Player Matchup

Rama
Rama
Haze
Rama
Level 138
God Stats
2W - 2L
1,632 SR
Queue Stats
90W - 66L
1,531 Elo+
Party 1
Ullr
Ullr
Patti
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Periador
Danzaburou
Level 147
God Stats
3W - 1L
1,591 SR
Queue Stats
69W - 48L
1,542 Elo+
Party 1
Nemesis
Nemesis
Schnacker
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
lolipop seibot
Cerberus
Level 108
God Stats
2W - 1L
1,737 SR
Queue Stats
51W - 32L
1,614 Elo+
Party 1
Team Averages
Level 142
1,592 SR
1,537 Elo+

VS

Team Averages
Level 100
1,452 SR
1,491 Elo+
Osiris
Osiris
Azuyuto
Osiris
Level 64
God Stats
8W - 3L
1,642 SR
Queue Stats
172W - 170L
1,524 Elo+
Party 3
Anubis
Anubis
IIGhostWhisperII
Anubis
Level 148
God Stats
7W - 8L
1,520 SR
Queue Stats
495W - 498L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
LuxorCN
Sun Wukong
Level 82
God Stats
1W - 1L
1,237 SR
Queue Stats
86W - 77L
1,501 Elo+
Party 2
Neith
Neith
Nezox
Neith
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 78L
1,509 Elo+
Party 3
Medusa
Medusa
yavalaiser
Medusa
Level 108
God Stats
2W - 2L
1,361 SR
Queue Stats
267W - 254L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Haze
Rama
19
5 / 6 / 6
10,915
728
14,896
14,473
6,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Patti
Ullr
18
4 / 4 / 10
10,935
729
12,705
13,679
6,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Periador
Danzaburou
16
1 / 8 / 9
9,615
641
11,098
16,566
7,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Schnacker
Nemesis
19
5 / 6 / 8
11,167
744
13,875
19,851
14,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
17
3 / 8 / 8
10,582
705
11,763
24,160
25,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Azuyuto
Osiris
17
4 / 4 / 16
10,644
710
14,209
18,227
26,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 4 / 15
11,807
787
15,309
13,782
8,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LuxorCN
Sun Wukong
18
8 / 4 / 17
11,848
790
13,601
18,426
22,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Nezox
Neith
18
6 / 3 / 18
11,447
763
22,405
15,147
7,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
yavalaiser
Medusa
20
8 / 4 / 17
12,140
809
14,643
16,520
8,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
18
Kills
32
32
Deaths
19
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Osiris
Azuyuto
Osiris
4
4
16
3
L
Rama
Haze
Rama
5
6
6
1.33
W
6
4
15
3.38
W
Sun Wukong
LuxorCN
Sun Wukong
8
4
17
4.13
W
Neith
Nezox
Neith
6
3
18
5
L
Ullr
Patti
Ullr
4
4
10
2.25
L
Danzaburou
Periador
Danzaburou
1
8
9
0.69
L
Nemesis
Schnacker
Nemesis
5
6
8
1.5
L
Cerberus
3
8
8
0.88
W
Medusa
yavalaiser
Medusa
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
80,167
88,729
Taken
82,102
60,725
Mitigated
74,481
25,674
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Azuyuto
Osiris
14,209
2,252
2,178
1,604
18,227
26,814
283
2,570
15,657
0
25,210
L
Rama
Haze
Rama
14,896
9,160
2,687
3,148
14,473
6,384
142
2,386
12,087
0
36,387
W
15,309
1,144
1,299
3,818
13,782
8,512
477
1,741
12,041
37,575
0
W
Sun Wukong
LuxorCN
Sun Wukong
13,601
1,387
1,756
3,078
18,426
22,755
1,106
3,247
15,179
0
25,654
W
Neith
Nezox
Neith
22,405
8,401
3,953
3,774
15,147
7,587
2,906
2,171
12,976
0
43,850
L
Ullr
Patti
Ullr
12,705
5,539
0
2,041
13,679
6,763
215
4,076
9,603
0
31,239
L
Danzaburou
Periador
Danzaburou
11,098
3,947
717
2,786
16,566
7,768
1,084
1,904
14,662
0
25,593
L
Nemesis
Schnacker
Nemesis
13,875
4,792
3,384
5,593
19,851
14,157
559
1,358
18,493
0
20,614
L
Cerberus
11,763
296
2,263
3,055
24,160
25,653
0
5,585
18,575
18,926
0
W
Medusa
yavalaiser
Medusa
14,643
6,791
2,664
2,462
16,520
8,813
2,438
2,034
14,486
0
28,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
57,886
146
Minions Killed
174
0
Camps Cleared
0
1,165,852
Distance Traveled
1,239,924
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,644
710
16
1
0
265,498
1
L
Rama
10,915
728
39
3
0
213,275
0
W
Anubis
11,807
787
63
4
0
213,542
2
W
Sun Wukong
11,848
790
26
2
0
275,000
2
W
Neith
11,447
763
43
3
0
230,233
4
L
Ullr
10,935
729
43
3
0
237,381
0
L
Danzaburou
9,615
641
28
2
0
193,505
0
L
Nemesis
11,167
744
16
1
0
283,052
0
L
Cerberus
10,582
705
20
1
0
238,639
0
W
Medusa
12,140
809
26
2
0
255,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role