Player Matchup

Horus
Horus
Gold IV
 
Horus
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Silver I
ElGríngo
Raijin
Silver I
Level 93
God Stats
22W - 7L
1,677 SR
Queue Stats
277W - 261L
1,262 MMR
Party 2
Bellona
Bellona
Gold III
Lahfinesse
Bellona
Gold III
Level 107
God Stats
1W - 2L
1,527 SR
Queue Stats
45W - 48L
1,486 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,568 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,642 SR
1,375 MMR
Baron Samedi
Baron Samedi
Gold V
Smile_ur_Dead545
Baron Samedi
Gold V
Level 127
God Stats
3W - 3L
1,683 SR
Queue Stats
51W - 55L
1,300 MMR
Solo
Bastet
Bastet
Gold IV
aleehsica
Bastet
Gold IV
Level 124
God Stats
29W - 16L
1,642 SR
Queue Stats
227W - 219L
1,476 MMR
Party 1
Fafnir
Fafnir
Silver IV
randomline
Fafnir
Silver IV
Level 148
God Stats
3W - 5L
1,603 SR
Queue Stats
196W - 186L
1,350 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
7 / 6 / 12
24,271
693
21,181
41,168
48,121
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
ElGríngo
Raijin
20
7 / 8 / 10
21,372
611
51,456
32,206
11,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Lahfinesse
Bellona
20
7 / 6 / 11
21,216
606
20,506
33,154
42,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
HeraChaacAthenaAphroditeDanzaburou

VS

Bans
GilgameshDiscordiaTiamatScyllaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Smile_ur_Dead545
Baron Samedi
20
2 / 9 / 11
19,270
551
24,258
30,605
12,017
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
aleehsica
Bastet
20
13 / 7 / 3
20,784
594
35,628
29,844
19,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
randomline
Fafnir
20
4 / 5 / 13
20,992
600
23,058
49,661
66,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
21
Kills
19
20
Deaths
21
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
6
12
2.17
W
Raijin
ElGríngo
Raijin
7
8
10
1.5
W
Bellona
Lahfinesse
Bellona
7
6
11
2.08
L
Baron Samedi
Smile_ur_Dead545
Baron Samedi
2
9
11
0.83
L
Bastet
aleehsica
Bastet
13
7
3
2.07
L
Fafnir
randomline
Fafnir
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,143
Damage
82,944
106,528
Taken
110,110
102,371
Mitigated
97,358
20,969
Healing
28,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
21,181
7,747
3,600
7,746
41,168
48,121
1,421
17,793
23,375
16,784
46,276
W
Raijin
ElGríngo
Raijin
51,456
4,642
248
4,973
32,206
11,275
412
15,812
16,394
196,139
0
W
Bellona
Lahfinesse
Bellona
20,506
6,031
0
4,402
33,154
42,975
1,478
14,218
18,936
0
112,344
L
Baron Samedi
Smile_ur_Dead545
Baron Samedi
24,258
1,267
4,021
7,132
30,605
12,017
801
17,826
12,430
98,172
0
L
Bastet
aleehsica
Bastet
35,628
7,367
0
585
29,844
19,338
2,212
12,494
16,916
0
116,123
L
Fafnir
randomline
Fafnir
23,058
6,613
2,443
13,941
49,661
66,003
1,717
23,357
25,482
95,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,859
Gold Earned
61,046
402
Minions Killed
308
0
Camps Cleared
0
1,752,956
Distance Traveled
1,791,686
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
24,271
693
49
1
0
587,675
4
W
Raijin
21,372
611
211
6
0
569,877
2
W
Bellona
21,216
606
142
4
0
595,404
3
L
Baron Samedi
19,270
551
117
3
0
518,341
2
L
Bastet
20,784
594
112
3
0
694,322
14
L
Fafnir
20,992
600
79
2
0
579,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role