Player Matchup

Ares
Ares
Platinum IV
Bytraxx1
Ares
Platinum IV
Level 124
God Stats
32W - 25L
1,640 SR
Queue Stats
483W - 470L
1,593 MMR
Solo
Arachne
Arachne
Gold III
MFG Rain
Arachne
Gold III
Level 81
God Stats
8W - 2L
2,040 SR
Queue Stats
62W - 66L
1,633 MMR
Solo
Apollo
Apollo
Gold III
NeoMystogan
Apollo
Gold III
Level 160
God Stats
8W - 12L
1,463 SR
Queue Stats
398W - 382L
1,591 MMR
Solo
Scylla
Scylla
Gold II
TangyPickle
Scylla
Gold II
Level 119
God Stats
2W - 2L
1,315 SR
Queue Stats
95W - 96L
1,672 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
xRaDiKaL-Bry
Cu Chulainn
Gold IV
Level 120
God Stats
10W - 8L
1,504 SR
Queue Stats
92W - 72L
1,696 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,592 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,644 SR
1,599 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
Geraguapo
Awilix
Gold I
Level 119
God Stats
2W - 3L
1,441 SR
Queue Stats
33W - 27L
1,632 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
Joaozinho B3
Danzaburou
Platinum III
Level 151
God Stats
4W - 1L
1,855 SR
Queue Stats
125W - 132L
1,688 MMR
Solo
Hades
Hades
Gold III
SephirothBR8778
Hades
Gold III
Level 147
God Stats
5W - 5L
1,741 SR
Queue Stats
86W - 83L
1,649 MMR
Solo
Geb
Geb
Gold IV
pandaweasel
Geb
Gold IV
Level 117
God Stats
5W - 4L
1,682 SR
Queue Stats
57W - 50L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 0 / 13
10,482
524
7,651
11,828
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
MFG Rain
Arachne
20
8 / 3 / 7
12,829
641
15,748
20,984
9,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
19
2 / 1 / 5
12,874
644
8,030
10,847
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
18
7 / 0 / 3
12,019
601
8,296
6,267
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xRaDiKaL-Bry
Cu Chulainn
19
2 / 0 / 9
12,364
618
10,167
10,479
10,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
King ArthurPeleChang'eCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
0 / 5 / 0
9,574
479
4,114
13,705
9,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Geraguapo
Awilix
16
2 / 2 / 1
9,573
479
3,934
11,674
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Joaozinho B3
Danzaburou
16
1 / 4 / 1
10,365
518
7,137
14,093
5,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 3
8,410
421
7,179
13,533
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 1
8,576
429
5,131
14,076
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
22
Kills
4
4
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
0
0
W
Ares
3
0
13
9.5
L
Awilix
Geraguapo
Awilix
2
2
1
1.25
L
Danzaburou
Joaozinho B3
Danzaburou
1
4
1
0.38
W
Arachne
MFG Rain
Arachne
8
3
7
3.83
W
Apollo
2
1
5
4.5
L
0
4
3
0.38
W
Scylla
7
0
3
8.5
L
1
7
1
0.21
W
Cu Chulainn
xRaDiKaL-Bry
Cu Chulainn
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,892
Damage
27,495
60,405
Taken
67,081
36,975
Mitigated
39,211
24,211
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,114
1,758
0
4,082
13,705
9,931
688
954
12,751
0
61,035
W
Ares
7,651
430
0
2,597
11,828
10,733
74
3,931
7,897
24,383
0
L
Awilix
Geraguapo
Awilix
3,934
1,508
0
2,597
11,674
5,503
0
4,097
7,577
0
73,570
L
Danzaburou
Joaozinho B3
Danzaburou
7,137
3,122
0
4,765
14,093
5,631
808
1,781
12,312
0
76,367
W
Arachne
MFG Rain
Arachne
15,748
9,345
0
8,323
20,984
9,348
63
5,135
15,849
0
124,895
W
Apollo
8,030
5,752
0
5,173
10,847
4,296
2,740
1,016
9,831
0
94,427
L
7,179
186
222
4,805
13,533
8,472
384
4,289
9,244
48,921
0
W
Scylla
8,296
463
0
1,784
6,267
2,425
595
2,112
4,155
88,221
0
L
5,131
638
231
1,727
14,076
9,674
0
5,321
8,755
31,830
0
W
Cu Chulainn
xRaDiKaL-Bry
Cu Chulainn
10,167
2,053
0
6,334
10,479
10,173
319
2,184
8,295
4,674
72,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,568
Gold Earned
46,498
664
Minions Killed
589
0
Camps Cleared
0
2,057,934
Distance Traveled
1,931,110
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,574
479
147
7
0
343,254
9
W
Ares
10,482
524
31
2
0
399,522
4
L
Awilix
9,573
479
126
6
0
464,703
4
L
Danzaburou
10,365
518
150
8
0
339,774
3
W
Arachne
12,829
641
144
7
0
415,683
5
W
Apollo
12,874
644
190
10
0
391,346
8
L
Hades
8,410
421
113
6
0
398,167
10
W
Scylla
12,019
601
158
8
0
400,257
5
L
Geb
8,576
429
53
3
0
385,212
2
W
Cu Chulainn
12,364
618
141
7
0
451,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role