Player Matchup

Osiris
Osiris
Torizes
Osiris
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,604 Elo+
Party 2
Thanatos
Thanatos
Treidos
Thanatos
Level 157
God Stats
7W - 8L
1,659 SR
Queue Stats
756W - 801L
1,520 Elo+
Solo
Odin
Odin
Xzorgo
Odin
Level 88
God Stats
1W - 2L
1,168 SR
Queue Stats
182W - 163L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
Zedus112
Amaterasu
Level 126
God Stats
1W - 2L
1,222 SR
Queue Stats
142W - 143L
1,516 Elo+
Solo
Olorun
Olorun
diamarek
Olorun
Level 72
God Stats
2W - 2L
1,323 SR
Queue Stats
152W - 114L
1,647 Elo+
Party 2
Team Averages
Level 102
1,374 SR
1,577 Elo+

VS

Team Averages
Level 113
1,485 SR
1,512 Elo+
Ganesha
Ganesha
AGayGiraffe
Ganesha
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,519 Elo+
Party 1
Cupid
Cupid
AmBaba
Cupid
Level 46
God Stats
3W - 3L
1,464 SR
Queue Stats
162W - 160L
1,480 Elo+
Solo
Chiron
Chiron
Beardsplitter
Chiron
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,519 Elo+
Party 1
Hachiman
Hachiman
JimboPaterdoink
Hachiman
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 71L
1,501 Elo+
Party 1
Osiris
Osiris
tamir884
Osiris
Level 133
God Stats
2W - 2L
1,462 SR
Queue Stats
192W - 197L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Torizes
Osiris
17
2 / 4 / 20
10,188
784
15,390
18,821
15,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Treidos
Thanatos
18
14 / 5 / 6
12,821
986
14,630
17,041
13,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Xzorgo
Odin
17
2 / 5 / 20
10,203
785
10,884
16,678
19,540
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Zedus112
Amaterasu
17
1 / 3 / 16
10,523
809
6,801
16,707
18,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
diamarek
Olorun
18
7 / 5 / 12
11,493
884
22,916
14,332
7,106
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AGayGiraffe
Ganesha
17
0 / 6 / 21
10,259
789
13,649
18,255
20,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
AmBaba
Cupid
17
5 / 5 / 14
10,451
804
14,603
13,084
5,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 5 / 10
10,784
830
19,986
12,233
6,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
15
6 / 4 / 8
9,835
757
9,531
12,145
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
tamir884
Osiris
16
2 / 6 / 15
9,572
736
9,140
21,957
19,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
90
26
Kills
22
22
Deaths
26
74
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AGayGiraffe
Ganesha
0
6
21
1.75
L
Cupid
AmBaba
Cupid
5
5
14
2.4
L
9
5
10
2.8
L
Hachiman
6
4
8
2.5
W
Osiris
Torizes
Osiris
2
4
20
3
W
Thanatos
Treidos
Thanatos
14
5
6
3.4
W
Odin
Xzorgo
Odin
2
5
20
2.4
W
Amaterasu
Zedus112
Amaterasu
1
3
16
3
W
Olorun
diamarek
Olorun
7
5
12
2.6
L
Osiris
tamir884
Osiris
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,621
Damage
66,909
83,579
Taken
77,674
74,034
Mitigated
57,472
39,232
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AGayGiraffe
Ganesha
13,649
1,338
263
1,331
18,255
20,865
0
5,443
12,812
24,191
0
L
Cupid
AmBaba
Cupid
14,603
5,946
3,563
3,301
13,084
5,678
1,262
3,240
9,844
0
28,834
L
19,986
8,427
2,409
2,377
12,233
6,162
896
2,109
10,124
0
31,897
L
Hachiman
9,531
5,839
83
1,303
12,145
5,743
961
3,633
8,512
0
19,253
W
Osiris
Torizes
Osiris
15,390
3,110
2,012
5,822
18,821
15,663
715
2,547
16,274
0
24,989
W
Thanatos
Treidos
Thanatos
14,630
1,647
1,906
9,526
17,041
13,117
1,271
2,510
14,531
0
21,204
W
Odin
Xzorgo
Odin
10,884
1,357
2,715
3,246
16,678
19,540
1,238
3,059
13,619
0
19,363
W
Amaterasu
Zedus112
Amaterasu
6,801
2,136
1,425
5,955
16,707
18,608
606
2,967
13,740
190
14,727
W
Olorun
diamarek
Olorun
22,916
10,015
2,693
3,932
14,332
7,106
1,581
2,566
11,766
47,014
0
L
Osiris
tamir884
Osiris
9,140
1,591
1,742
5,790
21,957
19,024
233
8,681
13,276
0
20,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,228
Gold Earned
50,901
118
Minions Killed
121
0
Camps Cleared
0
1,192,984
Distance Traveled
1,081,866
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,259
789
0
0
0
225,634
0
L
Cupid
10,451
804
40
3
0
200,109
1
L
Chiron
10,784
830
34
3
0
212,112
1
L
Hachiman
9,835
757
28
2
0
215,922
0
W
Osiris
10,188
784
10
1
0
269,084
0
W
Thanatos
12,821
986
12
1
0
243,956
0
W
Odin
10,203
785
17
1
0
259,527
0
W
Amaterasu
10,523
809
24
2
0
228,108
2
W
Olorun
11,493
884
55
4
0
192,309
0
L
Osiris
9,572
736
19
1
0
228,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role