Player Matchup

Ymir
Ymir
Chrisfusky
Ymir
Level 82
God Stats
9W - 11L
1,455 SR
Queue Stats
327W - 395L
1,431 Elo+
Party 2
King Arthur
King Arthur
CyclicalName7
King Arthur
Level 105
God Stats
14W - 11L
1,475 SR
Queue Stats
841W - 822L
1,391 Elo+
Solo
Arachne
Arachne
K1llaC4m1610
Arachne
Level 84
God Stats
1W - 2L
1,423 SR
Queue Stats
75W - 127L
1,328 Elo+
Solo
Poseidon
Poseidon
SH930
Poseidon
Level 89
God Stats
8W - 6L
1,562 SR
Queue Stats
74W - 70L
1,436 Elo+
Party 2
Apollo
Apollo
SaltySnake5
Apollo
Level 126
God Stats
11W - 13L
1,329 SR
Queue Stats
500W - 501L
1,406 Elo+
Solo
Team Averages
Level 97
1,449 SR
1,398 Elo+

VS

Team Averages
Level 84
1,523 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Omni__Xeno
Fenrir
Level 54
God Stats
2W - 3L
1,761 SR
Queue Stats
256W - 253L
1,349 Elo+
Solo
Cerberus
Cerberus
weez420
Cerberus
Level 111
God Stats
40W - 38L
1,563 SR
Queue Stats
296W - 326L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
xXDanyManXx
Danzaburou
Level 65
God Stats
2W - 3L
1,291 SR
Queue Stats
22W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 4
7,588
446
7,632
15,981
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
CyclicalName7
King Arthur
12
1 / 6 / 1
7,435
437
4,904
18,425
9,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
K1llaC4m1610
Arachne
12
2 / 3 / 0
7,455
439
4,715
12,112
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
SH930
Poseidon
11
0 / 10 / 2
7,301
429
10,581
13,159
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
4 / 2 / 2
8,403
494
6,859
8,831
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 7
9,539
561
11,005
10,417
5,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
 
Xing Tian
12
4 / 3 / 4
8,358
492
4,617
13,024
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Omni__Xeno
Fenrir
16
10 / 2 / 6
10,104
594
12,244
11,465
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
weez420
Cerberus
15
5 / 0 / 10
9,513
560
10,145
12,127
13,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
xXDanyManXx
Danzaburou
12
3 / 2 / 7
8,308
489
9,231
6,814
1,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
28
29
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
7
4.75
W
Xing Tian
 
Xing Tian
4
3
4
2
L
2
8
4
0.5
L
King Arthur
CyclicalName7
King Arthur
1
6
1
0.25
L
Arachne
K1llaC4m1610
Arachne
2
3
0
0.67
W
Fenrir
Omni__Xeno
Fenrir
10
2
6
6.5
L
Poseidon
SH930
Poseidon
0
10
2
0.1
L
Apollo
4
2
2
2.5
W
Cerberus
weez420
Cerberus
5
0
10
10
W
Danzaburou
xXDanyManXx
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
47,242
68,508
Taken
53,847
29,065
Mitigated
33,752
13,051
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,005
720
0
4,697
10,417
5,456
1,171
4,150
5,899
65,192
0
W
Xing Tian
 
Xing Tian
4,617
428
0
1,275
13,024
7,352
556
4,339
8,565
23,511
0
L
7,632
454
528
3,101
15,981
10,235
0
5,298
10,683
29,693
0
L
King Arthur
CyclicalName7
King Arthur
4,904
314
0
2,519
18,425
9,046
0
8,944
9,481
0
33,600
L
Arachne
K1llaC4m1610
Arachne
4,715
2,850
0
2,734
12,112
3,505
0
4,644
7,468
0
42,879
W
Fenrir
Omni__Xeno
Fenrir
12,244
3,694
0
1,266
11,465
5,529
1,092
3,373
8,028
0
57,338
L
Poseidon
SH930
Poseidon
10,581
1,147
0
1,955
13,159
2,916
0
5,465
7,694
49,150
0
L
Apollo
6,859
4,164
0
2,214
8,831
3,363
426
1,416
7,415
0
44,440
W
Cerberus
weez420
Cerberus
10,145
801
0
5,314
12,127
13,475
1,029
3,223
8,738
41,643
0
W
Danzaburou
xXDanyManXx
Danzaburou
9,231
4,042
0
3,130
6,814
1,940
1,080
2,366
4,404
0
41,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,182
Gold Earned
45,822
358
Minions Killed
407
0
Camps Cleared
0
1,444,207
Distance Traveled
1,542,026
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,539
561
111
7
0
285,708
1
W
Xing Tian
8,358
492
39
2
0
311,907
3
L
Ymir
7,588
446
28
2
0
277,657
2
L
King Arthur
7,435
437
59
3
0
302,519
1
L
Arachne
7,455
439
84
5
0
282,905
4
W
Fenrir
10,104
594
92
5
0
346,121
4
L
Poseidon
7,301
429
80
5
0
266,199
3
L
Apollo
8,403
494
107
6
0
314,927
4
W
Cerberus
9,513
560
102
6
0
286,306
1
W
Danzaburou
8,308
489
63
4
0
311,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role