Player Matchup

Loki
Loki
ImBubbleS
Loki
Level 28
God Stats
3W - 3L
1,497 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 1
Nike
Nike
Quxic
Nike
Level 21
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 7L
1,533 Elo+
Party 1
Scylla
Scylla
SeaviaSeaweed
Scylla
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
48W - 32L
1,648 Elo+
Solo
Apollo
Apollo
arnau033
Apollo
Level 23
God Stats
21W - 19L
1,588 SR
Queue Stats
46W - 38L
1,607 Elo+
Solo
Tyr
Tyr
leavemyjungle
Tyr
Level 27
God Stats
5W - 6L
1,393 SR
Queue Stats
156W - 156L
1,535 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,553 Elo+

VS

Team Averages
Level 20
1,537 SR
1,562 Elo+
Odin
Odin
Edipure
Odin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,431 Elo+
Solo
Ne Zha
Ne Zha
ParanoidError
Ne Zha
Level 28
God Stats
8W - 7L
1,674 SR
Queue Stats
92W - 98L
1,617 Elo+
Solo
Janus
Janus
RipperYo
Janus
Level 27
God Stats
6W - 8L
1,431 SR
Queue Stats
115W - 117L
1,500 Elo+
Solo
Chiron
Chiron
dvd91
Chiron
Level 13
God Stats
0W - 1L
1,821 SR
Queue Stats
4W - 9L
1,638 Elo+
Solo
Fenrir
Fenrir
hanzorain
Fenrir
Level 17
God Stats
3W - 2L
1,256 SR
Queue Stats
28W - 32L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 0 / 4
6,185
562
3,718
6,364
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
Quxic
Nike
9
0 / 3 / 8
5,496
500
5,399
10,255
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 0 / 2
6,857
623
4,716
6,101
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
arnau033
Apollo
9
4 / 2 / 1
5,938
540
3,436
5,700
1,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 2 / 2
6,810
619
3,883
9,290
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Edipure
Odin
7
1 / 3 / 1
4,668
424
3,763
5,161
1,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
5,138
467
2,966
8,615
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
RipperYo
Janus
12
4 / 1 / 1
6,839
622
5,130
4,491
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
dvd91
Chiron
8
1 / 4 / 1
4,718
429
4,800
6,054
1,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
hanzorain
Fenrir
9
0 / 6 / 3
5,310
483
3,412
8,463
3,287
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
7
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
Edipure
Odin
1
3
1
0.5
W
Loki
5
0
4
7
L
1
3
1
0.5
W
Nike
Quxic
Nike
0
3
8
1.33
L
Janus
RipperYo
Janus
4
1
1
4.5
W
5
0
2
6
W
Apollo
arnau033
Apollo
4
2
1
2.25
L
Chiron
dvd91
Chiron
1
4
1
0.38
L
Fenrir
hanzorain
Fenrir
0
6
3
0.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
20,071
37,710
Taken
32,784
15,353
Mitigated
10,420
12,126
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Edipure
Odin
3,763
1,609
0
300
5,161
1,496
286
0
5,161
0
13,173
W
Loki
3,718
1,289
0
2,822
6,364
1,674
0
858
5,506
0
28,035
L
2,966
1,100
0
1,300
8,615
2,833
0
380
8,195
0
16,995
W
Nike
Quxic
Nike
5,399
1,113
0
2,023
10,255
5,597
0
774
9,481
0
18,044
L
Janus
RipperYo
Janus
5,130
78
0
1,366
4,491
1,329
0
1,037
3,362
43,310
0
W
4,716
500
100
1,773
6,101
1,863
34
1,912
4,189
39,458
0
W
Apollo
arnau033
Apollo
3,436
2,328
0
1,309
5,700
1,650
337
1,586
4,114
0
23,117
L
Chiron
dvd91
Chiron
4,800
3,933
155
1,433
6,054
1,475
35
819
5,191
0
18,404
L
Fenrir
hanzorain
Fenrir
3,412
899
0
2,426
8,463
3,287
0
2,192
6,159
0
28,393
W
3,883
732
0
4,099
9,290
4,569
0
0
9,290
0
35,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
26,673
310
Minions Killed
240
0
Camps Cleared
0
1,037,707
Distance Traveled
970,148
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,668
424
24
2
0
141,949
0
W
Loki
6,185
562
63
6
0
222,301
2
L
Ne Zha
5,138
467
28
3
0
208,208
2
W
Nike
5,496
500
31
3
0
190,298
1
L
Janus
6,839
622
93
8
0
222,837
4
W
Scylla
6,857
623
85
8
0
209,242
1
W
Apollo
5,938
540
45
4
0
199,688
0
L
Chiron
4,718
429
32
3
0
200,602
1
L
Fenrir
5,310
483
63
6
0
196,552
3
W
Tyr
6,810
619
86
8
0
216,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role