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,790
984
21
2
3
192,032
0
W
Nemesis
11,016
847
15
1
1
153,097
0
L
Gilgamesh
11,131
856
46
4
0
215,596
0
W
Yemoja
15,014
1,155
33
3
2
252,340
0
L
Hel
10,961
843
35
3
0
176,593
0
L
Baron Samedi
12,478
960
32
2
1
224,640
0
L
Bellona
14,363
1,105
54
4
1
243,577
0
W
Arachne
16,081
1,237
33
3
2
304,927
0
W
Zeus
16,199
1,246
128
10
1
238,352
2
L
Scylla
11,552
889
53
4
2
242,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role