Player Matchup

Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AnnoyinPupil
Nu Wa
Level 86
God Stats
9W - 8L
1,394 SR
Queue Stats
21W - 34L
1,289 Elo+
Solo
Set
Set
Fayzrd321
Set
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
337W - 355L
1,336 Elo+
Party 2
Xbalanque
Xbalanque
Madden-e5s
Xbalanque
Level 44
God Stats
27W - 44L
1,434 SR
Queue Stats
271W - 349L
1,266 Elo+
Party 3
Hades
Hades
Swandogg67
Hades
Level 42
God Stats
28W - 36L
1,436 SR
Queue Stats
438W - 562L
1,249 Elo+
Party 3
Team Averages
Level 55
1,453 SR
1,328 Elo+

VS

Team Averages
Level 58
1,318 SR
1,386 Elo+
Chang'e
Chang'e
BuCkeD OuT
Chang'e
Level 82
God Stats
2W - 5L
1,239 SR
Queue Stats
307W - 311L
1,448 Elo+
Party 1
Bellona
Bellona
Cascana_69
Bellona
Level 73
God Stats
2W - 3L
1,300 SR
Queue Stats
262W - 395L
1,321 Elo+
Solo
Cerberus
Cerberus
F4rt bUcK3T
Cerberus
Level 82
God Stats
4W - 10L
1,249 SR
Queue Stats
410W - 412L
1,424 Elo+
Party 1
Anhur
Anhur
Sqeui
Anhur
Level 29
God Stats
28W - 32L
1,460 SR
Queue Stats
197W - 213L
1,389 Elo+
Party 1
Janus
Janus
W33Bart
Janus
Level 25
God Stats
28W - 42L
1,341 SR
Queue Stats
66W - 76L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 1 / 1
9,916
496
7,859
15,722
13,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 6 / 1
8,814
441
8,583
11,473
2,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 1
9,149
457
3,703
13,830
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Madden-e5s
Xbalanque
14
1 / 3 / 0
8,147
407
6,408
9,495
1,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
13
0 / 4 / 1
7,513
376
3,680
12,328
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuCkeD OuT
Chang'e
18
9 / 1 / 6
11,448
572
15,344
12,972
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Cascana_69
Bellona
19
3 / 1 / 2
11,611
581
9,096
13,844
10,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
F4rt bUcK3T
Cerberus
16
3 / 0 / 8
10,225
511
8,207
10,973
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Sqeui
Anhur
16
0 / 0 / 6
10,366
518
5,113
8,775
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
W33Bart
Janus
17
2 / 4 / 4
10,512
526
5,093
7,641
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
17
17
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
L
2
6
1
0.42
W
Chang'e
BuCkeD OuT
Chang'e
9
1
6
12
W
Bellona
Cascana_69
Bellona
3
1
2
4
W
Cerberus
F4rt bUcK3T
Cerberus
3
0
8
7
L
2
3
1
0.83
L
Xbalanque
Madden-e5s
Xbalanque
1
3
0
0.33
W
Anhur
Sqeui
Anhur
0
0
6
3
L
Hades
0
4
1
0.13
W
Janus
W33Bart
Janus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
42,853
62,848
Taken
54,205
28,363
Mitigated
29,311
15,951
Healing
27,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,859
1,555
0
7,841
15,722
13,177
0
3,820
11,878
0
65,021
L
8,583
1,539
0
1,145
11,473
2,834
60
7,893
3,418
51,048
0
W
Chang'e
BuCkeD OuT
Chang'e
15,344
1,408
2,451
8,733
12,972
4,869
489
2,824
9,946
87,176
0
W
Bellona
Cascana_69
Bellona
9,096
2,809
0
4,951
13,844
10,676
399
1,155
12,040
0
78,563
W
Cerberus
F4rt bUcK3T
Cerberus
8,207
594
0
4,096
10,973
8,495
217
3,304
7,327
55,030
0
L
3,703
1,569
0
860
13,830
5,572
0
5,766
7,946
0
73,133
L
Xbalanque
Madden-e5s
Xbalanque
6,408
3,606
0
2,086
9,495
1,961
0
4,636
4,859
0
44,052
W
Anhur
Sqeui
Anhur
5,113
2,827
0
5,000
8,775
2,934
660
1,525
7,138
0
68,473
L
Hades
3,680
328
75
3,944
12,328
4,819
0
6,169
6,103
37,278
0
W
Janus
W33Bart
Janus
5,093
380
279
1,699
7,641
2,337
436
2,577
4,910
66,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
54,162
503
Minions Killed
683
0
Camps Cleared
0
1,874,077
Distance Traveled
2,029,686
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,916
496
133
7
0
391,099
4
L
Nu Wa
8,814
441
97
5
0
353,047
5
W
Chang'e
11,448
572
122
6
0
414,054
2
W
Bellona
11,611
581
172
9
0
390,241
3
W
Cerberus
10,225
511
107
5
0
418,637
4
L
Set
9,149
457
125
6
0
457,611
1
L
Xbalanque
8,147
407
86
4
0
343,890
5
W
Anhur
10,366
518
142
7
0
388,884
0
L
Hades
7,513
376
62
3
0
328,430
5
W
Janus
10,512
526
140
7
0
417,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role