Player Matchup

Loki
Loki
Blahk Dahlia
Loki
Level 45
God Stats
8W - 7L
1,466 SR
Queue Stats
225W - 316L
1,367 Elo+
Party 1
Medusa
Medusa
ExodEU
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Solo
Neith
Neith
HENAUZER
Neith
Level 10
God Stats
4W - 4L
1,569 SR
Queue Stats
7W - 6L
1,436 Elo+
Solo
Ymir
Ymir
ShadowZombie293
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,532 Elo+
Party 1
Merlin
Merlin
YugiHomø
Merlin
Level 15
God Stats
2W - 8L
1,249 SR
Queue Stats
112W - 136L
1,395 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,429 Elo+

VS

Team Averages
Level 43
1,442 SR
1,450 Elo+
Khepri
Khepri
GameDate
Khepri
Level 22
God Stats
6W - 7L
1,309 SR
Queue Stats
100W - 114L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
Grizzlykid
Cthulhu
Level 6
God Stats
4W - 7L
1,278 SR
Queue Stats
33W - 44L
1,095 Elo+
Party 3
Cerberus
Cerberus
Vnth3m
Cerberus
Level 15
God Stats
20W - 15L
1,634 SR
Queue Stats
20W - 19L
1,541 Elo+
Party 2
Scylla
Scylla
WeebusMaximas
Scylla
Level 17
God Stats
8W - 3L
1,725 SR
Queue Stats
8W - 3L
1,653 Elo+
Party 2
Hel
Hel
xXAggroQueenXx
Hel
Level 155
God Stats
1W - 0L
1,265 SR
Queue Stats
117W - 90L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 3
11,680
898
14,173
27,772
11,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ExodEU
Medusa
14
0 / 3 / 0
9,430
725
498
2,363
793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
HENAUZER
Neith
18
2 / 3 / 2
11,913
916
19,070
9,514
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 10 / 3
11,012
847
11,009
24,402
19,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
YugiHomø
Merlin
13
0 / 0 / 0
7,830
602
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GameDate
Khepri
18
0 / 1 / 22
11,260
866
6,147
11,916
16,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Grizzlykid
Cthulhu
17
3 / 3 / 16
11,188
861
9,064
14,208
19,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Vnth3m
Cerberus
19
2 / 0 / 20
11,835
910
9,459
15,265
20,120
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 1 / 14
13,432
1,033
15,100
5,101
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 0 / 13
14,500
1,115
18,881
6,250
3,975
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
112
5
Kills
27
27
Deaths
5
8
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
L
Medusa
ExodEU
Medusa
0
3
0
0
W
Khepri
GameDate
Khepri
0
1
22
11
W
Cthulhu
Grizzlykid
Cthulhu
3
3
16
3.67
L
Neith
HENAUZER
Neith
2
3
2
1
L
1
10
3
0.25
W
Cerberus
Vnth3m
Cerberus
2
0
20
12
W
8
1
14
15
L
Merlin
YugiHomø
Merlin
0
0
0
0
W
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,750
Damage
58,651
64,051
Taken
52,740
35,814
Mitigated
62,340
4,251
Healing
19,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,173
2,468
0
2,235
27,772
11,853
0
24,496
3,061
0
43,044
L
Medusa
ExodEU
Medusa
498
274
0
0
2,363
793
0
2,286
21
0
931
W
Khepri
GameDate
Khepri
6,147
993
0
0
11,916
16,120
0
3,785
7,978
14,586
0
W
Cthulhu
Grizzlykid
Cthulhu
9,064
1,879
239
97
14,208
19,783
0
2,385
11,652
19,348
0
L
Neith
HENAUZER
Neith
19,070
6,527
672
1,344
9,514
3,505
0
8,596
840
0
55,001
L
11,009
1,859
0
0
24,402
19,663
0
22,626
1,478
19,896
0
W
Cerberus
Vnth3m
Cerberus
9,459
911
245
2,488
15,265
20,120
0
2,534
12,521
24,611
0
W
15,100
3,278
0
0
5,101
2,342
0
461
4,520
42,493
0
L
Merlin
YugiHomø
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
18,881
895
12,462
4,169
6,250
3,975
0
1,844
4,286
48,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
62,215
142
Minions Killed
242
3
Camps Cleared
5
698,856
Distance Traveled
1,104,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,680
898
46
4
0
246,994
0
L
Medusa
9,430
725
2
0
0
30,452
0
W
Khepri
11,260
866
9
1
0
247,945
2
W
Cthulhu
11,188
861
17
1
0
190,498
1
L
Neith
11,913
916
71
5
1
218,540
0
L
Ymir
11,012
847
23
2
2
202,870
2
W
Cerberus
11,835
910
45
3
1
217,298
0
W
Scylla
13,432
1,033
86
7
0
196,040
0
L
Merlin
7,830
602
0
0
0
0
0
W
Hel
14,500
1,115
85
7
4
252,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role